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-   -   Rise of Flight to be released June 8th in North America (https://www.subsim.com/radioroom/showthread.php?t=151965)

FIREWALL 06-09-09 01:19 PM

While I like the graphics and the damage thingy is great I'm going to wait on this one and see how everything turns out.

It has 4 planes and a handfull of SM.

That's fine for $19.99 But not $40.00 - $45.00

Will future planes and missions be payware ?


Stealth Hunter 06-10-09 02:53 AM

Quote:

Originally Posted by Raptor1 (Post 1114816)
Wait...so what planes are flyable or will be flyable?

The Fokker D.VII, DFW, SPAD, Nieuport 28, Breguet 14, and the Nieuport 17 and Albatros D.V will be in a patch.

Quote:

Originally Posted by FIREWALL
While I like the graphics and the damage thingy is great I'm going to wait on this one and see how everything turns out.

It has 4 planes and a handfull of SM.

I'm not thrilled about the low number of planes or single missions either, but where the game really makes up for this is in its campaign mode and multiplayer mode (ESPECIALLY the multiplayer mode; you can have up to 32 people flying together online at once and expansions for that number are planned; you get massive dogfights all the time, lol).

Quote:

Originally Posted by FIREWALL
That's fine for $19.99 But not $40.00 - $45.00

I disagree here, but that's because they're a tiny Russian developer that can't work on their own time (unlike mod teams...) and have been trying to expand their business more and more. And I think they've earned it.

Just remember that they built this game up over 5 years from scratch, and with all the features that make it up (like the physics system and air particle system), that's quite an impressive feat.

It's the most realistic flight sim you're going to get to date, quite simply.

Quote:

Originally Posted by FIREWALL
Will future planes and missions be payware ?

Yes and no. Missions will not cost money, planes will. It will work like this: a new plane is released, the new plane costs like $3 or $4 upon release, after 30 days it's made free for download for the world. You'll get skins and the like with the plane as well.

As of right now, there are premade skins available for use. They are still testing out a custom paint scheme creator program for the game that will probably be done by July. It was going to be included in the release, but they had some debugging troubles with it that needed fixing.

HunterICX 06-10-09 03:55 AM

Quote:

Originally Posted by Stealth Hunter (Post 1115145)
(ESPECIALLY the multiplayer mode; you can have up to 32 people flying together online at once and expansions for that number are planned; you get massive dogfights all the time, lol).

Having played IL2 a lot online I can answer that such event of a ''massive'' dogfights occure rarely.
you perhaps find yourself here and there in dogfights with 8 participants.
its due the the time you spot people fighting and the flightime it takes you to get really involed and by the time you finally get there the situation has changed. It's due that people fly as Lone wolfs and ignore team tactics in most cases

unless you get into a Online Squadron/Clan/Jasta or whatever your not going to see enjoyable size furballs.
its teamwork on both sides that make Flightsims online fun, but on public you quikly notice that people just go ''lone wolf'' to rank up their scores by themselfs.

Quote:

Originally Posted by Stealth Hunter
It's the most realistic flight sim you're going to get to date, quite simply.

Most realistic Flightsim??? perhaps WW1 but not generally the most realistic Flight sim to date.

HunterICX

Stealth Hunter 06-10-09 04:20 AM

Quote:

Originally Posted by HunterICX (Post 1115163)
Having played IL2 a lot online I can answer that such event of a ''massive'' dogfights occure rarely.

IL2 is not ROF.

Quote:

Originally Posted by HunterICX
you perhaps find yourself here and there in dogfights with 8 participants.

Wait- do you mean SP? If so, you can get up to 50 planes at times (without much impact on the FPS) but 16 was the most I've seen so far from people posting screenshots.

Quote:

Originally Posted by HunterICX
its due the the time you spot people fighting and the flightime it takes you to get really involed and by the time you finally get there the situation has changed. It's due that people fly as Lone wolfs and ignore team tactics in most cases

This is not the case for ROF. You can either start off at your aerodrome or in flight, depending on what the server admin wants and what the mission is.

Quote:

Originally Posted by HunterICX
unless you get into a Online Squadron/Clan/Jasta or whatever your not going to see enjoyable size furballs.

Strong and unjust criticism. You clearly haven't talked to any of the Russian players yet...

Quote:

Originally Posted by HunterICX
its teamwork on both sides that make Flightsims online fun, but on public you quikly notice that people just go ''lone wolf'' to rank up their scores by themselfs.

