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-   -   repairing destroyed equipment (https://www.subsim.com/radioroom/showthread.php?t=164672)

Bilge_Rat 04-13-10 09:41 AM

Quote:

Originally Posted by captainprid (Post 1357734)

What would have happened in real life?? I would have imagined they would have called for support of some sort


yes, send out a distress signal to U-Boat control.

If far out to sea, they would hope another U-Boat would come to rescue the crew after which they would scuttle the boat.

If it was close to a friendly port, ships would be sent out to tow the U-Boat back to port.

naval_noob 04-13-10 11:30 AM

Well I have the boat on the surface and off the main travel routes might as well wait and see....

msxyz 04-13-10 01:05 PM

Quote:

Originally Posted by naval_noob (Post 1357698)
But if the guy has two destroyed diesel engines( I am in the same boat btw) you would think that the engineer would tear them both apart to get one working.... It is what I would do.

Did you realize how big those things are? Those engines couldn't be disassembled at sea. Maybe you could fix the injection pump, a leaky fuel pipe or even change a broken valve spring, but everything else required the ship to be in drydock. I think that, as in most big naval engines, each of the six engine pots could be switched off individually so, if the problem was severe but limited, the engine could still be operated.

I cannot imagine what mishap could cause the destruction of one of those engines... a gripped piston, maybe. Or due to depth charge damage, the hull is bent enough that the shafts are affected too. It happened sometimes on ships struck by seafloor mines.

Any major repair was carried out in drydocks. The sub was gutted open and the engines lifted with a heavy crane. I think I have seen a photo somewhere on one the books on the argument I own.

Man, I hope you are a good swimmer ;)

naval_noob 04-13-10 01:53 PM

Hey don't knock me never been on a sub before my limited knowledge comes from Das Boot and Hunt for Red October :)

Well no joy - I had 10 promotion points remaining and gave them all to my cook for his abilities and to up his passive ability. Got my whole crews morale to 100% using meals ( Gay I know) and Engineer still "Can't do that right now"

Ended up reloading...

SteamWake 04-13-10 03:17 PM

Quote:

Originally Posted by HundertzehnGustav (Post 1357815)
yer fukked

a ship with broken, and i mean, DESTROYED engines...
not DAMAGED... really FUBAR...

call the tommies for s trip to england.

Please try to moderate the language using unique spellings to get around the filters is not going to make a lot of friends around here.

TheElitePhoenix 04-13-10 03:27 PM

Macgyver could fix destroyed systems. All he would need is: A paper clip, ballpoint pen, rubber band, tweezers, nasal spray, and a turkey baster.

kylania 04-13-10 03:38 PM

Quote:

Originally Posted by naval_noob (Post 1358357)
Hey don't knock me never been on a sub before my limited knowledge comes from Das Boot and Hunt for Red October :)

Well no joy - I had 10 promotion points remaining and gave them all to my cook for his abilities and to up his passive ability. Got my whole crews morale to 100% using meals ( Gay I know) and Engineer still "Can't do that right now"

Ended up reloading...

Morale is currently busted. Either use MoraleMod to completely remove it or wait till next week when it's supposed to be fixed.

captainprid 04-13-10 04:27 PM

Quote:

Originally Posted by TheElitePhoenix (Post 1358454)
Macgyver could fix destroyed systems. All he would need is: A paper clip, ballpoint pen, rubber band, tweezers, nasal spray, and a turkey baster.

What about the A-Team?? They could have fixed it and turned it into a tank at the same time!!!

captainprid 04-13-10 04:28 PM

Quote:

Originally Posted by msxyz (Post 1358279)
Did you realize how big those things are? Those engines couldn't be disassembled at sea. Maybe you could fix the injection pump, a leaky fuel pipe or even change a broken valve spring, but everything else required the ship to be in drydock. I think that, as in most big naval engines, each of the six engine pots could be switched off individually so, if the problem was severe but limited, the engine could still be operated.

I cannot imagine what mishap could cause the destruction of one of those engines... a gripped piston, maybe. Or due to depth charge damage, the hull is bent enough that the shafts are affected too. It happened sometimes on ships struck by seafloor mines.

Any major repair was carried out in drydocks. The sub was gutted open and the engines lifted with a heavy crane. I think I have seen a photo somewhere on one the books on the argument I own.

Man, I hope you are a good swimmer ;)


Wouldn't sea water in the fuel wreck the engines???

oscar19681 04-13-10 05:51 PM

Quote:

Originally Posted by captainprid (Post 1358512)
What about the A-Team?? They could have fixed it and turned it into a tank at the same time!!!

HELL NO!! They would not fix it into a tank! They would turn it into a floating tank with a flamethrower.

oscar19681 04-13-10 05:55 PM

Quote:

Originally Posted by Bilge_Rat (Post 1358061)
have you checked the status screen?

