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Best regards |
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OK...went thru and edited all aircraft from the original GWX 3.0 Gold files down to 60% (rounding to nearest whole number) of HP.
I was reading thru the manual and alot of these aircraft have .30 guns..some have .50...yet they tear the ever loving crap out of the sub...sending screaming 20mm lead back at them (wait...ain't the 20mm rounds explosive as well!?!?) should tear them out of the sky rather regularly [as long as you have a good flak gunner] http://www.2shared.com/file/6214986/...ierplanes.html use JGSME to put into your SHIII (aka...put it in the MOD directory under your SHIII main dir) Remember this is a test..I have yet tested it...I might have made the airplanes flying paper so it can be tweaked as needed..however I feel that 60% is a good place to start Not really a "MOD" persay..but a personal tweak The regulars here please check these out and inform me if I have not done these correctly...I really don't know the SOP on creating mods or tweaking |
Page 107 from GWX 3.0 Manual
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Thanks for your mod. I am testing, untill now only on flak-training. First result: The Swordish ist to weak. I shot down all in minutes but i did not got any Hurricane. Maybe blamed on only a single 2cm? I saw several hits on the plane but no results. Testing will going on.:up:
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Yah I noticed that too last night...the slow moving biplane Swordfish got eaten up real fast by the flak..but the really fast Hurricanes were difficult to hit.
I played the normal campaign as well after I tested...still unable to down a PBY Catalina and they are slow moving too (It could be because I have single 20mm because of the 8 second reload time for the double guns...perhaps the double guns would fare better) I guess crash diving and turning still is the absolute best defense against aircraft! My campaign is in mid/late June 1942 and I am having "Happy Times" withdrawls!! I think I found why! Large aircraft have WAY high armor levels and large HP compared to fighters, some fighters have high armor levels as well but reduced hp. The Swordfish has 54HP and .5 armor, the Hurricane has 50HP and .5 armor but is MUCH faster, smaller, and harder to hit, the Sunderland has 118HP and 8.0 armor!! I mean cmon..they are huge..but they are made of the same flimsy aluminum sheeting and rivets as the fighters. I think all aircraft should have the same armor level (1.0) then adjust the HP accordingly...this way airplanes are on an even keel against weapons damage..but the HP being higher on the bombers gives them the advantage of taking more damage before catastrophic failure. New fix..all aircraft will be 1.0 armor and the same 60% HP of the GWX 3.0 Gold release (if this makes them too weak..then I might experiment with 1.0 armor and original GWX HP scheme. Aircraft are flimsy, which means they are all unarmored...but the fact that the bulk of the airplane is empty space makes it resilient by design..but the occasional lucky shot will cause MASSIVE catastrophic damage to it. K here is the new MK1 issue...please let me know how the planes go http://www.2shared.com/file/6225399/...planesmk1.html Is there anyone out there that can generate a "single mission" to where each and every class of enemy plane will do a flyby one at a time? Remember this is NOT a MOD..its a personal tweak! |
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Yah the u-boats may have gotten its butt handed to it by aircraft...but by these historic numbers....the u-boats dished out at least 3x as much destruction to aircraft. |
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One fighter-bomber lost = 2 killed One heavy bomber lost = 5 - 7 killed One U-boat lost = approx. 50 killed Moreover, the materiel cost of the construction and maintenance of one U-boat was far greater than that of even the largest bomber aircraft. A single Type VII, never mind the larger IX boats, was far more expensive, labour-costly and draining on resources than a whole squadron of ASW bombers - any one of which could sink a U-boat far more easily than the sub could down it. |
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Best regards:hmmm: |
400 u-boats where sunk by aircraft.
