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-   -   Can we bring back the old style explosions (https://www.subsim.com/radioroom/showthread.php?t=163671)

nycoroner05 03-08-10 06:30 PM

Outstanding Sir
 
Quote:

Originally Posted by urfisch (Post 1301718)
tonight, i will get hands on this again...maybe i can post some progress tomorrow. the effects are built quite complex...but in the same way as in sh3, and now with a preview-feature. so its "just" a lot of "try&error" and see, how adjusting the controllers looks ingame.

;)


Give them hell! I know you can do it!

Thank you for your time

Mike@UK 03-08-10 07:27 PM

I also get the feeling that Aircraft explosions will need to be toned down abit, after I took a pot shot at a Swordfish resulting in it disintegrating into a huge fireball about 10 times it's own size. :hmmm:

Granted I've only shot one plane down, so it might just have been a 1 off (like his Torp/Bombs detonated or some such) but it seems unlikely.

ingsoc84 03-08-10 07:45 PM

Quote:

Originally Posted by TheDarkWraith (Post 1302388)
don't worry, urfisch is on 'em :cool:


God Im experiencing this EXACT same thing, IM going to build a quad core rig, but until then, ti would be awfully nice to see the explosions and such playable for us single core users, the game runs GREAT with my amd fx57 2.81 EXCEPT the muzzle flashes, explosions, and prop splash, I jsut play it even with this because I do like the game, but if we could get a work around/fix for us single core users, that would be icing on the cake! thanks!

nycoroner05 03-08-10 07:55 PM

Other issues
 
Quote:

Originally Posted by urfisch (Post 1301718)
tonight, i will get hands on this again...maybe i can post some progress tomorrow. the effects are built quite complex...but in the same way as in sh3, and now with a preview-feature. so its "just" a lot of "try&error" and see, how adjusting the controllers looks ingame.

;)

Sir the other thing I noticed it the muzzle flashes and the depth charges are crap as well. They just sit there like frozen in time. My fame rate does not drop the explosions just site there and go slowly.

I know you will do your best!

ingsoc84 03-08-10 10:35 PM

Cant wait to see the result!:yeah:

Susexx 03-09-10 03:22 AM

Waiting ! It is very difficult...for me :D

urfisch 03-09-10 04:01 AM

im sorry but you must be patient...there is a serious problem in saving dat files from goblin. as long as this problem exists, i can not edit anything, as silent3ditor doesnt open the dats properly any more...

:(

Susexx 03-09-10 04:32 AM

Goblin not working with DAT files ??? :o Why ?

ingsoc84 03-10-10 06:02 PM

Just keeping this thread alive, and hoping for a fix, love the game, and would love to see the explosions in true fps, for now, its sh3 gwx3.0...until a fix or a faster machine is built!>

TheDarkWraith 03-11-10 03:18 AM

Quote:

Originally Posted by doomlordis (Post 1302336)
could SH4s effects be directly ported to SH5?

Maybe not a direct port but should be able to be done (from quick glance of the particles.dat and materials.dat files).

nothing a little hex editing can't fix....;) Yes, the SH5 effects are, well, yeah, they need an overhaul!
Plus we're missing exhaust from the sub....boy I'm going to be busy..:cool:

urfisch 03-11-10 03:30 AM

nice to see you back onboard!!!

Nico09 03-11-10 04:38 AM

Why dont people just play SH4 if what they want is same explosions and GUI?:hmmm:

nycoroner05 03-11-10 04:51 AM

Your go boy!
 
Quote:

Originally Posted by Racerboy (Post 1307873)
Maybe not a direct port but should be able to be done (from quick glance of the particles.dat and materials.dat files).

nothing a little hex editing can't fix....;) Yes, the SH5 effects are, well, yeah, they need an overhaul!
Plus we're missing exhaust from the sub....boy I'm going to be busy..:cool:

Nice to have you on board! I just installed your fix for SH3. fantastic work!

doomlordis 03-11-10 05:04 AM

Quote:

Originally Posted by Nico09 (Post 1307945)
Why dont people just play SH4 if what they want is same explosions and GUI?:hmmm:

My hope is that some new effects (less cpu intensive?) may fix the single core issue that caused the existing explosions, splashes etc to go slideshow on you!

urfisch 03-11-10 06:00 AM

to get sh4 effects in sh5...means:

all *.zon (sim) files of the ships have to be modified. cause there are the effects assigned. the old particle.dat is loaded from the game. so, the effects are loaded. they just need to be chosen...

go for it

;)

doomlordis 03-11-10 06:44 AM

i cant tell if you are being sarcastic or not, i take it thats a major/impossible job?

If it is just a time consuming one i am up for it!

I am trying to understand what it is about the propellor wake that makes it run slow, i wish i knew programming...

I have monitored my cpu usage when running this game and it is never above 75%, so it must just be coded specifically for dual cores.

nycoroner05 03-11-10 07:24 AM

Quote:

Originally Posted by doomlordis (Post 1308103)
i cant tell if you are being sarcastic or not, i take it thats a major/impossible job?

If it is just a time consuming one i am up for it!

I am trying to understand what it is about the propellor wake that makes it run slow, i wish i knew programming...

I have monitored my cpu usage when running this game and it is never above 75%, so it must just be coded specifically for dual cores.

Single core user here. Runs fine except for the explosions, depth charges and anti aircraft fire. We correct those us single core users can continue to enjoy the game. I mean I can run all SH games and UT3 without issues at full graphics.

best of luck. If I knew anything about editing these files I would get right on it.

TheDarkWraith 03-11-10 10:57 AM

Quote:

Originally Posted by nycoroner05 (Post 1308173)
Single core user here. Runs fine except for the explosions, depth charges and anti aircraft fire. We correct those us single core users can continue to enjoy the game. I mean I can run all SH games and UT3 without issues at full graphics.

best of luck. If I knew anything about editing these files I would get right on it.


@doomlordis and nycoroner05:

can you edit text files? If so, you can assist in getting the SH4 style effects for SH5 (along with new ones). You'll be tasked with editing the zones.cfg file to add the effects if you so desire to help.
This part sounds scary but it's really easy. You'll need to be able to use a hex editor ONLY to open files I tell you to to get the effects names to use for the zones.cfg file. What do you all say?

doomlordis 03-11-10 12:30 PM

Quote:

Originally Posted by Racerboy (Post 1308599)
@doomlordis and nycoroner05:

can you edit text files? If so, you can assist in getting the SH4 style effects for SH5 (along with new ones). You'll be tasked with editing the zones.cfg file to add the effects if you so desire to help.
This part sounds scary but it's really easy. You'll need to be able to use a hex editor ONLY to open files I tell you to to get the effects names to use for the zones.cfg file. What do you all say?

Yep im in!

Sailor Steve 03-11-10 12:34 PM

Quote:

Originally Posted by Nico09 (Post 1307945)
Why dont people just play SH4 if what they want is same explosions and GUI?:hmmm:

For the same reason the SH4 GUI mod is so popular - SH5 has better graphics, but the explosions are flashy but not realistic.

Nobody has to use any mod. They are there for people who want something different.


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