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-   -   My first GWX3.0 patrol (https://www.subsim.com/radioroom/showthread.php?t=146749)

Spike88 01-14-09 11:01 PM

Hmm, whenever I run the merged patrol mod for GWX my sh3 crashes.

A Very Super Market 01-14-09 11:07 PM

Yeah, the AI will recognize any ships that hit friendlies to be rogue, including honest mistakes like that. It works out for you though.

TarJak 01-15-09 06:12 AM

Quote:

Originally Posted by Spike88
Hmm, whenever I run the merged patrol mod for GWX my sh3 crashes.

Are you running any other mods? Merged campaign was tested pretty thouroughly and was passed with a clean bill of health.

sea snake 01-15-09 12:06 PM

if your gonna go rouge go to somalia and at least pirate a real boat:arrgh!: get paid for it:hmm:

Spike88 01-15-09 02:46 PM

Quote:

Originally Posted by TarJak
Quote:

Originally Posted by Spike88
Hmm, whenever I run the merged patrol mod for GWX my sh3 crashes.

Are you running any other mods? Merged campaign was tested pretty thouroughly and was passed with a clean bill of health.

I was running the Advanced effects(I think thats its name) that also came with GWX. Turned it off and the merged campaign still crashed my SH3. Although I'm going to try it again today.

Spike88 01-17-09 01:02 AM

Okay, turned on merged campaign today and loaded up the game and it worked fine. Didn't really take longer to load although my game was slightly laggy, but that just might've been because it'd been awhile since I last restarted my computer.

bsalyers 01-27-09 02:45 AM

Seems Whacky
 
I found this thread after searching for it when my own too-brief 7th flotilla career ended in fratricide.

Man,that stinks! I mopped up those target vessels, on orders, and then to get sunk by my own guys?

It seems like there should be some way to fulfill the mission requirements without being killed. After all, you get to sink target ships in the naval academy - you even get renown - and you don't get shot at. It seems something similar should be possible in GWX.


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