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Uhh Deamon,
a very good critc and a lot of good ideas. Thanks for it! The trade part comes to an end in programming. We will include a logbook where you see the best trades and routes and also the ships you have captured... The next part to work on is the fighting part, because Pirates Empire will be a Pirates Game. And we will bring some luck aspects into the game. Like hunting treasure maps and discovering ancient cultures. Your idea to make some houses and manufacturs around the harbours is very nice. We will do this also. Stay on for the next demo version to test it :) :arrgh!: |
Looking forward to the next demo!
I like your ideas also, but think about the climate zone thingy cause beside the impact on the trading it also would add greatly to the immersion and eyecandy. |
Ahoy! :salute:
Some new screenshots. Wie finish the harbour and the fighting panel. http://www.blitzforum.de/upload/file.php?id=8625 http://www.blitzforum.de/upload/file.php?id=8624 hope you like it :arrgh!: |
Good good, is there a save game option yet ?
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Not now. Today we are working on the code for fighting, canonballs and ballistic, watersplash and such things.
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We start to work on the fighting part.
First Step - The Canons Here is a short video (without eye candy) http://www.youtube.com/watch?v=KmOAnWqjReA cya :salute: |
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