You get that with any game, though. That's why I joined Jasta 5 when RB3D came out.

Quote:

Originally Posted by HunterICX
Most realistic Flightsim??? perhaps WW1 but not generally the most realistic Flight sim to date.

What is then? What other can compare with this:

http://pc.ign.com/dor/objects/143419..._2_041709.html

Stealth Hunter 06-10-09 04:30 AM

New Screenhots
 
http://www.sukhoi.ru/forum/attachmen...5&d=1244405465
http://www.sukhoi.ru/forum/attachmen...8&d=1244405465


http://www.sukhoi.ru/forum/attachmen...4&d=1244534741

HunterICX 06-10-09 04:50 AM

Quote:

Originally Posted by Stealth Hunter (Post 1115170)
IL2 is not ROF.

I know, but it is still a CFS

Quote:

Originally Posted by Stealth Hunter
Wait- do you mean SP? If so, you can get up to 50 planes at times (without much impact on the FPS) but 16 was the most I've seen so far from people posting screenshots.

I was talking about MP games where the 32 player slots are taken up by players.
now you really think 32 players are going to be in 1 dogfight?
unless the mapsize is small which I know it isnt your not going to see big furballs unless you play on both sides as teams and you confront at a certain point.

Quote:

Originally Posted by Stealth Hunter
This is not the case for ROF. You can either start off at your aerodrome or in flight, depending on what the server admin wants and what the mission is.

Mid air spawns ruin everything IMO, take offs and landings are the trickiest and yet most fun parts of any Flightsims.

but I wasnt refering to that...its the time that you SPOT contacts (by this time probally dots) and the time for you to get there in a aircraft which isn't going really fast. by the time you reach the area where the fight has been going on since you spotted it might be long over.

Quote:

Originally Posted by Stealth Hunter
Strong and unjust criticism. You clearly haven't talked to any of the Russian players yet...

How so? people in groups/clans/Jasta's play way better as a team then a bunch of people that are not related to eachother by any group including the Russians.
and I've played with them plenty of times in IL2 and other games.

Quote:

Originally Posted by Stealth Hunter
What is then? What other can compare with this:

http://pc.ign.com/dor/objects/143419..._2_041709.html

perhaps it's time to get some glasses?

Quote:

Most realistic Flightsim??? perhaps WW1 but not generally the most realistic Flight sim to date.
read the bold/italic/underline part REALLY carefully.

HunterICX

Stealth Hunter 06-10-09 08:19 AM

Quote:

Originally Posted by HunterICX (Post 1115180)
I know, but it is still a CFS

Although they're completely different otherwise.

Quote:

Originally Posted by HunterICX
I was talking about MP games where the 32 player slots are taken up by players.
now you really think 32 players are going to be in 1 dogfight?

Like I said, have you read the Russians discussing the game? It's not uncommon to get that many people flying in one.

Quote:

Originally Posted by HunterICX
unless the mapsize is small which I know it isnt your not going to see big furballs unless you play on both sides as teams and you confront at a certain point.

This screenshot is from an online match:

http://www.sukhoi.ru/forum/attachmen...5&d=1243884604

Quote:

Originally Posted by HunterICX
Mid air spawns ruin everything IMO, take offs and landings are the trickiest and yet most fun parts of any Flightsims.

Even though it's a combat flight simulator?:hmmm:

Quote:

Originally Posted by HunterICX
but I wasnt refering to that...its the time that you SPOT contacts (by this time probally dots) and the time for you to get there in a aircraft which isn't going really fast. by the time you reach the area where the fight has been going on since you spotted it might be long over.

And this is only reserved for WWI flight sims and/or Rise of Flight?

No. It comes with any CFS game you purchase. You're going to hit skirmishes and you're going to miss them. It's inevitable and comes with ANY online game (be it a tank simulator, aircraft simulator, or infantry simulator).

Quote:

Originally Posted by HunterICX
How so? people in groups/clans/Jasta's play way better as a team then a bunch of people that are not related to eachother by any group including the Russians.

That's not always the case. We both know this. I've played plenty of online games over the years and have been able to cooperate effectively and efficiently with people not in clans. You have too...

Quote:

Originally Posted by HunterICX
and I've played with them plenty of times in IL2 and other games.

Russian ROF players you mean?

Quote:

Originally Posted by HunterICX
perhaps it's time to get some glasses?

