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-   -   How do I sneak into a port if the water is so shallow? (https://www.subsim.com/radioroom/showthread.php?t=159487)

TarJak 12-27-09 07:05 PM

http://subsim.com/radioroom/showthread.php?t=96843

I wrote this a few years ago. It might help you out. It was modified slightly and included into the GWX manual.

Task Force 12-27-09 07:16 PM

Port raids. ive dun em... But they really arnt worth it most times.:yep:

Engan 12-27-09 08:04 PM

The easyest? ports to sneak in to, by my experince is the ones at the english east coast, in 39 to early 40, but not much of targets tho

BillCar 12-27-09 09:11 PM

I raided Scapa Flow today on the way back from a patrol off the Rockall Bank, and lived to tell the tale – but just barely. Using GWX 3.0, I slipped in at about 21h00, on the surface, and then went to periscope depth while inside the port to do the targeting.

Why?

Because I went in in horrible, HORRIBLE weather, and it was so dark that I couldn't even see the destroyer that was 500m in front of me. Targeted it with the hydrophones and, since I wasn't going to be sticking around for another target, fired all four tubes at it. Hit it with two, the others probably passed underneath it due to the rough seas.

Made a break for it out the narrow channels to the east, got messed up with depth charges, but was able to patch myself up and get back to Wilhelmshaven without any corpses on board.

That was Nov. 30th, 1939.

Snestorm 12-27-09 11:32 PM

Hmmm.
I thought he was talking about sneaking back into one's homeport, after completing a latewar patrol.

Never entered an enemy port, and never will.

nikbear 12-28-09 10:49 PM

Quote:

Originally Posted by David I (Post 1224629)
:hmmm:On a moonless night, deck's awash (depth 7m), slow speed, and with little hope of seeing your loved ones again.:yep:

DavidI

Only 20 posts and that sums it up :yeah: Doesn't get better than that:03:

maxextz 12-29-09 12:16 PM

i enjoy port infiltration its very time consuming but its worth it:yeah: if you can get in and out without being detected.

Mlody 01-08-10 05:59 PM

heh once i've made day aproach on scapa flow...
Most of DD sunk by hitting the shore, one that made it somehow, damaged my uboot pretty hard... as outcome i've entered the port, and what?! One ship bigger than 10k BRT, definatelly was not worth the risk...

Jimbuna 01-09-10 03:18 PM

Quote:

Originally Posted by Mlody (Post 1233093)
heh once i've made day aproach on scapa flow...
Most of DD sunk by hitting the shore, one that made it somehow, damaged my uboot pretty hard... as outcome i've entered the port, and what?! One ship bigger than 10k BRT, definatelly was not worth the risk...

Sounds like you loaded a saved game pretty close to the entrance.

Iranon 01-09-10 03:56 PM

(Using GWX + ACM): Port raiding feels a little too easy at times if you know when to stay on the surface and when to dive. Of course, IRL you only have one life which you'd lose before you found out what does and what doesn't work.

Targets are possibly a little too juicy as well. If every patrol schedule includes '...and my usual 2 passenger liners in Dunkirque' or '...and let's see if I can snag a capital ship in Gibraltar' it takes some of the pleasure out of the game.

neepster 01-14-10 09:54 PM

How does one GET into Scapa Flow? I had my Type II in early 40 up there and actually ran into the anti-submarine barrier at fairly high TC, but luckily didn't sink (wasn't going very fast). I didn't feel like hanging around and looking for another way in, but obviously there must be one if some of you have gotten in.

Iranon 01-15-10 03:46 AM

As has been said, the easiest way of sneaking into ports is usually surfaced on a moonless night. There are lots of different ways into Scapa Flow, but I can't honestly recommend it (although I manage to sink the Hood there in my current campaign).

I'd say the bigger problem is getting out intact... annoying underwater barriers and sneaking out on the surface is made diffuclt by the strange awareness model:
Nobody even knows you are there... but 2 seconds after a torpedo impact several km away, you are under fire from every ship in range. You dive and play dead, nobody finds you... but if you raise your scope to take a peek after several hours, it'll be shot off immediately.

