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There's a whole bunch of moments in games for me so in no particular order
Call of Cthulhu dcote AVP 1 & 2 (Played as a Marine - I truly do hate the motion tracker sound) Resident Evil 1,2&3 The Hotel in Bloodlines (Possibly the Creepiest level I've ever played in any game) S.T.A.L.K.E.R and last, but by no means least, System Shock 2 |
Morrowind....
Sudden attacks and especially unexpected lighting flashes with loud sound makes me jumped out of my chair everytime...:huh: |
Doom 3
i tried it when i was 10, and honestly....it scared the living crap out of me it wasnt the monsters nor the fact that every place i went it was either dark or smeared in blood...it was 2, 3 meter tall bastards with chainsaws in a small space with red lights and steam:dead: |
Alien VS Predator for me, played as a Marine, I never could get used to those Aliens, scaring the heck out of me. Dropping from the ceiling, or running along the walls, seemed to be everywhere,lol
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I think for the long term fear was playing as a Marine in AVP 1 & 2. You never knew what was going to happen in those dark corridors! This is a different kind of scare to the FEAR type scare that made the hair occasionally go up on the back of you neck!
THere are different types of scary I think. DOOM 3 never had the scarieness effect, accept at some unexpected times. AVP series had more a dreaded feel to it than Doom 3. Just my 2 cents. -S |
F.E.A.R
that was pretty scary and Resident evill 3 was also scary, especilly when zombies came just out of nowhere in front of you. |
Alien vs Predator 2 was CRAZY scarry as the marine !!! It seemed wherever you went... the place would be nicely lit... then..... "They cut the power !!!" :o
I remember one set up they did really well. I was walking down a hallway that had strobeing emergency lights going along with spraying mist... when suddenly the cieling came down in front of me and this gnarled shadowy shape that looked like one of those alien critters came down with it as the lights went out.... I pretty much soiled myself and emptied about three clips of ammo before I discovered that it was just a bunch of cables and pipes that fell in a pile. Then the bastards attacked me from behind ! :o |
I'll have to agree on AVP2, never played Doom 3
BioShock too, there were some parts of it, like the part at the start when Mr. Bubbles impales the Splicer on the big drill, that was awesome |
OFP, Operation Flash Point:rock:
Dusk, rain, creeping along in a forest with the volume up high in the head phones. Suddenly I´m dead, the loud cracking sound of AK from my right makes me jump of my chair, looking to my right. But theres only the wall of my living room, no trees, no rain.... After playing OFP for some 6 hours straight it was 0230, I was hungry and tired, and... dead. I still love that game:yep: |
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Needless to say, I could've got a gold medal in the Olympics for sprinting. |
This post contains minor spoilers on a level in Thief 3: Deadly Shadows.
Tough one. I remember only really being scared on one part of Resident Evil 2 toward the beginning. The game was probably really scary, but I quit because of this part. It was this hallway in a police station I think. These zombie arms would pop out and grab you. Lol I was such a wuss. I got so annoyed by it every time passing that hall that I turned the game off and returned it to the friend I borrowed it from. I barely gave it a chance :( Anyway, I find the Silent Hill games to be quite scary in general. No particular part for me. Just the whole game is creepy as hell. Has anybody played Thief 3 (deadly shadows)? Generally not a scary game, but there is a level called 'The Cradle'. It took place in this big old abandoned orphanage/insane asylum I think. It was very late (about 1am) when I started the level. Lol, my room was completely dark, the house was quiet. It was a bad setup man. That level scared me good. *SPOILER* I think the most memorable moment was walking up this spiral stairway and the closer I got to the top the louder this banging noise would get. The whole time I was thinking something would come down while I was going up. Finally I reached the top to a single door that was shaking like mad and there was this loud knocking on it. I really didn't want to open it. When I got right next to it the noise and shaking stopped. I opened the door and there was nothing. The room was pretty much empty. Oh well I'm not going to explain the whole level. I just want to point out that it was so well done. There was this vibe. Most of the time there was NOTHING. The level was pretty much empty, dark, and big. It made me so nervous. It took me a long time to finish because I was silently creeping around. I wanted to be ready for whatever was going to happen and creeping around is a big part of that game. I must say, that's probably my most favorite level in a video game ever. I think it's actually more scary to make the player think something is going to happen and do nothing. Really incredible experience that level was for me. *End Spoiler* I hate cheap scares. The BOO kinda stuff you know? Like in Doom 3. That game is a great example of cheap scares. When an enemy just SPAWNS behind you and crap like that. Sure it can be scary, but it's cheap. I'd rather have a moody, nervous environment than a bunch of crap just randomly popping out. Another example of that could be the little girl in fear that just sort of shows up here and there. Off topic note of interest for a sec here. I don't know if it was mentioned in this forum, but Thief 4 may most likely be in development. Google it if you want details. That rumor has been around for a couple of months I think. Talking about T3 just got me thinking of it again. edit added spoiler notice in case anybody wanted to get into that game. |
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As I said before though, it is a different kind of scary to AVP2 which is more dread. -S |
Hmm, I never finished Thief 3, maybe I need to go back through it
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Damn, clicked on Doom3 and missed AVP 1&2 :roll:
Is fair to say, they were both harsh... I still haven't finished D3. I played AVP 1&2 as both of the alien races, but not much as a marine; those motion detectors scared the life out of me. A nice touch in AVP2 was in one of the early missions, where you're outside and your motion sensor picks up the something moving in a big wide open courtyard. Freaky stuff, turned out to be a length of chain hanging from a crane above your head. That and the pop out cables/ceiling panels in some of those dark and confined tunnels. That game spilled my pint :dead: |
STALKER wins. The game's dungeons are UNREAL. Walk around corner. Hmm, must be saRAAAAAAAAAAAGH.
