![]() |
|
Quote:
|
Quote:
BestBuy and Gamestop have a no questions asked return policy on SH5. |
Quote:
The last big torpedo ready sir Launch. Submarine on the water. Submarine impact! |
It doesnt work, that ship is just way too heavy.
You can point it at other ships and try to ram them though. But I havent been sucessful with that, the collision system for the AI is too crafty, they get super agile and move out of the way defying physics :nope: I call it manual heavy torpedos, they move much too damn slow though. http://img.photobucket.com/albums/v3...heavytorps.jpg |
Three torpedoes set to run 7.5 meters deep... Magnetic influence fuse. One in the middle, two in the stern portion of the ship. They all sink this way (sometimes it takes few minutes).
|
All times are GMT -5. The time now is 09:56 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.