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-   -   Battleground Europe (WWIIOL) worth it? (https://www.subsim.com/radioroom/showthread.php?t=138830)

Dowly 07-14-08 04:29 PM

Quote:

Originally Posted by Rilder
"Dowlies Death Divers" Perhaps?

:rotfl:

No, I'm with the 1stFJ squad atm, think I stay with them. Nice guys, really like to work as team, especially when paradropping.

Captain Vlad 07-14-08 04:40 PM

Ya' know, I stopped playing before they introduced paras....

*quivers*

Dowly 07-14-08 05:13 PM

Quote:

Originally Posted by Captain Vlad
Ya' know, I stopped playing before they introduced paras....

*quivers*

Paras are the best thing in it! ******* great to jump at night to a hot town with MG tracers flying all around. Just like in the Episode 2 of Band of Brothers. :up:

TheBrauerHour 07-14-08 07:39 PM

It really is the best thing on the internet.

I changed my gamename to armygreg, so look out for me if you all are on.




On a side note, v1.29 is now in closed beta testing.

Quote:

Originally Posted by ReadMe.1.29.0.1
================================
World War Two Online - Closed Beta
================================
Release Candidate
Version 1.29.0.1 (07-11-08)

Wow. There is going to be a bunch of stuff missed in this first read me. Testers beware.

Misc:
- added Chinese font
- added lua scripting for tutorials
- added new builders 50 and 51
- updated memorial
- added new UI tutorials
- added new training tutorials

Terrain:
- terrain 08-06-23ax
- added new buildings (ARE THESE COMPATIBLE WITH 1.29?)
-- 2 new little Belgian buildings
-- 3 new city buildings
-- 1 new cloister
-- 3 new docks
-- 2 new town buildings
-- 8 new bridges
-- all capture tables and radios
-- several new ground tiles with river and/or intersections

Keymapper
- added new keymapping option for alternate defaults
- not complete needs a review


Rilder 07-15-08 07:41 AM

Resubbed,

IGN is Rild3r (Dunno why I put a 3 instead of a E but eh.

Dowly 07-15-08 07:52 AM

Quote:

Originally Posted by Rilder
Resubbed,

IGN is Rild3r (Dunno why I put a 3 instead of a E but eh.

French, eh? Goodie, my MG34's (soon to be scoped Kar98K) getting hungry. :p

Rilder 07-15-08 07:57 AM

Quote:

Originally Posted by Dowly
Quote:

Originally Posted by Rilder
Resubbed,

IGN is Rild3r (Dunno why I put a 3 instead of a E but eh.

French, eh? Goodie, my MG34's (soon to be scoped Kar98K) getting hungry. :p

Eh I barely ever play french, always British or German.

Il be playing tonight (after Midnight) I'd play now but Il just lag out 5 mins in.

Rilder 07-15-08 12:22 PM

Double post but.

Turns out I can't play.

A typical crash with some games has claimed it.

Basicly in some games (Games so far HL2, Eve online, Wurm online, bf2142, Trackmania nations, + maybe a few others I forgot) The game can play for awhile (except in eve) then it freezes for aprox 3-4 seconds then my monitor "shuts off" like it stops recieving input.

I have to restart to get things back working.

Really should of got a x1950 pro instead of this hd3850. At least the x1950 works.
Can't even return this card because its been to long since I bought it.
I really have no idea how to use its warranty too since the manufacturers website is ****.

:-?

Dowly 07-15-08 11:48 PM

Phew... finally the High Command gave us the permission to go in an capture Antwerp, the biggest city in the whole of Belgium. We had capped and pulled back from it the whole week, but last night we captured few towns around it making Antwerp worth capturing. What a fight it was. :p

Quote:

July 15th

I spawned as sniper at the SE FB (our mobile spawn had been destroyed, didnt notice. DOH!) and got a lift from one of our Panzers moving in towards the Antwerp Airfield. Roughly 2 kilometers from the AF, I wished the Panzers good hunting and start slowly crawling my way towards the forest ahead, I was in open field at this point.

Few minutes later I started noticing muzzleflashes ~700-800 meters away in the treeline. I immediately stopped what I was doing and raised my scope on it, 3 shots and the threat was eliminated.

I continued creeping with my face on the mud towards my target. Five or so minutes later I reached railroad tracks that were coming from Antwerp and continued to the S, at this point I spotted an enemy anti-tank gun moving in the hedges few hundred meters to north. The bushes were obstructing my view, so I only could get a few lucky shots in and hope for the best, later on I learned I didnt hit, but one of our own ATGs had killed it.

Upon reaching the forest, I scanned the area ahead. More open ground and on the other side of it was the Airfield Armybase, my target. After 5 or 6 minutes of searching for possible threats, I moved on, as low as I could. Enemy planes were taking off and landing all the time, the war in the air seemed to be raging aswell. As usual, the Luftwaffe guys were either way over the city or absent.

