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@ longam, yes it is but even SH3 had smoke effects from factories - these ones just look nicer.
Speaking of smoke, i hope that the Smoke stacks from ships are bit longer this time around.... pretty easy to increase them via a mod i know, but all the same.... It nice to see a ship creep over the horizon... smoke, masts, ship - in that order :up: |
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Yep they had smoke coming from factory,s sh-3 as well. |
The sea foam and water splash look pretty awesome . The ice on the destroyer looks cool . Are there lights in one of the other screenies in the harbour buildings ?
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This is a nice screenshot. Is it just me or does it look cold?
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well the next obvious questions to ask is does the accumulation of ice/snow on ship/sub negatively affect it or is it all just show? Can my flak gun become frozen (not able to rotate)? Will the weight of accumulated ice make my sub draft more? Will the weight of accumulated ice make ships draft more? Will the weight of accumulated ice on ship/sub affect the physics of those objects?
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I like the way the hills cast a long shadow across the water
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Since sun is above that hill, shadow wouldn`t be so long. Also if you look on hill to the right, it has reflection too since shadows can`t be cast 2 different ways unless we would have at least 2 suns :03: And you definately wouldn`t see sunrays (sparkling water) on water in shadows... Edit: look at this earlier screenshot: http://pc.ign.com/dor/objects/26623/...page=mediaFull If you look closely, you will see shadows casted by coning tower and deck gun, plus one from the ship above (you can see also reflection that is longer of that ship too). The thing I don`t understand is why they left shadows out in newer screenshots. |
Seems like we got two twins on board :D
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Looks promissing...
Still waiting for a screen of windy day, with a sunny environment at 11a.m. in front of Giblartar...:ping: Come on Ubi Romania - give us something for 1024 Mb of video RAM... :|\\ |
For that board ... I can give you my shipping address.
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Seriously though, SH5 is lookin' great!! |
This looks really great, the sky, reflections on the water, the water, the smoke and the ships. Really promising.
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the ice and snow shown on the ships should grow over time but to have the weight of accumulated ice on ship/sub affect the physics of those objects is really stretching because it would take huge amounts of uncontrolled growth of ice to have any noticable effect on the physics of those objects. ships crews would de-ice the ship as needed and subs just submerge to de-ice so IMO its a non issue. |
Maybe it's because I'm afunctionality type guy ... but these didn't look all that special....
1) Yes .. snowy backdrop - always looks nice - but other games have had such for some time and better looking ? 2) Water - reflections looked better than SH4 - but otherwise it looked inferior to some of the w-clear work. 3) Sub wake, bow, propellers - not good - no wake down side of sub, propellers wake is still that horibble frothy mist - completely wrong IMHO, bow wake - not as bad but suffers from same mist / froth effect. 4) Sea colour still not to my liking - reminds me of unmodded SH3 in terms of the pure base colour. 5) Is that snow I can see on the DD next to the sub ? If so -nice touch... agree with comments from others about wanting a build up on the sub - but suspect this is a big ask of the devs. And before anyone jumps on me .... I'm not someone who is always looking to fault something new ....but neither am I likely to say "that's great" if, in the context of what other games are doing and what the community really wants, things are clearly not as good as we would like or reasonably expect. Maybe they're just leaving "ample" room for modding again ;) |
nice screens, thank you for the this little update...
http://www.pictureupload.de/original..._Gegnerfar.JPG ...but i wonder how this bugs made it in ? "Gegnerfahr(t)" means "speed of opponent" and shouldn`t measured in Ampere :know: |
Good to see some addittional shots.
Some nice screenies and looks good too bad about the sub being hollow maybe this is just a pre-production rendering screen. I got to say, and supprised no one else said it. Why.. oh why... do we constantly see box art and or screen shots of a surfaced sub with the periscope extended? :doh: |
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Looking good to me expect this: (i think those are the Battery dials, in the e-machine room.)
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A few times I'd rather / would prefer to see some Interface Screenshots from the UI or the Periscope |
but this tiny typos (with review ?) make proof, that they need extensive marine consulting and maybe dont know what they do ? :wah:
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