Hey, does anyone remember that one fast headcrab zombie in Half Life 2? You know, the one that jumped out of the prison pipeline and gave you precisely ZERO warning before it was in your face? |
WWIIOL.
Scariest moment: My squad and I were patrolling East of a town in my first time playing the game. It was dusk, and just before night set in we could hear the German's Panzers and Halftracks rolling close to town. We had no way of defeating armor, as we were a light infantry squad. Once it was pitch black, the German Machine guns opened up and the Panzers started firing into town. My squad ended up in a row of bushes and a couple of Panzers rolled up within 5 feet of me. I remember my heart pounding, hoping to not be detected. The roar of HE111's came overhead and the town was ripped apart by bombs. German small arms could be heard moments later in between me and town. We ended up losing the town, but I lived through my first night battle on the front in World War 2 Online. Intense stuff. |
I'd say Phantasmagoria
http://youtube.com/watch?v=0cE1Z7fQITQ Chapter 1 intro http://youtube.com/watch?v=I5l87MfU4_4&feature=related http://youtube.com/watch?v=G7ButWINW2Y&feature=related (gory warning) http://youtube.com/watch?v=J0nj1J9jxjE&feature=related http://youtube.com/watch?v=q5f2p42bviI&feature=related |
I have an old Playstation game simply called 'D'. Like Myst, it is all still shots, but it is very moody and creepy.
I never could get into any of the Resident Evil series either. |
Call of Cthulhu: Dark Corners of the Earth
Great game, but HeadFirst Productions went bankrupt several years ago. They had a sequel planned for DCotE called Call of Cthulhu: Destiny's End. Unfortunately, they didn't manage to release it before having to shut down. I always did have an adrenaline rush on the A Visit to the Old Town level. *SPOILERS* You're basically running around this entire mission without a weapon and investigating the mysterious disappearance of this local man from Innsmouth, Massachusetts (a town that Lovecraft quite frequently mentioned in his writings). Anywho, you spend the first half asking questions about this fellow, only to get warnings and whatnot that it's not safe there. The people have a strange look about them (physically), and they don't take kindly to outsiders. Finally, you spend the last part of the mission running out of this god-forsaken hotel whilst being chased by gun-totting, axe-wielding inhabitants of the town. You run to hell and back and finally get to the sewers. You run around there, and hope to god that your sanity hasn't been decreased enough (yes, this game measures your sanity levels) because you're going to get paranormal flashbacks that ARE creepy as hell (by video game standards; if you play it in the dark like I do, it makes you tingle and look over your shoulder) and if your sanity IS too low, you'll kill yourself or just have a mental breakdown. The very last part is spent breaking this fellow out of jail (the one you were looking for to begin with), and by this point you FINALLY steal a gun from the ammo locker). You grab this old and crappy car, then floor it to get the hell outta Dodge. After all this is over, you find yourself in a fish plant that is infested with more of these Innsmouth folks, and they still don't take too kindly to your being there. You shoot the place up, loot a couple of things out of this safe, rescue this girl, and once again get back in the car and try to drive off. UNFORTUNATELY, you have a wreck, and the girl you rescued dies along with the lad you were sent to find. You survive, are taken to this mental institute, and a cutscene begins... that's all I remember... sorry... */SPOILERS* |
Silent Hunter 3 can get afule scary. I fell asleep once at periscope depth once with my headphones once and hit a sub net..... All I remember was loud noises of steel bending and me jumping up.:lol:
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