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V1.9 is out
Hello This is my Sh5 Eviroment mod :DL
V1.9 First I swear this will be the last update before patch1.2. Volumetric fog shader removed from mod. Ships funnel smoke adjusted, you can see smoke on horison. Env variables adjusted again, day is now bit lighter, as it was getting too dark with all the adjustements. FF D/L link http://www.filefront.com/16004205/SH5EnvModV1.9.7z:salute: First post edited.:woot: |
a nice mod, for some reason my water seems to go racermode once i activate it though.
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Never happened to me, if you take from mod a folder at time and then activate mod, then at least we know in what folder the bug is:hmmm: I have a Ati 5770 card.:DL |
http://i855.photobucket.com/albums/a...g?t=1270289073
Screenie says more than I ever could. Note the lack of banding that has spoiled the sky up until this mod was released. Good work and thank you! :up: |
Best enviroment mod for me!
Thank you for your work it looks amazing. I`ve just one question about greenish underwater effect, is it realistic or is it based on underwater shots from Das boot? |
On a clear blue sky day the transition from the very blue surface to the pea soup underwater is a tad jarring imo. otherwise, nice mod :yeah:
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I'm not a big fan of the green soup but the skies are freaking gorgeous with this mod. I changed the underwater back to the clear blue which I like and removed the sounds. Other than that I'm at awe when headed out. :o :)
Fantastic job with this mod... no more banding in the skies. :up: http://img707.imageshack.us/img707/6...0319393246.jpg http://img15.imageshack.us/img15/167...0319445745.jpg http://img243.imageshack.us/img243/6...0319030458.jpg |
Thanks to all posters and downloaders
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:salute: I know there is a lot work still to do. while waiting for patch 1.2. I have worked with making horison a bit misty, and also for better fog effect. but when you change one shader a bit it affects another in unexpected way:damn:. If DRM is a pain to player it is a hell to modder:cry:you change someting a bit and then wait loong time to see effect in game:yawn: |
V2.0 is out
Hello This is my Sh5 Eviroment mod :DL
V2.0 Hmmm swearing about updates is no good thing for a modder.:oops: Uderwater is no longer a caramel green but green tinted blue. If you want stock underwater back, go to SH5EnvModV2.0\data\Filters\ColorCorrection folder and remove hdr_underwater file. Max wave height and lenght redused for 15m storm, to reduce flying sub effect. Shader and filter adjustements. Funnel smoke adjusted etc. works now better with fog I hope.:DL FF D/L link http://www.filefront.com/16031481/SH5EnvModV2.0.7z |
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http://www.subsim.com/radioroom/show...ighlight=pitch That should fix it without mentioned reductions. It does for me. ..or reduction should be optional separate mod. And You know... storm should be still storm! :up: BTW Great Mod and keep up a good work! :rock: |
Storm or no storm
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Yes "storm should be still storm!" My mod changes sea parametrs file for transparency, same file that has sea motion parameters, and if one uses say "Improved Waves mod" with my mod it will remove my transparency changes, that is the reason for my 15m storm wave reduction.:yeah: |
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Hi Kelkdunk i have to ask: Do i have to DL all the versions of your mod or only the 2.0 ?
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I love it ! :up:
Water is perfect, underwater too. The Atlantic green in particular... Thanks i hope you will improve it more and more. |
night a bit more dark gotta be kidden there.:har:
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I have lost my orginal file (yeah.. using JSGME without admin privilages - no errors but some lost files?). :damn: Now I cannot see diff's between vanilla and moded files = cannot merge 2 moded files. I will make full reinstall in future when next SH5 patch will come... :yawn: |
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Download |
Hi guys!
One note.. The env mod from Kpt von Keldunk does not include the pitch and roll effects and the wave effects that I made. He only made a reduction of the wave heights and lenghts, that he mentioned above. @7th Seal What about with giving proper credits??? |
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