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-   -   New Song Model (https://www.subsim.com/radioroom/showthread.php?t=148035)

TLAM Strike 03-01-09 01:57 PM

Here is an updated render of all the stuff I've send to ML for the LWAMI mod to date (with the exception of the Halifax FFG which I'm still working on)

http://img186.imageshack.us/img186/2...esubpic.th.jpg

And here is a couple of upclose renders of the Iranians new Qeesem class boat:
http://img186.imageshack.us/img186/6859/qaasem01.th.jpg
http://img11.imageshack.us/img11/8540/qaasem02.th.jpg

Theta Sigma 03-02-09 06:52 AM

Wowie wow wow. :D

Is that the Guppy in the middle?

TLAM Strike 03-03-09 01:30 PM

Quote:

Originally Posted by Theta Sigma
Wowie wow wow. :D

Is that the Guppy in the middle?

Yes it is next to the USS Seawolf SSN 575 and the Russian Zulu V class SS.

Hitman 03-03-09 02:44 PM

Man you've not been at iddel!! Those looks gorgeous....wow and a Guppy as well to go along with the old Foxtrots :yeah:

TLAM Strike 03-06-09 03:26 PM

Quote:

Originally Posted by Hitman
Man you've not been at iddel!! Those looks gorgeous....wow and a Guppy as well to go along with the old Foxtrots :yeah:

Some of these models I've been working on on and off for two or three years, but all the midget and small subs I've completed in the past month. I guess its all a question of motavation. :yep:

Theta Sigma 03-06-09 04:55 PM

Quote:

Originally Posted by TLAM Strike
Quote:

Originally Posted by Theta Sigma
Wowie wow wow. :D

Is that the Guppy in the middle?

Yes it is next to the USS Seawolf SSN 575 and the Russian Zulu V class SS.

I neeeeeeed to see that in my DW. If I could play it.......whoa, I need to sit down. :D

How? When??

Kapitan 03-07-09 06:21 AM

looking good TLAM

Electric Boat 03-10-09 09:43 AM

TLAM, Hi, I don't find that SEABEE in the LWAMI 3.09...where is it? There is it?

TLAM Strike 03-12-09 03:42 PM

Quote:

Originally Posted by Electric Boat
TLAM, Hi, I don't find that SEABEE in the LWAMI 3.09...where is it? There is it?

Not yet.

I have so many models it was getting hard to render them in one image so I've been forced to make two.
http://img19.imageshack.us/img19/318...shippic.th.jpg
@Theta Sigma if you liked that Guppy, Zulu and the Seawolf just check out some of these new additions:
http://img19.imageshack.us/img19/24/...esubpic.th.jpg

Electric Boat 03-13-09 03:58 AM

Ok TLAM. Ehm...there's just one more thing...: I dowloaded from your own section on Commanders Academy your new 3D models: the Turya, the Kotlin, the Riga, the Lama, the Zulu, the Song and the Whiskey... Well of them only the Riga succeeded to the addition on the 3d.grp file. The others cause a crash of the DwEdit when I go to introduce their filenames (just verified they're correct) in the proper fields on the j3d viewer... When I accept the modification by double-clicking up the drop-down list's corresponding name, the program crashes... Verified up the Kotlin, Lama, Turya, Zulu, Whiskey and Zulu new 3D models of yours...
Of the Lama I personally exported the j3d from my 3d studio max...but it fails...

Why that? Too many polys or else?

Theta Sigma 03-13-09 04:06 AM

Gorgeous!

Don't stop! I'll pay for the no-doz. :D

TLAM Strike 03-13-09 11:50 AM

Quote:

Originally Posted by Electric Boat
Ok TLAM. Ehm...there's just one more thing...: I dowloaded from your own section on Commanders Academy your new 3D models: the Turya, the Kotlin, the Riga, the Lama, the Zulu, the Song and the Whiskey... Well of them only the Riga succeeded to the addition on the 3d.grp file. The others cause a crash of the DwEdit when I go to introduce their filenames (just verified they're correct) in the proper fields on the j3d viewer... When I accept the modification by double-clicking up the drop-down list's corresponding name, the program crashes... Verified up the Kotlin, Lama, Turya, Zulu, Whiskey and Zulu new 3D models of yours...
Of the Lama I personally exported the j3d from my 3d studio max...but it fails...

Why that? Too many polys or else?

Ah those were old files. There is a problem with transparncys that I used for the masts and props (I was lazy). I've since removed those and added true polygonal masts in my new verson of the models. The models that work have all been posted in this thread or have been send directly to ML.

Quote:

Originally Posted by Theta Sigma
Gorgeous!

Don't stop! I'll pay for the no-doz. :D

Ok but you'll have to pull a few shifts for me a work. :yep:

Coming up next will be the East German Parchim class corvette. :salute:

Bartolomeus 03-13-09 02:29 PM

Quote:

Coming up next will be the East German Parchim class corvette.
Amazing, cant wait to see the first pics. :DL

Great models here TLAM!

Marko

TLAM Strike 03-16-09 02:08 PM

Quote:

Originally Posted by Bartolomeus
Quote:

Coming up next will be the East German Parchim class corvette.
Amazing, cant wait to see the first pics. :DL

Great models here TLAM!

Marko

First pic right here:
http://img211.imageshack.us/img211/4...frigate.th.jpg

Next up the Koni FF and remakes of the Klub missile family. :up:

To be 03-21-09 10:52 AM

Wow, you have been busy TLAM!

Bartolomeus 03-27-09 12:59 PM

Ah, thx TLAM!! Amazing!

Marko

TLAM Strike 04-06-09 12:36 PM

"and now for something completely diffrent..."

...Somewhere in the Persian Gulf...
http://img264.imageshack.us/img264/4613/dhow01.th.jpg

Molon Labe 04-06-09 01:52 PM

l337sauce.:yeah:

LoBlo 04-10-09 04:43 PM

Quote:

Originally Posted by TLAM Strike (Post 1078933)
"and now for something completely diffrent..."

Awesome. Its great to see remodeling of civillian platforms, since they are in every mission and so are high yield.:up:

On a random note... Hey TLAM, have you every thought of making the Kilo prop 3 dimensional? Think it would be easy to do?

TLAM Strike 04-13-09 11:14 AM

Quote:

Originally Posted by LoBlo (Post 1081626)
On a random note... Hey TLAM, have you every thought of making the Kilo prop 3 dimensional? Think it would be easy to do?

Sorry but it would not. The J3d converter I have (to convert .j3d to .3ds) dosn't work with .dds texture files that all the playables use. So to get a 3d prop for the Kilo would require a totaly new model. As much as I love the Kilo I don't think my current modeling skills would give us a superior product to what we already have.


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