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-   -   Are mods in MP a public statement? (https://www.subsim.com/radioroom/showthread.php?t=161720)

Heretic 02-12-10 10:28 AM

Has UBI ever blocked using mods in Silent Hunter series due to content? And now they're going to do what? Scan your PC and somehow decipher the graphics files to check them for content? If that's even possible, how much would it cost to devleop?

They're a business. They're not going to expend one dime to do anything they think won't bring in more dimes. :up:

razark 02-12-10 10:34 AM

Frankly, as long as it does not violate their copyright, it's no one's business but my own what mods you use.

Ships-R-Us 02-12-10 10:38 AM

Quote:

Originally Posted by razark (Post 1265779)
Frankly, as long as it does not violate their copyright, it's no one's business but my own what mods you use.

Agree, however the country with server may have a lot to say.

razark 02-12-10 10:54 AM

Quote:

Originally Posted by Ships-R-Us (Post 1265782)
Agree, however the country with server may have a lot to say.

If my modded files are on my computer, why would they have any say in that?

Schultz 02-12-10 10:54 AM

Don't make me laugh, if the server is in Romania they won't have anything to say, our politicians are still in the stone age :haha:, they don't know what is a PC game, maybe the younger ones would know.

Webster 02-12-10 03:25 PM

Quote:

Originally Posted by tonyj (Post 1265716)
i see what your saying. do you think it would be possible to create something controversial in sh3/sh4?

Quote:

Originally Posted by razark (Post 1265805)
If my modded files are on my computer, why would they have any say in that?

well a few that come to mind are screams of drowning men sound effects, blood and flying body parts added to damage and debris, swastikas, nudity on wall posters and pictures in the game, and a few more i cant recall.


any and all of these are personal choices that were made into mods for sh3 or sh4 and likely to be done for sh5 as well but if these mods are made or stored online with online saves then the content stored in these saves are controversial and could have content restrictions placed on them for UBI's protection against liability.

HundertzehnGustav 02-12-10 04:10 PM

offensive mods such as described have nt been produced yet, cost a lot of time, and add nothing to class gameplay. the worst thing were naked ladies on a sub emblem afaik.

dont worry.

Webster 02-12-10 04:23 PM

Quote:

Originally Posted by HundertzehnGustav (Post 1266136)
offensive mods such as described have nt been produced yet, cost a lot of time, and add nothing to class gameplay. the worst thing were naked ladies on a sub emblem afaik.

dont worry.

this was not hypothetical speculation, everything i listed was a real download ready mod that was made for the sh3 game.

because of their controversial nature and because most of them werent GWX compatable they went by the wayside but they were mods that were made and produced for the game. the nudity mods were not advertised as such for obvious reasons but they were out there. the swastikas were controversial for reasons of hatred and racism so they didnt last long. the blood, gore, bodies in debris, and screams were felt to be too much for those who wanted their kids to be able to play the game so they also faded away.

they were all short lived mods but they were mods that were created and released and used that could be and in these cases were very controversial.

HundertzehnGustav 02-12-10 04:30 PM

well then the question is , how many people, use them? a tiny frachtion of a tiny community playin,g a tiny niche game...

i hope, nobody cares to give such mods in any save game "political value"...
they are personal choices... aint they?

Webster 02-12-10 04:36 PM

Quote:

Originally Posted by HundertzehnGustav (Post 1266174)
well then the question is , how many people, use them? a tiny frachtion of a tiny community playin,g a tiny niche game...

i hope, nobody cares to give such mods in any save game "political value"...
they are personal choices... aint they?

but the question of this whole thread is if you save them on UBI's servers "as it is assumed you have to do" for game saves then how does this effect UBI being responsable for the content on its servers?

Sgtmonkeynads 02-12-10 04:43 PM

A word to UBIsoft...while looking at my files...if you see a 120GB file named "Porn" don't open it please.

:o

Heretic 02-12-10 04:52 PM

I'm an IT guy (god I hate when people say that in forums) so when I see things like this my first thought is "how in hell would you even do that if you wanted to?"

It has been announced that your save game would be uploaded to their server. And since it has auto-patching , there is presumedly some method of telling if your game is up to date. That's it as far as I have heard.

Why would anyone think that means that they have the ability to detect what mods you're using? AT BEST, they might be able to detect your install doesn't match stock. Probably not even that, given they're likely not checking data files. Being able to tell you changed your graphics to include swastikas, nekkid ladies, or kittie pr0n is just fantasy.

Heretic 02-12-10 05:19 PM

IT Department UBI Headquarters 3:45pm

Ted: Hey Bob, we're going to need a big boost in the server budget for SHV.

Bob: Really? Why is that Ted?

Ted: We need to upload all their mods.

Bob: Um... their.. what?

Ted: Yeah. Alot of these guys use mods. We need to upload them to our servers.

Bob: Um... why exactly would we want to do that?

Ted: No idea, Bob.

Bob: No idea?

Ted: Oh wait! I remember! So the government can take a look at them.

Bob: The government... Wait, whose goverment?

Ted: Oh, any government that calls up and asks for a looksie, I guess.

Bob: These files, we're just going to upload them to our servers? What if they contain viruses or trojans or all that nasty stuff we are normally quite concered about?

Ted: These are a great group of guys. We can trust them. DRM aside, of course, heh.

Bob: Ted?

Ted: Yes, Bob?

Bob: You're fired.

razark 02-12-10 05:30 PM

Quote:

Originally Posted by Webster (Post 1266187)
but the question of this whole thread is if you save them on UBI's servers "as it is assumed you have to do" for game saves then how does this effect UBI being responsable for the content on its servers?

