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Thanks for clearing up that for me. :sunny: I recall someone mentioned there were 3, but now that I think of it - I remember a discussion about SH4, which had 3 watches and how U-Boat add-on couldn't simulate two watches properly. :) |
Regarding 'overcharging' diesel engines.
Yes, I think that is outlandish. Aircraft engines where built with mechanisms to run them at speeds that reduce the service time. They where designed that way. It wasn't some modification or tweak. It was done in one of three ways; by removing the manifold pressure limitations (i.e Spitfire V), by injecting methanol and then water to prevent knock (i.e. P47) or by increasing the supercharger speed and injecting cold fuel after the supercharger to prevent knock (i.e. FW190). Uboat engines had no mechanism to run them at speeds that would reduce the service time. It is inconceivable how this could be changed in the field or even at port. You can't add anything to the motor as you don't have an injection system and without a protective layer methanol would very quickly corrode the engine (there was hardly enough chromium in Germany to proof aeroplane engines, let alone uboats). You can't run the supercharger any faster or your engine will just knock and there is no point opening the throttle beyond what the engine can suck in. Better fuel might help (the uboats got crappy fuel), but your hardly going to sit there with a bucket of premium ready, even if you did get your hands on some. How would you put it in anyway? If it was possible and it was done, uboat.net would know about it. It wasn't. The concept of overcharging engines in general isn't wild fantasy, but the idea that uboat engines could be, or where, overcharged is fantasy. |
As long as they didn't get rid of Willi Pelz, I'm ok.
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I cannot say for sure what the Devs have in mind... but i'm willing to assume that they have a plan on this matter that does not involve "magic" in any way shape or form |
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Can't find it now, though, so it's just a memory. |
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;) |
i remember in a tv program, a uboat captain, forget who, saying that while on surface, they used the electric engines as well as the deisel, to escape a convoy escort.
enyone heard of that? |
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$10? I say there are at least a couple of things that can be done at sea by a knowledgeable mechanic to temporarily improve the performance of a diesel engine. i dont care what machine, what computer, what device you are working with - there is always some way to boost the performance beyond "factory limitation" which is the exact language the ubi web site used. I'm confident that this will only be effective for a short period of time... im also quite confident that it will not involve "magic" and that it will ultimately result in a gain of only one or two extra knots. you wont see your Type VIIA cutting wake at 35 knots.:doh: |
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OK, a $10 donation to subsim is fine by me. If ubisoft explain what it is that makes the engines go faster and how it was possible during the war (and thus no magic is required); you win. If ubisoft don't explain what makes the engines go faster and/or it wasn't possible during the war (and so it must be magic); I win. If the feature isn't in SHV; it's a draw with no transaction. /shakes. |
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:har: Letum i like you but im no fool. the entirety of our bet relies on Ubi explaining something? :haha: oh.... oh... oh... My sides!!! I'm crying!!! LOL how about this... if anyone can produce reasonable evidence that increasing the performance beyond factory default - even if by a small margin, of a desiel engine at sea is possible. and in SH5, once released, the mechanic doesnt just say "Jawol herr kaleun" and it suddenly happens. then we have a deal |
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what a waste of good whisky :nope: |
Thanks goldenrivet
My first post and at least some positve thoughts i agree that, well i hope this was a rushed translation job i for one am looking forward to the new game, although i have great sympathy for those with internet issues, as i might at sometime and it will make me mad. Lets see what web updates follow :salute: |
yeah man:haha:
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http://www.uboatarchive.net/KTBNotesPropulsion.htm
"For a short burst of high speed on surface, if the state of the batteries permitted, speed could be increased about half a knot by running the electric motors and Diesels simultaneously. " |
Well, hopefully the engineer would have done all the work whilst in the pen, where he could have the engine apart. There's little you can do whilst you need the engine to be available/running, other than inject more diesel. Diesels have a direct relation between the amount of diesel injected and the power produced, right up until the smoke goes completely black and starts ejecting unburnt fuel. That comes at a cost of fuel efficiency of course and if you run your engine at too high an RPM it can be damaged with joints parting / bearings overheating or melting etcetera.
In port, he could balance the crankshaft, polish the air intakes, check the injection timing, perhaps change the oil filter for a less restrictive one, perhaps if he wanted to change the compression ratio by capping the pistons. It depends what he had available to him. Things will come out of the factory to within a certain tolerance and can be improved. |
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we cannot know at this point if the mechanic will be "animated" performing such things. - im doubtful of it but it can be assumed that these are reasonable things he could do to boost Diesel performance. in addition to my previous post about daisy chaining the diesels and electric motors. |
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You could just say that someone is about to provide evidence until the cows come home. I don't quite see what you don't like about my wording, but this removes the need for Ubisoft to explain anything: If anyone can explain the mechanism used in the war to increase engine power in the uboat's engine, as simulated in SHV, within a month of release; there is no magic and you win. If no one can explain the mechanism used in the war to increase engine power in the uboat's engine, as simulated in SHV, within a month of release; it must be magic and I win. If the feature isn't in SHV; it's a draw with no transaction. In the event that there is disagreement over whether the mechanism behind the effect in SHV is explained and possible, it goes to public vote. Agreed? ed: Quote:
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deal... its only $10 afte rall.
but have you read the previous 3 posts? there are several things a skilled mechanic can do to boost engine performance temporarily even if by a small margin. |
@Sailor Steve
I belief there was only the port and starboard watch. Nothing else. But I'm not really an expert. |
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...whiskey?:doh: |
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