I have had the diesel engines damaged, even off line from DCs, but you can see them get repaired over time, i.e:


http://img233.imageshack.us/img233/9500/dcattack003.jpg

What i dont understand about the damage system is what the percentages say. How ****ed am i if both my engines are down to say 40 % or 30% There really is no difference in-game unless they are down to 0% My radio once went down to 23 % and my hydrophone to 44 % Didnt make no differance i could still use them both! It seems the damage system only understand when it hits 0% and then its detroyed beyond repair. I really dont think you can damage systems and as a result they dont work as good anymore. thus the so called "damage" is nothing more to show you how far it is from being destoyed and thats all. Really arcady if you ask me. In fact it works just like a health bar. When it reaches 0% your dead. At leasts in sh-3 when you damages your left engine the left blade would turn slower or stop.

Webster 04-13-10 06:17 PM

Quote:

Originally Posted by TheElitePhoenix (Post 1358454)
Macgyver could fix destroyed systems. All he would need is: A paper clip, ballpoint pen, rubber band, tweezers, nasal spray, and a turkey baster.


dont forget the duct tape, always gotta have duct tape for something :har:

msxyz 04-14-10 02:12 AM

Quote:

Originally Posted by captainprid (Post 1358514)
Wouldn't sea water in the fuel wreck the engines???

The Uboots had separator filters. The fuel tanks located outside the pressure hull were of the "self compensating" type. That means that the consumed fuel was displaced by sea water. Of course, during navigation, water gets mixed with diesel oil although the difference in density and the fact that the fuel is taken from the top of the tanks (as opposed to car tanks which are emptied from the bottom) contributed to a generally low quantity of water present in the oil fed to the engines. Separator filters were still a necessity.

The real problem is not a certain quantity of water sprayed inside the pot (it was seldom done in the past in some high performance aircraft engines to lower the gas temeperature) but corrosion of the fuel lines and sediment deposits in the injector nozzles which will worsen combustion and, in the most severe cases, obturate them.

Since the heavy oil burned by the engine is still lighter than water (0.90-0.95kg/liter), as the fuel stores were consumed, a few trim tanks inside the hull had to be emptied to compensate for the weight difference.

:ping:

captainprid 04-14-10 08:23 AM

Quote:

Originally Posted by msxyz (Post 1359035)
The Uboots had separator filters. The fuel tanks located outside the pressure hull were of the "self compensating" type. That means that the consumed fuel was displaced by sea water. Of course, during navigation, water gets mixed with diesel oil although the difference in density and the fact that the fuel is taken from the top of the tanks (as opposed to car tanks which are emptied from the bottom) contributed to a generally low quantity of water present in the oil fed to the engines. Separator filters were still a necessity.

The real problem is not a certain quantity of water sprayed inside the pot (it was seldom done in the past in some high performance aircraft engines to lower the gas temeperature) but corrosion of the fuel lines and sediment deposits in the injector nozzles which will worsen combustion and, in the most severe cases, obturate them.

Since the heavy oil burned by the engine is still lighter than water (0.90-0.95kg/liter), as the fuel stores were consumed, a few trim tanks inside the hull had to be emptied to compensate for the weight difference.

:ping:

I see lol!! :up::up:

So do you think that under no circumstances short of both shafts snapping or total failure of the hull, the engines couldn't be totally put out of operation?? If that is the case, it would be nice to see them being forced to run under reduced rpm while they are repaired or some tangible result to them at least being damaged

Bilge_Rat 04-14-10 08:28 AM

Quote:

Originally Posted by oscar19681 (Post 1358644)
What i dont understand about the damage system is what the percentages say. How ****ed am i if both my engines are down to say 40 % or 30% There really is no difference in-game unless they are down to 0% My radio once went down to 23 % and my hydrophone to 44 % Didnt make no differance i could still use them both! It seems the damage system only understand when it hits 0% and then its detroyed beyond repair. I really dont think you can damage systems and as a result they dont work as good anymore. thus the so called "damage" is nothing more to show you how far it is from being destoyed and thats all. Really arcady if you ask me. In fact it works just like a health bar. When it reaches 0% your dead. At leasts in sh-3 when you damages your left engine the left blade would turn slower or stop.

I can't really say since I have only been damaged once by DCs in SH5 which is where those screens are from. Earlier on, when I was a bit too busy evading the escorts to take shots, I did get a message that the diesel engines were offline.

From what I remember in SH3 and sh4, it worked the same. I would be very surprised if the damage code was different. It worked well enough in SH3/4, why would the devs bother to recode it? :ping:

TheElitePhoenix 04-15-10 04:12 PM

Quote:

Originally Posted by Webster (Post 1358669)
dont forget the duct tape, always gotta have duct tape for something :har:

And a Swiss Army knife! :rotfl2:

Kptlt_Lynch 04-15-10 08:52 PM

Anyways...

Back on topic. Had the same thing happen. Got the s&*t kicked out of me by a DD.... been sitting on the bottom waiting for the Chief to get his 'repair destroyed equipment' ability in gear.... so far nadda.


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