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-   -   Here is a question I bet you haven't thought of (https://www.subsim.com/radioroom/showthread.php?t=156619)

Wild_skipper 09-27-09 03:01 AM

Quote:

Originally Posted by JU_88 (Post 1178916)
Can you imagine what a direct bomb hit to the bridge would do the crew? - (the kind of thing that would earn the game and 18 certificate tbh) :o

I dont think the crew will be the only to be hurt, i mean a direct hit from a bomb on the bridge should do some heavy damadge to the boat.

Brag 09-27-09 01:44 PM

Quote:

Originally Posted by jimbuna (Post 1179029)
Great point GR :up:

I'm also wondering if there'll be a small percentage chance of a mutiny if morale hits rock bottom :hmmm::hmmm:

Captain relieved of duties for incompetence. :D

haegemon 09-27-09 02:48 PM

If Kaleun is killed the carrer is finished. But if it's injured?

Option A: I would bet for the second officer at command taking the command. And player can take the role of this officer till reaching port.

Option B: the second officer at command takes the command and sails to port in an IA form. While we only can operate as a sailor in the other stations.

Carotio 09-27-09 05:26 PM

Quote:

Originally Posted by haegemon (Post 1179643)
If Kaleun is killed the carrer is finished. But if it's injured?

If the captain dies on the bridge, and the game ends, would definitely be a welcome addition to realism. :yep:
If injured, well, then we better have a good medic on board. But how this could be implemented :06: Maybe a 50/50 chance of a having the career pronlonged, depending on how much injury and how good the medic is (regular, veteran or elite).

Good observation here. :yeah:

Snestorm 09-28-09 01:09 AM

Maybe the guys that are constantly loosing flak gunners will be more likely to join us in an:
A L A R M ! ! ! Crash Dive !

Grothesj2 09-28-09 01:10 AM

Quote:

Originally Posted by Carotio (Post 1179706)
If the captain dies on the bridge, and the game ends, would definitely be a welcome addition to realism. :yep:
If injured, well, then we better have a good medic on board. But how this could be implemented :06: Maybe a 50/50 chance of a having the career pronlonged, depending on how much injury and how good the medic is (regular, veteran or elite).

Good observation here. :yeah:

Could also have it based on how long it takes for you to get back to port plus the medic skill and severity of injury. Maybe the captain will be out of service for a number of months while recovering.

Sailor Steve 09-28-09 03:18 PM

Quote:

Originally Posted by Grothesj2 (Post 1179849)
Could also have it based on how long it takes for you to get back to port plus the medic skill and severity of injury. Maybe the captain will be out of service for a number of months while recovering.

Wouldn't that be something: You're severely wounded, the 1WO gets the boat back safely, you're expecting (hoping) to spend some time in the hospital and get back to action, only to find that your career is over because you lost a leg or arm?

Jimbuna 09-28-09 04:09 PM

Quote:

Originally Posted by Sailor Steve (Post 1180312)
Wouldn't that be something: You're severely wounded, the 1WO gets the boat back safely, you're expecting (hoping) to spend some time in the hospital and get back to action, only to find that your career is over because you lost a leg or arm?


....and your forever known thereafter as 'Blue'.......blue/blue off during the war :dead:

Sorry, couldn't resist :DL

SteamWake 09-28-09 04:10 PM

"You must gather your party before venturing forth !"

:rotfl2:

I'm sure someone out there will get that joke. :cool:

Argus00 09-28-09 05:38 PM

:rotfl2: it took me a couple of hours to get what they wanted from me with that message, way back then... almost deleted Baldut's Gate :damn:

Edit; sorry, I meant Baldur's Gate.

martes86 09-29-09 03:47 AM

It sounds a lot like The Lord of The Rings. Not sure though as I only saw one of the 3 parts in english.

Arclight 09-29-09 04:28 AM

Nah, it's a recurring "theme" in Bioware games... bloody pathfinding AI. :shifty:


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