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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Thomsen's Dials V2 - Compatibility issue fixed - (08/11/2008) (https://www.subsim.com/radioroom/showthread.php?t=143819)

geosub1978 11-01-08 07:11 PM

Well this is something really inspired! These moments I blame the short time I have to play SH to pay much attention on these very nice details!

Philipp_Thomsen 11-02-08 02:07 AM

Quote:

Originally Posted by geosub1978
Well this is something really inspired! These moments I blame the short time I have to play SH to pay much attention on these very nice details!

I'm used to dive as deep as I can, and to stay on the command room view, while diving deep, so that dial kinda bugged me a lot.

I had it fixed for years, and then realized somebody would like this aswell... :up:

mengle 11-02-08 12:44 PM

small mod from mister Thomsen, big mod for SHIII :up:

nikbear 11-02-08 03:19 PM

Thank you chap:up:

Philipp_Thomsen 11-04-08 10:19 AM

Quote:

Originally Posted by nikbear
Thank you chap:up:

Glad to! :up:

duif 11-04-08 05:43 PM

well, I did test the depth gauge mod with the diving angles mod and lost the angles altogether. Boat went down completely level in a crash dive, where there should be a steep angle.

Philipp_Thomsen 11-04-08 06:47 PM

Quote:

Originally Posted by duif
well, I did test the depth gauge mod with the diving angles mod and lost the angles altogether. Boat went down completely level in a crash dive, where there should be a steep angle.

:shifty:

I don't use that mod, so I didn't even thought about compatibility to it.

I'll make a new version compatible with that mod. :up:

Klaus_Doldinger 11-05-08 11:15 AM

Quote:

Originally Posted by Philipp_Thomsen
Quote:

Originally Posted by duif
well, I did test the depth gauge mod with the diving angles mod and lost the angles altogether. Boat went down completely level in a crash dive, where there should be a steep angle.

:shifty:

I don't use that mod, so I didn't even thought about compatibility to it.

I'll make a new version compatible with that mod. :up:

Great news!
Thank you, thank you, thank you!!:up: :up:

Philipp_Thomsen 11-08-08 07:59 PM

New version is out.

Now compatible with the interior diving angles mod.

The new version also fixes the rudder needle to point up to 40 degrees.

Check the first post. :up:

Klaus_Doldinger 11-09-08 06:32 PM

Many thanks, Philip.

These little mods with their increased realism make SHIII better and better.:up:

Philipp_Thomsen 11-09-08 06:50 PM

What a dead forum this one has been in the past few days... jeez... :shifty:

meduza 11-10-08 10:49 AM

I've noticed that in the new version of the mod, the hydrophones and radar stations roll with the boat :D.
Is that how it's supposed to be, or is it a side effect? It's difficult to use the hydrophones because the dial continuously moves... :hmm:

Philipp_Thomsen 11-10-08 01:21 PM

Quote:

Originally Posted by meduza
I've noticed that in the new version of the mod, the hydrophones and radar stations roll with the boat :D.
Is that how it's supposed to be, or is it a side effect? It's difficult to use the hydrophones because the dial continuously moves... :hmm:

Bugger... :shifty:

Thomsen's launch version 1.0 = bunch of guys complain about the incompatibility with the interior diving angles mod.
Thomsen's launch version 2.0, compatible with the mod those guys were complaining about. Now guys complain about the new compatibility.

That's modder's life. :lol:


For those who use the Interior diving angles mod, use the 2.0 version.
For those who dont use the mod above, just use the 1.0 version.

Yeah, yeah, I know. The 1.0 was deleted from my FF page.

Can any good soul upload it again, as I don't have it anymore?

Or maybe I do... at home... :hmm:

I'll have to check. If I have, I'll re-upload it. :up:

meduza 11-10-08 01:33 PM

Quote:

Originally Posted by Philipp_Thomsen
Bugger... :shifty:

Thomsen's launch version 1.0 = bunch of guys complain about the incompatibility with the interior diving angles mod.
Thomsen's launch version 2.0, compatible with the mod those guys were complaining about. Now guys complain about the new compatibility.

That's modder's life. :lol:

:rotfl:
You can't satisfy them all :D. I'll happily continue to use version 1. If you don't have it any more, let me know, I'll upload it for you.

Keep up the good work, it is appreciated. :up:

UberTorpedo 11-10-08 08:10 PM

meduza,

I deleted it also:roll:. Could you upload it somewhere for those of us that were in too big of a hurry to jump to version 2.0 :oops: ? It would be nice to have both. :rock:

Thanks

meduza 11-11-08 05:41 AM

Quote:

Originally Posted by UberTorpedo
meduza,

I deleted it also:roll:. Could you upload it somewhere for those of us that were in too big of a hurry to jump to version 2.0 :oops: ? It would be nice to have both. :rock:

Thanks

Here it is:
http://files.filefront.com/Thomsens+.../fileinfo.html

Philipp_Thomsen 11-11-08 07:52 AM

Quote:

Originally Posted by meduza
Quote:

Originally Posted by UberTorpedo
meduza,

I deleted it also:roll:. Could you upload it somewhere for those of us that were in too big of a hurry to jump to version 2.0 :oops: ? It would be nice to have both. :rock:

Thanks

Here it is:
http://files.filefront.com/Thomsens+.../fileinfo.html

This forum is just amazing! :up:

LiveGoat 12-29-08 11:47 PM

Love this mod. Will it be compatible with GWX 3?

tonschk 02-08-09 02:09 PM

:yeah: Thank you very much :DL :yeah:


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