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Hi Flakmonkey,
you are welcome. I am glad I could help you once, too. I guess it would be the best if someone could reclone the AI subs because the files of the player's sub are more often modded than the AI subs. Unfortunately, I don't know how to clone the sub :oops: Cheers, LGN1 |
yeah, the lightmaps are missing on many objects in the game...also the ships look like "plastic" cause of this...so your idea is really nice!
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Id love to add this to everything in the game but it would probably be too much texture data, after all each lightmap is another texture to load. +Does anybody know which dat contains the meshes for the radar, specificly the one that wraps around the front of the tower?? Ive looked everywhere and cant seem to find it. |
Nice :DL
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By now you guys know i like to tease you with pretty pictures, so heres a few more....
Seriously though the first part of this mod is ready to release, it will be for the VIIc only and include lightmaps for turm1,2 and 4(the uflak), there is currently an issue with turm3which is why its not there. The mod doesnt alter the skins so its compatible with whichever skin you are using. Its 1:43am right now and im struggling to keep my eyes open so i`ll upload the mod first thing in the morning. http://img692.imageshack.us/img692/6...mparisson3.png http://img141.imageshack.us/img141/2...mparisson2.png http://img222.imageshack.us/img222/9...mparisson1.png + sorry for the large images, i could have sworn i selected resize when i was uploading them! |
You obviously have too much time. :D
Besides of that the shots are looking brilliant. Regards, DD |
Brilliant work indeed. Looks way better then default texturing.
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I just knew it, I just knew it. Alot more can get wrung out of SHIII\GWX3. :woot::woot::woot:
Thx flakmonkey and all. :salute: |
it definitely seems to make the details on the sub stand out. : )
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GORGEOUS :woot::woot:
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its a difference like night and day...great!!!
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Hi Flakmonkey,
great work!!! :up: Fantastic! Just a small question: Could you please add your twisty periscope thing to the turm dats? I guess many people like to use it and if you can add it, not everyone has to do it by his own. Cheers, LGN1 |
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do you mean these? http://img404.imageshack.us/img404/7349/radart.jpg They're really in Sensors.dat... |
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Thanks ssb, i found them:up: |
This is looking really swell fm http://www.psionguild.org/forums/ima...s/thumbsup.gif
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Sorry to bump old post but is this already in Supaaa Dupaa turms by Ace?
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It is!
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Thats great news n=and really makes the sim look amazing.
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Love all of these mods! - adds so much to the reality of the game. I can't sail without the NI /open hatch mods now. But I never survive far enough into the war to use all these fancy radar and antenna bits and pieces.
Hey how come I'm a bilge rat? |
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