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-   -   In game video of SHV (https://www.subsim.com/radioroom/showthread.php?t=159673)

Sailor Steve 12-31-09 01:13 PM

When I first saw this thread I thought "Don't people ever read these things?" But you're right - it wasn't stickied, and I do come here every single day and read every single thread, so what was obvious to me might easily have been missed by somebody else.

On the other hand, when something like this happens it's so much fun to join in the finger-jabbing and joking.

So, on the one hand I apologize, but on the other I still say :O:!

Webster 12-31-09 01:19 PM

Quote:

Originally Posted by TDK1044 (Post 1228127)
I couldn't see any thread title that would lead me to believe that the video had already been posted, so I posted it.

.....

We need a sticky thread called something like 'Silent Hunter V new videos and screenshots'. That way, everyone knows where to put any new image or video of the upcoming game. :)

hey, cut him a little slack guys, we all make mistakes and TDK is certainly no noob so i think he deserves the benefit of doubt here and he wasnt trying to do anything but share info.


this forum is getting ready for the release of the sh5 game in only 12 short weeks and part of that preparation is to get back to the strict decission making about what is worthy of being stickied.

all of the stickies were cleared out to eliminate the BS threads and general discussion threads that were very popular along with anything old.

we wont be stickying anything anymore just based on its popularity so if it is something new that ubi released about the new sh5 game then it will be stickied for a week and then unstickied to stand on its own popularity.

the time for stickying just anything has past and threads will now stay or fade away based on their popularity alone.

TDK1044 01-01-10 11:12 AM

Subsim's policy regarding sticky threads has always puzzled me. Not to have a sticky thread that shows people immediately where to put any new video footage or screenshots for SHV is madness and is just asking for this kind of chaos to repeat itself.

It's really not that big of a deal, but some folks here get so aggitated when a duplicate post is created....and the solution is so simple.

Some might say that the solution is to search thoroughly before posting. Personally, I will always scan page one of the Forum before posting something I think is new, but I'm not going further than that. And if that means that something gets posted that is already part of a merged thread with a title that may not even relate to the new subject matter then so be it.

Subsim's sticky policy is the real problem here. Common sense tells you that for the three or four months leading up to the release of any new game, a sticky thread dedicated to screenshots and videos is a must.

My two cents, Neal. :)

JU_88 01-01-10 11:42 AM

Quote:

Originally Posted by TDK1044 (Post 1228569)
Subsim's policy regarding sticky threads has always puzzled me. Not to have a sticky thread that shows people immediately where to put any new video footage or screenshots for SHV is madness and is just asking for this kind of chaos to repeat itself.

It's really not that big of a deal, but some folks here get so aggitated when a duplicate post is created....and the solution is so simple.

Some might say that the solution is to search thoroughly before posting. Personally, I will always scan page one of the Forum before posting something I think is new, but I'm not going further than that. And if that means that something gets posted that is already part of a merged thread with a title that may not even relate to the new subject matter then so be it.

Subsim's sticky policy is the real problem here. Common sense tells you that for the three or four months leading up to the release of any new game, a sticky thread dedicated to screenshots and videos is a must.

My two cents, Neal. :)

Agree with you - for the 2nd or 3rd time today.
Might as well delete my SS account as you seem to say everything thats on my mind, you psychic! :DL

Task Force 01-01-10 11:53 AM

Now for a U boat sim, why does it have pics of fleetboats...
http://img402.imageshack.us/img402/6089/errpp.jpg
hmmm...

Seeadler 01-01-10 12:07 PM

Quote:

Originally Posted by Task Force (Post 1228580)
Now for a U boat sim, why does it have pics of fleetboats...

Placeholder ....
because Ubisoft Germany had only an older working copy from Romania for making this monthly Ubi-TV, said Ubi_Marc!

JU_88 01-01-10 01:03 PM

Place holder art.

John Channing 01-01-10 01:20 PM

Quote:

Originally Posted by Sailor Steve (Post 1228159)
When I first saw this thread I thought "Don't people ever read these things?" But you're right - it wasn't stickied, and I do come here every single day and read every single thread, so what was obvious to me might easily have been missed by somebody else.

On the other hand, when something like this happens it's so much fun to join in the finger-jabbing and joking.

So, on the one hand I apologize, but on the other I still say :O:!

Exactly how many hand do you have?

Octo-Steve?

JCC

Apos 01-01-10 01:39 PM

It looks like SHV will be game for casual players too. I hope diffiliculty and realism level will be adjustable. Those minimaps, HP bars etc don't looks promissing. Can we get TMO or GWX realism level to SHV instead of it? :)

Sailor Steve 01-01-10 02:41 PM

Quote:

Originally Posted by John Channing (Post 1228622)
Exactly how many hand do you have?

