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the dark version is ,as its name says, darker than the bright version.the panels and the console are darker about your question for the dials ,read the previous post of mine...it is an edited pic ...not a ingame pic Quote:
yes they will work with this version too. Quote:
the back side of attack disc is attached at navigator's orders .read the readsme for more info bye Quote:
sure you do ,use the same fix ...i mean use the ''FM_NI_Fix_for_MaGui 2+'' bye |
Thanks Makman!
Thought I'd screwed my installation! Phew!
thanks Rick |
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At the risk of being a fool, was there any info on how to use the sextant? I thought I read everything, but maybe I missed something. |
Alles klar Herr Makman.
Thank you for your attention. :up::yeah: |
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hi makman94, i em newbie to sh3 .. so I am stuck on understanding interface & why, how it works ...
so can you pls point me to description of all tools that gui adds to default interface & how they work other than OLC video.. ? thats bcoz .. OLC vid still leaves me with doubts like how do i find range etc if i dont use manual targeting (no aob & range finder)..?? I have tried serarching & found many but nothing explaining gui tools? i am sure i em missing something silly here... but what it is? Edit: nevermind, all resolved.. except for why part? with it i mean historical document for tools, if any that explains mechanism & usage in RL Thanks for awesome GUI once again |
hi markham
been trying to figure out how to use the AOB tool at attack periscope location. I thought if i used Karamazovenew little tutorial it would work w/ yours. I noticed that his AOB tool is very difftent from yours, it seems to have more tick marks & it has the green little chevrons at 45 degree angles. I noticed too that his is set for 6X & yours is for 15X. My question is , do you have a tutorial on how to use your AOB tool?, or is Karamazovenew's tutorial adaptable to yours? |
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check olc video tutorial followed by tools documents/readme included in magui .. that did it for me credit goes to olc, makman94 & all tool creators for putting up best sh3 interface .. thank you all Edit: here is a pdf version by olc about aob & range finder: http://www.filefront.com/12863548/OL..._reference.7z/ |
Great job :up:
Same for other modder who made ACM/OLC GUI/etc but yours gui is my actually used ;) I have just a question Markham; why in various mod the attack periscope is often "smaller" than observation one? It's an historical "reality" or it's just to have space to place all the button and dials? Bye |
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all the AOB wheels works the same way.you only need to know at what zoom level are calibrated to work . did you read the readsme.txt in documents? from the readme: ''...... ATTACK PERISCOPE and OBS PERISCOPE --------------------------------------- each mark at both horizontal and vertical scale (at both scopes) is 1 degree note: ----- if you count the half length of ship then each mark at horizontal scale (and only at horizontal) is 2 degrees the rings for the AOB wheels are setted to work with the maximum zoom of each scope .in other words if you are at attack peri the aob wheel is working at x15 zoom and if you are at obs peri the aob wheel is working at x6 zoom.......'' read the whole readme for more info other than that the procedure is exactly the same as described by Kara have a look,also, here at post 79.maybe will help you : [REL] Manos Gui (MaGui) Quote:
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both scopes have the same fov (in this case 32 degrees) .the obs scope 'looks' bigger becuase the viewport is bigger ....something like that we have 'put' our eye closer to it |
Makman94
Thanks for your reply. I read the readme but, must have been slow in the brain when I did:oops:...(it was late, in my defense) Thanks again, for pointing it out, I get it now..:salute: |
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Thanks |
I really like this mod. Very pretty. Nice optics, as I nailed a tramp steamer from 3300 yards night before last (full manual, no map contact updates), a new record for me.
The only thing, I really miss the u-jagd chrono, as I used to use that a lot for an initial quick estimate of the speed. :cry: I tried to figure out how to get that thing back, but I'm not that good yet with modding. :timeout: |
Makman94
me again. :D I'm unable to figure out how to enable the second set of dials that I see in the picture at the very top of this post. I get the 3 dials on the left to show, by pushing the button on the bottom left. Pushing the same button on the right brings up the " Angle Solver" tool. Also, I know you re-did the deck gun sight, but I cant figure out how to zoom in on it. Previously I just used the mouse wheel.. Any idea what im missing in these two stations? Finally, I watched your tutorial videos. Excellent. I had no idea how useful the tools could be. I was wondering where you got your ownship overlay? The one when you zoom in and it puts a compass over ownship? be nice to use it. |
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once you clic the button will show up the first dials,in order to show up the secondary dials move your cursor at the left of each dial Quote:
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about the bearings overlay get it from here:http://www.subsim.com/radioroom/down...o=file&id=1095 import this image only to the sub that you are using (this images are very big FPS 'eaters' !! |
yeah, my deck gun is manned, I must have a corrupt file...I'm bout to do a complete re-install, as I ordered the latest non- starforce copy of SHIII. Thanks much for your help:up:
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i just checked the cameras in it and you are right (xm....my bad)! i will upload a new FM_NI fix for MaGui 2+ that is solving this edit : get the 'new' fix from my ff page ,file name :''FM_NI_Fix_for_MaGui 2+ --08032010'' |
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