Oh I already have some. See below for my elaboration.

Quote:

Originally Posted by HunterICX
read the bold/italic/underline part REALLY carefully.

I did. That wasn't what I was asking you the first time, so let me ask again even more clearly.

What flightsim (be it a combat one or a leisure one) can compare to the details of ROF? What other can compare to it in terms of particle physics, historical accuracy, engine superiority, etc.?

HunterICX 06-10-09 10:47 AM

Quote:

Originally Posted by Stealth Hunter (Post 1115241)
Even though it's a combat flight simulator?:hmmm:

Well, ofcourse its still a Flightsim is it not? did real life pilots have the chance of spawning mid air with the aircraft?

and I think the same counts for WW1 aircombat nothing is more thrilling then a scramble.


Quote:

Originally Posted by Stealth Hunter
And this is only reserved for WWI flight sims and/or Rise of Flight?

No ofcourse not, it counts for pretty much any CFS, the faster and powerfull the aircraft are the faster situations change thats the only difference.

Quote:

Originally Posted by Stealth Hunter
No. It comes with any CFS game you purchase. You're going to hit skirmishes and you're going to miss them. It's inevitable and comes with ANY online game (be it a tank simulator, aircraft simulator, or infantry simulator).

You ever played Online Squadron vs the rest in a CFS?(or different game)
I did and our team (the rest) got our asses kicked...reason: perhaps 20-30% of the team played together the rest just took off whenever they wanted they didnt fly as a group and they didnt fight as a group.
and I didnt only experience this in a CFS I also did in a FPS.

Quote:

Originally Posted by Stealth Hunter
That's not always the case. We both know this. I've played plenty of online games over the years and have been able to cooperate effectively and efficiently with people not in clans. You have too...

I've experienced that too, thing is it's random...one day you are around with decent players the other day your with a bunch of silent ones that just fly around by themselfs.


Quote:

Originally Posted by Stealth Hunter
Russian ROF players you mean?

You reffered Russian players, not Russian ROF players.


Quote:

Originally Posted by Stealth Hunter
What flightsim (be it a combat one or a leisure one) can compare to the details of ROF? What other can compare to it in terms of particle physics, historical accuracy, engine superiority, etc.?

How can you compare anything to a WW1 FS other then a other WW1 FS
and how can you call something that focuses itself just on WW1 to be the superior to date?

you see it simply doesn't make sense to say ROF is the most realistic flightsim to date....as it doesn't model what other flightsims has to offer.

HunterICX

FIREWALL 06-10-09 11:40 AM

I want to thank you Stealth Hunter for a wealth of info and great screenshots. :up:

It seems it's more geared for online\multiplayer than a at home single player. At least at this time.

As I stated before , it has alot going for it. :yep:

I just want more for the money up front at purchase.

Schroeder 06-10-09 12:56 PM

Quote:

Originally Posted by FIREWALL (Post 1115364)

I just want more for the money up front at purchase.

Says the guy with the Ferrari?:o

FIREWALL 06-10-09 01:30 PM

Quote:

Originally Posted by Schroeder (Post 1115408)
Says the guy with the Ferrari?:o


What has this to do with this topic ?

If your Trolling for trouble I can help you find it. :yep:

Schroeder 06-10-09 02:04 PM

Hey easy, this wasn't meant to insult you.:o
I'm just surprised that someone with a Ferrari cares about 40$.

Task Force 06-10-09 02:07 PM

Quote:

Originally Posted by Schroeder (Post 1115458)
Hey easy, this wasn't meant to insult you.:o
I'm just surprised that someone with a Ferrari cares about 40$.

Hmmm... If someone has a ferrari... Il buy ROF and trade with them.:rotfl: myself im gonna look at the end product before I make any judgement.

FIREWALL 06-10-09 02:35 PM

What I own has nothing to do with this topic.

I spend MY money how I see fit.

Btw I don't consider a used Ferrari a big deal.

Stealth Hunter 06-10-09 06:31 PM

Quote:

Originally Posted by HunterICX (Post 1115337)
Well, ofcourse its still a Flightsim is it not?

Yeah.

Quote:

Originally Posted by HunterICX
did real life pilots have the chance of spawning mid air with the aircraft?

No, but this isn't real life and it never will be. More importantly, ROF has the ability to be two things: the player can fly under simulator difficulty (more realism) or under a more arcade style difficulty (more action).