Octo-Steve?

JCC

Only two. I just flop back and forth a lot.

karamazovnew 01-01-10 02:49 PM

Quote:

Originally Posted by Apos (Post 1228627)
It looks like SHV will be game for casual players too. I hope diffiliculty and realism level will be adjustable. Those minimaps, HP bars etc don't looks promissing. Can we get TMO or GWX realism level to SHV instead of it? :)

You'll be able to turn most helpers off. If not through the game's options, then through easy mods. Difficulty depends on the following:
- campaign files, giving convoys more escorts and making them tougher, more air cover
- enemy sensors
Both SH3 and SH4 lacked a bit of difficulty in the campaigns. Sensors weren't bad though and the game could prove very difficult at times. Even if the SH3 vanilla campaign will be flawless, there's bound to be mods to make it even more realistic. Sensors should be as simple to mod as they are now.

The problem is that depending on enemy sensors, your tactics can change dramatically. It's easy to make it completely unforgiving but I'd rather be able to use the real tactics used in the war. I'm hoping for a layered approach to sensors. In SH3 and SH4 the enemy is stuck in a loop waiting for you to pass certain thresholds. I'd like them to use real sensors this time and even spook themselves through false readings. It would be fun to see the escorts suddenly start attacking empty water because they've passed above a wreck or move away from the convoy because of a tired watchman that thinks he spotted a periscope in rough waters.

Laffey 01-01-10 05:20 PM

Oh please may it be that that you can turn off healthbars:down:. It will resemble Battlestations Pacific. While that was a fun game, there was no realism

JU_88 01-01-10 06:17 PM

Quote:

Originally Posted by Laffey (Post 1228723)
Oh please may it be that that you can turn off healthbars:down:. It will resemble Battlestations Pacific. While that was a fun game, there was no realism


You are worrying over nothing mate. There is no question about being able to disable the health bars.

THE_MASK 01-01-10 07:21 PM

Quote:

Originally Posted by JU_88 (Post 1228764)
You are worrying over nothing mate. There is no question about being able to disable the health bars.

Of coarse they will have an option to turn off health bars in realism settings . However i think as a first person player a health bar for yourself will be a great addition . Think of how more realistic it will be to have CO2 and cold exposure and wounds etc tied to your health bar .

kemeri 01-02-10 05:00 AM

Quote:

Originally Posted by sober (Post 1228807)
Of coarse they will have an option to turn off health bars in realism settings . However i think as a first person player a health bar for yourself will be a great addition . Think of how more realistic it will be to have CO2 and cold exposure and wounds etc tied to your health bar .

IMHO may be better tied not to healthbar, but to the different first person view HDR effects, similiar to the rain drops, like for e.g. color diminishing, DOF decreasing and so on, may be sound distortion :yep:

P.S. As about ships' healthbars, they would be helpful at least for ships' damage system modding/tweaking :D

Dissaray 01-02-10 05:02 AM

A general health bar for the player's boat would be exceptional. As the curent game is I am constantly wondering just how beat up I realy am after some depth charge attacks. I remember one time I lost my #2 torpido tube, both my radar and radar warning antenas damaged my forward bateries and lost one of my AA guns; on top of that I almost lost the ship to crush depth twice due to flooding but managed to pull away from the fight. Thinking I was badly damaged and one depth charge away from cracking a hole in the boat I headed for home with torpidos still on board and ample fule. Turns out I only took a 2% hit to hull integraty.

If I had known that I would have kept going and a health bar I could have told me that. Pluss the captin and crew would know exactly what the health bar would tell the player so there is no realisum conflict.

Nice vidio by the way, if only I spoke some German though. I kind of want to know what they were going on about.

Chisum 01-02-10 06:22 AM

OMG !

Including a perfect engines room with diesels noises !

http://i17.servimg.com/u/f17/13/87/46/18/sh5_en11.jpg

:o

I want it now !

kptn_kaiserhof 01-02-10 10:29 AM

so do i

flakmonkey 01-02-10 02:05 PM

Quote:

Originally Posted by Chisum (Post 1228996)
OMG !

Including a perfect engines room with diesels noises !

http://i17.servimg.com/u/f17/13/87/46/18/sh5_en11.jpg

:o

I want it now !


You never know, you might get full diesel engine room for sh3 before sh5 is released?? I know ive seen one somewhere:03:

(+I dont mean tomi`s stunning but yet to be released work in sh4)

Chisum 01-02-10 06:07 PM

Exact, I never know...
:oops:


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