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Fortunatelly, thousands inside and outside this forum are protestesting and protecting the candy gazers. :salute::salute::salute: |
I'll watch and enjoy the usual chaos that goes with any new Silent Hunter release. Even more drama this time because of you know what. :DL
There will be differences this time though. Many of the usual modders won't be touching the game in its early months....and possibly not at all. The JSGME will be a crap shoot. If the current version works with SH5 then great. If it doesn't, then folks will have to add and remove mods manually because JSGME won't be made compatible by its creator until an offline version of the game becomes available. So I expect the usual buggy Ubisoft release, requiring significant patching and with fewer mods available. :) |
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I think most of the what-fer, let me tell you and I'mma gonna has already been said so perhaps that will lesson the normal chaos than usual. Then again, just what is normal. :hmmm: |
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But we cannot prevent people from being subjective... |
Guess it's just voyeurism ... like visiting a panoptikum. You are somehow fascinated by that beautifully crafted wax figure - but also aware that the magic will be gone as soon as you examine closer or touch it.
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Well, it appears to inherit many of the shortcomings of SH3 (unmodded) e.g. Lack of attention to detail in models and bugs carrying over from past games e.g. conning towers, propeller spin, submerged crew etc. "Zippy" ships Health point system Cylindrical navigation Lack of specific control (engines, trim, ballast) and adds some new ones: Quote:
I was introduced to the subsim through Wolfpack, Aces of the Deep and Silent Hunter. These, while certainly far from perfect, had a number of realism features absent in more recent titles (before modding). My judgment also comes from the perspective of an avid flight simmer, a genre which has many very high-fidelity products. I think SH5 may very well be a good platform for modding, and 6 months down the line I will buy it. I just don't think I would really call it an accurate simulator straight out of the box. Ubi marketing agrees, the game is classified as "action-adventure". |
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Well, as the old saying goes, you can wish (hope) on one hand, and crap in the other, which do you think will get full first? The reality of it, as i see it, is: a.) When was the last time any of these games came decent running out of the box? Seems to me, 4 patchs are the norm b.) There is new development here, with a relatively short time period as far as can be gleamed. New stuff, and deadlines = bugs. c.) SH5 used SH4 as a base. which has a ton of unresolved bugs. d.) SH4 used SH3 as a base, which also has its own issues, though not as serious as SH4. So what you have here is a game that in all likelyhood will inheirt all the flaws and behaviors of its predecessors, with some new buggery overlayed on top of that. |
Happy hunting guys - me = one of the sidewalk crowd
no offense taken :-) |
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Telling someone that telling someone to grow up is not the purpose of a forum, isn't exactly the purpose of a forum, either, just quietly..... Cheers mate. |
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The Speed Telegraph is some thing out of StarTrek. No depth below keel. (as stated in Neals preview report) Speaking of keels. No Keil Canal (come on Ubi, it's been done for you) The Peri\UZO gui's done here are far superior to SH5's. On the other hand there's plenty of GOOD stuff too. :yep: As for buying it now. I think I'll be a window watcher for awhile. :DL |
Wait, what?! No Kiel Canal? Is Kiel available at all in the game? :o
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Just an additional point, special crew abilities were already present in SH3 and SH4 and having the performance of the crew vary based on skill and experience is standard in most sims, whether land, sea or air based. In other sims however, crew performance is based on military experience categories, i.e. "conscript", "green", "regular", "veteran", "crack", "elite". Obviously one mistake Ubi made was in using RPG type categories which would be more suited to Fallout 3 than Silent Hunter 5. |
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I just got some new glasses, let me see if that helps... ....(cleans new rose tinted glasses).... no, still looks the same...:arrgh!: |
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As long as 'our game' is still under there, I don't really care what they layer on top of it to attract the sales they need to justify making the game. |
How many have bothered to CLOSELY read and look at screenshots of Neals Preview ?
http://www.subsim.com/2010_02/sh5/pr...h5_feb2010.php |
That's not fair Firewall, making people read stuff and look at stuff to get information. For those that have the attention span of a flea:
http://www.subsim.com/2010_02/sh5/2010%2002%2007/sh5_intro/sh5%202010-02-18%2015-06-57-96.jpg This has also been commented on, in the preview thread. Those that have been watching will also have noticed that you can still plot courses over land, for your TC beaching entertainment. |
personally ill buy it if i feel like it. I bought Rise of flight and "endured" the "horrible" DRM it came with and had no big issues. sure, the server went down occasionally...but for a small Eastern European company their reliability was good. i dont think it will really be a problem with a company the size of Ubisoft
In short, Yes, i'll buy silent hunter 5 if it is the game that it looks like it will be. |
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