![]() |
Has UBI ever blocked using mods in Silent Hunter series due to content? And now they're going to do what? Scan your PC and somehow decipher the graphics files to check them for content? If that's even possible, how much would it cost to devleop?
They're a business. They're not going to expend one dime to do anything they think won't bring in more dimes. :up: |
Frankly, as long as it does not violate their copyright, it's no one's business but my own what mods you use.
|
Quote:
|
Quote:
|
Don't make me laugh, if the server is in Romania they won't have anything to say, our politicians are still in the stone age :haha:, they don't know what is a PC game, maybe the younger ones would know.
|
Quote:
Quote:
any and all of these are personal choices that were made into mods for sh3 or sh4 and likely to be done for sh5 as well but if these mods are made or stored online with online saves then the content stored in these saves are controversial and could have content restrictions placed on them for UBI's protection against liability. |
offensive mods such as described have nt been produced yet, cost a lot of time, and add nothing to class gameplay. the worst thing were naked ladies on a sub emblem afaik.
dont worry. |
Quote:
because of their controversial nature and because most of them werent GWX compatable they went by the wayside but they were mods that were made and produced for the game. the nudity mods were not advertised as such for obvious reasons but they were out there. the swastikas were controversial for reasons of hatred and racism so they didnt last long. the blood, gore, bodies in debris, and screams were felt to be too much for those who wanted their kids to be able to play the game so they also faded away. they were all short lived mods but they were mods that were created and released and used that could be and in these cases were very controversial. |
well then the question is , how many people, use them? a tiny frachtion of a tiny community playin,g a tiny niche game...
i hope, nobody cares to give such mods in any save game "political value"... they are personal choices... aint they? |
Quote:
|
A word to UBIsoft...while looking at my files...if you see a 120GB file named "Porn" don't open it please.
:o |
I'm an IT guy (god I hate when people say that in forums) so when I see things like this my first thought is "how in hell would you even do that if you wanted to?"
It has been announced that your save game would be uploaded to their server. And since it has auto-patching , there is presumedly some method of telling if your game is up to date. That's it as far as I have heard. Why would anyone think that means that they have the ability to detect what mods you're using? AT BEST, they might be able to detect your install doesn't match stock. Probably not even that, given they're likely not checking data files. Being able to tell you changed your graphics to include swastikas, nekkid ladies, or kittie pr0n is just fantasy. |
IT Department UBI Headquarters 3:45pm
Ted: Hey Bob, we're going to need a big boost in the server budget for SHV. Bob: Really? Why is that Ted? Ted: We need to upload all their mods. Bob: Um... their.. what? Ted: Yeah. Alot of these guys use mods. We need to upload them to our servers. Bob: Um... why exactly would we want to do that? Ted: No idea, Bob. Bob: No idea? Ted: Oh wait! I remember! So the government can take a look at them. Bob: The government... Wait, whose goverment? Ted: Oh, any government that calls up and asks for a looksie, I guess. Bob: These files, we're just going to upload them to our servers? What if they contain viruses or trojans or all that nasty stuff we are normally quite concered about? Ted: These are a great group of guys. We can trust them. DRM aside, of course, heh. Bob: Ted? Ted: Yes, Bob? Bob: You're fired. |
Quote:
The mods need to be on the user's computer. The game lives there, too. The save games are uploaded to the server. The mods are not the save games. The save games don't hold data on what sounds or graphics mods the user is using. I have yet to see a mod that converts the save game into a string of profanity or death threats. If you do have evidence that Ubi will have access to our mod files, please show it. That said, if the mods are, for some unknown reason, stored on Ubi servers, then yes, Ubi has every right to know what is on their servers. That means you need to read the EULA very carefully. If you make a mod with something illegal in it, and it ends up on their server, they are responsible for it being on their server. As it is their server, and their legal responsibility, they have the right to know and remove it. |
RAZARK, you bring up an excellent point of view.
That said, if the mods are, for some unknown reason, stored on Ubi servers, then yes, Ubi has every right to know what is on their servers. That means you need to read the EULA very carefully. If you make a mod with something illegal in it, and it ends up on their server, they are responsible for it being on their server. As it is their server, and their legal responsibility, they have the right to know and remove it.[/QUOTE] |
IF mods need to be stored on an Ubisoft server (which I highly doubt), then it would be no different than when you u/l files anywhere on-line - if the file violates the T&C of the host, then down it goes. Simple.
|
Quote:
"If my modded files are on my computer, why would they have any say in that?" and i never presented my comments as absolute fact, you asked me to answer a how it could be and i speculated as to how it might be a problem. i dont understand the challenge to my opinion but at the end of your reply i see you do understand the point i was making. my personal opinion on this is UBI will require us to uninstall our mods then click on an update feature to activate it. this way we have the amount of control needed to not lose careers or be blindsided by some sort of auto updating system. to me its the only logical way it "should" be done. |
Quote:
Quote:
|
I love the idea of Ubi accessing my computer :D
|
Quote:
i read your comment as asking "how could this occur?" and my answer was trying to lay out a scenario in which it might. |
All times are GMT -5. The time now is 01:06 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.