And if you think you've flown a hard flight model before and can immediately step into ROF and fly with no problem under realistic settings, you had best take a step back and talk to the people who already own it. It's hard, putting it simply.

Quote:

Originally Posted by HunterICX
and I think the same counts for WW1 aircombat nothing is more thrilling then a scramble.

Glad to see we agree on this then.

Quote:

Originally Posted by HunterICX
No ofcourse not, it counts for pretty much any CFS, the faster and powerfull the aircraft are the faster situations change thats the only difference.

Exactly.

Quote:

Originally Posted by HunterICX
You ever played Online Squadron vs the rest in a CFS?(or different game)

Yes. I used to be a part of Red Baron 3D's Jasta 5 MP squadron years ago.

Quote:

Originally Posted by HunterICX
I did and our team (the rest) got our asses kicked...reason: perhaps 20-30% of the team played together the rest just took off whenever they wanted they didnt fly as a group and they didnt fight as a group.
and I didnt only experience this in a CFS I also did in a FPS.

Although now that I think about it, that really comes with pretty much any game, doesn't it? I mean, unless you have a passworded server, you'll always have rogues here and there.

Quote:

Originally Posted by HunterICX
You reffered Russian players, not Russian ROF players.

Neobq is a Russian company, the game is only out in Russia (although CIS nations have it... but they're basically owned by Russia lol), Russians are the main people playing it ATM, and they're really the only people that you can come into frequent contact with on the net to chat with about it. Sim HQ has them on all the time.

Quote:

Originally Posted by HunterICX
How can you compare anything to a WW1 FS other then a other WW1 FS

Engine capabilities, graphics, attention to detail, you know...

Quote:

Originally Posted by HunterICX
and how can you call something that focuses itself just on WW1 to be the superior to date?

Because there's no other game like it in terms of the engine it uses to simulate the world and make gameplay what it is, the detail of the planes, and the scope it covers.

Quote:

Originally Posted by HunterICX
you see it simply doesn't make sense to say ROF is the most realistic flightsim to date....as it doesn't model what other flightsims has to offer.

Such as? There's no other one in existence that has engine features like it. I mean, an actual air particle system? That's never been done before in a flight sim. And the damage model is also a first, not to mention the flight model. The graphics likewise are superior to all others in existence to date, and the AI has had the community in awe.

It's a historic game for flight sims that will most certainly set the standard for future ones. It's quite simple. You will not be able to find a flight sim that can surpass ROF in these fields.

FIREWALL 06-10-09 06:42 PM

More good points made Stealth Hunter :up:

I'm weakening. :DL :yep:

Kptlt. Neuerburg 06-10-09 07:52 PM

Stealth Hunter, I wouldn't say that ROF is the most graphicly advanced combat flight sim in comparison to IL-2. It looks more like it has CFS3ish graphics than IL-2ish. Also we have no way of comparing the flight and modeling as there hasn't been a WW1 cfs that hasn't been some sort of add-on or mod for an existing combat flight sim. Or at least not since Red Baron 3D.

Stealth Hunter 06-11-09 08:17 AM

Quote:

Originally Posted by Kptlt. Hellmut Neuerburg (Post 1115593)
Stealth Hunter, I wouldn't say that ROF is the most graphicly advanced combat flight sim in comparison to IL-2. It looks more like it has CFS3ish graphics than IL-2ish.

CFS3 does not have HDR and bloom available for use, nor does it feature a water reflection/refraction system, a heat haze effect system (like Empire Total War's, for example), a weather haze effect system (also like ETW's), and a terrain rendering system based off satellite data and Great War records as well as photographs.

This:

http://i284.photobucket.com/albums/l...ntitled-28.jpg

Will never be able to compare itself to this:

http://www.nd.ru/images/products/771...hot_big_01.jpg

Quote:

Also we have no way of comparing the flight and modeling as there hasn't been a WW1 cfs that hasn't been some sort of add-on or mod for an existing combat flight sim. Or at least not since Red Baron 3D.
Well according to the OFF devs, reviewers have been comparing ROF to OFF in terms of gameplay. So, if that's true, one does have something to compare ROF to.

FIREWALL 06-11-09 11:22 AM

To settle the HASH here. Could 3 screenshots be posted together showing CFS3 , OFF and ROF with plane above the ground to compare graphics ?

Task Force 06-11-09 11:45 AM

So hows this game on bugs, crashed, and all that stuff.:hmmm:


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