155 by CC 31 by FAA 159 by USAAF and USN 17 by RCAF 2 by RNAF 29 by RAAF 1 by PAF 2 by ALA 2 by CEF 1 by SAAF and 1 by FAB Between 100 and 200 aircraft where shot down by uboats. That would give a advantage of at least 2:1 to the aircraft, but that does not account for the fact that the majority of uboats sunk did not fire back. |
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And yes..the war of attrition is what did the uboats in...10 even 100 aircraft downed by a single sub for one sub sent to the bottom brought the allies just that much closer to gaining control of the seas once more. The guns were marginally effective overall...it was proven that diving was the best defense against aircraft. http://www.uboat.net/technical/flak.htm But knowing you should have a fighting chance would make things more realistic. |
I met in campain 2 Hudsons, 2 Kingfisher and several Martlets. Every plane did several (7-8) offences. With two twins 2cm i got one Hudson. My feeling about our tweak is that there is not a big difference to standard GWX. Is`nt it? Maybe an other screw to turn?:hmmm:
I like that your are working on it. Please stay tuned!:salute: Best regards |
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Most fighters armor wasn't reduced that much...some were reduced from 1.5 to 1.0 (all aircraft now have 1.0 armor) the HP assigned to the planes were reduced to 60% rounded to the nearest whole number) of the GWX Anyone know where I can find the damage listing for the 20mm cannon? Should it be doing "MORE" damage. My buddy says a .50cal armor piercing round is more than capable of penetrating 1 1/8" steel plating at 1000 yards (he owns a single action .50) so a 20mm should be able to damage a sub substantially and also hurt ships and smaller craft just as well. [just going by real world examples and from other peoples experiences] Keeping with history...not all aircraft carried large caliber weapons, they specially built or assigned aircraft to anti-sub duties that were retrofitted with 20mm+ weapons. I was on the .50cal team in the Marines...and let me tell you...I would NOT want to be on the receiving end of one of those...let alone a 20mm! The slower moving torpedo planes were sitting ducks in anti-aircraft fire, I have seen documentaries where entire flights (or all but 1 or 2) of TBD Devastator were downed enroute to torpedo enemy ships, the dive bombers fared better because they came in hot and fast, not so much as the slow movers, it wasn't until the TBF Avenger come to play did the odds get better (it was faster) |
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It took considerable time. Googlebooks is a good place to start. |
Regarding 20mm hits per aircraft.
I have a good source for a single engine fighter taking 21 x 20mm hits with an additional 200+ smaller caliber impacts when inspected on landing. (Robert S. Johnson's plane - June '43). That seams to be in the upper end for endurance for fighters. Of course, multi-engines planes have back-up systems and their critical components are more spread out. They would be far more likely to take more hits without having to break off. That said, all it takes is one hit in the right spot. |
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http://www.acepilots.com/usaaf_rsj.html The Thunderbolt was known as a flying tank! Thus the name for the A-10, which by the way has been capable of flying with part of the wing, 1 engine and 1 rudder missing... I'm not saying the aircraft are made of glass..but compared to a tank or battleship, or uboat..they are about as tough as crumpled paper...their saving grace is they are fast fast fast. Quote:
I love WWII aircraft..thus my nick! The P-40...aka the AVG of FG-15 in China |
I understand the GWX reason, but gamewise I would have a bit more success with the aircraft.
Gamers often want to survive after hecktic missions.. otherwise it becomes frustrating. |
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The biggest issue I have right now is taking the "armor" and "HP" basis for what GWX used and then tweaking it to where the u-boat has a fighting chance~ish.. I don't want a u-boat that can kill every plane, every time, with 1 shot..but I do what a plane that after taking a few hits may go down. The u-boats that were sunk usually were surprised and/or could NOT crashdive fast enough to escape. I would almost venture to say that if they did go toe to toe with a single plane they would have come out on top a bit more often than not...now toe to toe against several planes is a much different story! I guess I will have to do some research and see what the "stock" version HP and armor were...and then compare it to GWX, then come up with a happy medium. Anyone willing to assist? I believe the 20mm and 37mm guns are "low powered" in their damages...(on both sides) A u-boat would NOT want to get within range of a ship or a gunboat with a 20mm or 37mm gun..and an airplane should not want to either! |
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