Jimbuna 01-15-10 11:01 AM

Quote:

Originally Posted by neepster (Post 1236796)
How does one GET into Scapa Flow? I had my Type II in early 40 up there and actually ran into the anti-submarine barrier at fairly high TC, but luckily didn't sink (wasn't going very fast). I didn't feel like hanging around and looking for another way in, but obviously there must be one if some of you have gotten in.

Welcome aboard neepster http://www.psionguild.org/forums/ima...es/welcome.gif

IIRC, upon approaching the net turn to the left/starboard and head toward the centre of the harbour (always keeping close/within visual range of the net) and you should come across a small gap before you encounter the other half of the net.

neepster 01-15-10 03:38 PM

Thanks for the info! Next time I am up at Scapa I will try this :)

I have had Silent Hunter 3 for a long time, but put it away for a couple years to play other games, then recently went to U-505 in Chicago and bought and read Herbert Werner's Iron Coffins. Then decided to stream Netflix Das Boot-The Director's Cut one night and that was all she wrote. Had to play SH3 again :). I haven't installed GWX3 (sp?) yet but am going to download it. From what I can tell it makes the game a fair bit more realistic as well as prettier?

Thanks for the welcome, BTW. I'm in July 1940 with U-50 in my career. I had actually never played a career the first time I had the game installed, just kept playing that "Happy Times" scenario over and over :)

Career is a lot more challenging and ultimately more fun, but it was very hard with a Type II to get more than 1 or 2 ships on each outing.

Any recommendations for a new guy? Install GWX3 now, or wait until I am finished with this career, etc? Thanks!

Jimbuna 01-15-10 04:29 PM

If your used to the game/controls/tactics etc. I'd give GWX a spin http://www.psionguild.org/forums/ima...ies/pirate.gif

Merchant Raider 01-15-10 07:34 PM

Hi All
try east end of scapa flow and past by the blockage ships early in the war and enter the flow that way .
you will have to surface to enter but i enjoy the rush ?
:arrgh!:

PappyCain 01-16-10 08:20 AM

One of my best experiences was getting hung on a net and getting away alive.

Thought I would creep into Scapa Flow and see what is up. After pedalling the boat at night along the shoreline passing about 8 destroyers screening the entrance I made my way into the outer harbor giggling with anticipation - also had this quick mission set so I can watch the cinema topside.

Well dontcha know I run my boat right up the net. Shore Battery Search Lights come on and beam down on me. Ooops. I gently back her down and off. The outer harbor destroyers are on their way and the water is shallow. Hmmm. I have plenty of oranges on board so I hunker next to the net and back her as close to the shoreline as I dare.

First destroyer comes in from the inner harbor and gets hung up on the net. No matter what he does he cannot free himself. Next feller comes in slow and easy. I munch on my 2nd orange watching topside cinema. He firing starshells, meanwhile shore battery has lights blazing and destroyers are sweeping their searchlights.

I reach for a banana now that 3-4 more arrive. Things are tensing up.

Over the side go a spate of DC's near but not close enough to even pop my gauge glass. Behold. An explosion! The DC's were so shallow they blew about 8 men off the destroyer and she caught fire.

Now 4 more destroyers show up. One gets hung on the shoreline but manages to back off. The others are reticent to depth charge now but angle about.

All are pinging the hell out of me. I have a second banana.

Now the sun is coming up. With all their screws turning (creating noise) I go silent and creep along the shoreline at 3knots.

I am watching and they are depth charging and one destroyer must have hit a mine and she folds like a cheap suit.

Yep. I slinked away. There were a total of 11 destroyers at the net. Their antics were exercised well and I compliment the programmers. This sim is terrific. Less expensive than the fruit I ate!

S'

PC
____

Panser 01-16-10 05:25 PM

Pappycain, that's probably the best account of in-game action i've read on here. Bravo!

HundertzehnGustav 01-16-10 09:40 PM

:yeah::haha::har:


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