That's a pretty darn big assumption. Can you point to anything (besides idle speculation) that says that mods will be in any way of form on Ubi servers?

The mods need to be on the user's computer. The game lives there, too. The save games are uploaded to the server. The mods are not the save games. The save games don't hold data on what sounds or graphics mods the user is using. I have yet to see a mod that converts the save game into a string of profanity or death threats.

If you do have evidence that Ubi will have access to our mod files, please show it.

That said, if the mods are, for some unknown reason, stored on Ubi servers, then yes, Ubi has every right to know what is on their servers. That means you need to read the EULA very carefully. If you make a mod with something illegal in it, and it ends up on their server, they are responsible for it being on their server. As it is their server, and their legal responsibility, they have the right to know and remove it.

Ships-R-Us 02-12-10 05:36 PM

RAZARK, you bring up an excellent point of view.

That said, if the mods are, for some unknown reason, stored on Ubi servers, then yes, Ubi has every right to know what is on their servers. That means you need to read the EULA very carefully. If you make a mod with something illegal in it, and it ends up on their server, they are responsible for it being on their server. As it is their server, and their legal responsibility, they have the right to know and remove it.[/QUOTE]

JScones 02-12-10 06:26 PM

IF mods need to be stored on an Ubisoft server (which I highly doubt), then it would be no different than when you u/l files anywhere on-line - if the file violates the T&C of the host, then down it goes. Simple.

Webster 02-12-10 06:31 PM

Quote:

Originally Posted by razark (Post 1266249)
That's a pretty darn big assumption. Can you point to anything (besides idle speculation) that says that mods will be in any way of form on Ubi servers?

yes it is purely speculation and i doubt they would risk doing it that way.

The mods need to be on the user's computer. The game lives there, too. The save games are uploaded to the server. The mods are not the save games. The save games don't hold data on what sounds or graphics mods the user is using.

its quite simple, there are two times UBI has to be accessing your computer, one is for reading your games files to diagnose them and the other is to confirm the updates after installing them.


UBI cant know if the game needs to be updated unless it scans and reads the game files on your computer first.


unless you are required to do this yourself or somehow it uninstalls your mods first then it is also going to be reading your modded files as well along with all the changes they make.


so the question is, if UBI uninstalls your mods to update the game it must store them somewhere so they can be reinstalled when its finished but where they get stored is one of the things we are talking about, will it be kept on the server (unlikely) or a temperary file on "your" computer which is what i think will happen.


I have yet to see a mod that converts the save game into a string of profanity or death threats.

i have also not seen a mod for sh5 yet but in sh3 or sh4 any adding or removing of mods will "break" any save games or careers you have so they are impacted by the mods installed in the game.


If you do have evidence that Ubi will have access to our mod files, please show it.

this whole thread is about pure speculation so to demand evidence of some fact behind my speculation and opinion is asking a lot in a thread about peoples opinions.

That said, if the mods are, for some unknown reason, stored on Ubi servers, then yes, Ubi has every right to know what is on their servers. That means you need to read the EULA very carefully. If you make a mod with something illegal in it, and it ends up on their server, they are responsible for it being on their server. As it is their server, and their legal responsibility, they have the right to know and remove it.

i was simply responding to this question you asked

"If my modded files are on my computer, why would they have any say in that?"

and i never presented my comments as absolute fact, you asked me to answer a how it could be and i speculated as to how it might be a problem.

i dont understand the challenge to my opinion but at the end of your reply i see you do understand the point i was making.

my personal opinion on this is UBI will require us to uninstall our mods then click on an update feature to activate it. this way we have the amount of control needed to not lose careers or be blindsided by some sort of auto updating system. to me its the only logical way it "should" be done.

razark 02-12-10 06:47 PM

Quote:

Originally Posted by Webster (Post 1266300)
i was simply responding to this question you asked

"If my modded files are on my computer, why would they have any say in that?"

and i never presented my comments as absolute fact, you asked me to answer a how it could be and i speculated as to how it might be a problem.

i dont understand the challenge to my opinion but at the end of your reply i see you do understand the point i was making.

Sorry, it was not my intention to attack you or challenge you. I was reponding to the fact that the thread is really based off an assumption. No offense meant to you, or anyone specifically. I wasn't demanding that you show evidence, that was more of a generic "you".

Quote:

Originally Posted by Webster (Post 1266300)
my personal opinion on this is UBI will require us to uninstall our mods then click on an update feature to activate it. this way we have the amount of control needed to not lose careers or be blindsided by some sort of auto updating system. to me its the only logical way it "should" be done.

There's such a wide possibility of mods that could exist. I think a "Please remove your mods so we can update. Continue, Cancel" type dialog would be needed. Otherwise, they run the risk of damaging files on the user's computer. I don't see their legal department as being too okay with that.

Brag 02-12-10 06:49 PM

I love the idea of Ubi accessing my computer :D

Webster 02-12-10 07:55 PM

Quote:

Originally Posted by razark (Post 1266317)
Sorry, it was not my intention to attack you or challenge you. I was reponding to the fact that the thread is really based off an assumption. No offense meant to you, or anyone specifically. I wasn't demanding that you show evidence, that was more of a generic "you".



There's such a wide possibility of mods that could exist. I think a "Please remove your mods so we can update. Continue, Cancel" type dialog would be needed. Otherwise, they run the risk of damaging files on the user's computer. I don't see their legal department as being too okay with that.

you have no reason to apologize and i didnt see it as an kind of attack, personally or otherwise. i merely saw it as a challenge to defend my opinion and since i thought you were asking for an opinion to the question you posed it was strange to be requested to justify my answer.

i read your comment as asking "how could this occur?" and my answer was trying to lay out a scenario in which it might.


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