I kept on crawling towards a pair of 2 story warehouse buildings (veh spawn) without encountering any enemies on the way. I couldnt believe it! The whole of airfield armybase was left undefended, stupid move from the allies.

When I got into the base, I rushed into the bunker, hoping there isnt a Bren waiting for me. Again, nothing. I captured the armybase and defended it until I was replaced with an MG soldier that came to help me. Shortly after our troops captured also the Airfield CP at the NW corner. I RTB'd with 1 kill and 1 capture.

Captain Vlad 07-16-08 04:41 AM

Antwerp was always a real chore for me. Inevitably the battles would grow large, and my poor, old computer would overheat with the strain. The situation was bad enough that the only times I ever scored kills in Antwerp were at 4 am.

I DID go crazy with a Matilda once, coming up from the south. 3 PZs, an AT gun, and a Stug to my credit, but so few players on I couldn't get enough infantry together to support my rampage.

Effigy 07-20-08 05:44 PM

Been in WWIIOL for about 3 years on and off. Recently resubbed. Play axis exclusively now, though I experimented on both sides in the beginning to see what I'd prefer. Flying Luftwaffe, but enjoy ground work as well.

One thing I wish (due to my affection for SHIII/IV) was that the naval engagements in WWIIOL were a bit more active and exciting. I never bothered ranking up in navy because there's only a choice of three boats currently. One of them being strictly transport.

Occasionally it's fun to sit in the harbor and use the FMB strictly as an AA platform when the allied air circus shows up. But other than that I've maybe been in 1 actual naval engagement in that three years. And unfortunately I didn't have rank to hop in a destroyer, nor was able to get anyone to let me multicrew it (nice feature in WWIIOL, being able to multicrew ships, tanks and planes). Fun time nonetheless.

Crossing my fingers that someday subs or more surface ships will join the list of naval units in game.

Haven't logged in for a week or two. Rekindled my obsession with SH and have been playing III and IV too much. :P Hope campaign #45 is going well. Assuming it isn't already over. :lol:

I regret I missed antwerp. :damn:

S!

Dowly 07-20-08 10:02 PM

Quote:

Originally Posted by Effigy
I regret I missed antwerp. :damn:

You didnt miss it. It seems we didnt get the city. :damn: The fights been on and off for the whole week for control of Ant.

Effigy 07-20-08 10:30 PM

Quote:

Originally Posted by Dowly
Quote:

Originally Posted by Effigy
I regret I missed antwerp. :damn:

You didnt miss it. It seems we didnt get the city. :damn: The fights been on and off for the whole week for control of Ant.

Might be time to log in and check in with my squad. Thanks for the heads up on ant. :D

TheBrauerHour 07-20-08 11:32 PM

Breskens has been a hotbed for Naval activity. The axis tried to land troops there, had 8 destroyers as escort, and still couldn't pull it off. I was a FMB in the middle of it all for part of it. I shot down a couple of Allied planes. Then I logged in a few hours later, and jusmped in an Allied plane and sunk a FMB. :)

Antwerp is still going...and going...and going....

Dowly 07-21-08 06:54 AM

Quote:

Originally Posted by TheBrauerHour
Antwerp is still going...and going...and going....

Aye, a huge battle raging over it. :hmm: The Axis would've capped it atleast twice before the first "serious" attack, we just didnt have our flanks secure on the first 2 mole attacks. The big attack was almost succesfull, I think the allies held only 2-3 points when our FB was destroyed. :nope:

Stealth Hunter 07-21-08 10:47 PM

I used to play it, but I quit because I got tired of having to pay the subscription fee. It was pretty outlandish at the time, and I wasn't going to spend $15 bucks on it every month.:down: They never did have anything come out like with The Lord of the Rings Online where you just pay a single fee (for LotRO, it was $200 BUCKS).

Well, in the time I spent playing it, she was a slow game. Not in computer speed, but combat wise. That was in late 2002. I always played as the Germans, and the squad/clan I joined up with was a Kriegsmarine unit (I don't remember the specific one; website is offline now and the last time I played with them was in 2005).

We had a setup that was pretty complex because in the early versions, each gun/position aboard a ship had to be filled with a player, so it wasn't an uncommon sight to see maybe 20 or so people on board a destroyer on a single mission. We used a Z34 Destroyer all the time.

On the particular mission that I recall, it was a HUGE load of fun. However, I never did get a chance to experience another one like it in my time playing.


We did a patrol off the coast of France. Our force consisted of 5 Z34 Destroyers, and that totalled what I should imagine was about 50 or 60 people alone. Most of us just stood around and walked around on the deck. We talked and chatted, but we soon spotted a force of 4 (or 5) J/K Destroyers (I think it was 4). Anywho, this skirmish we got into was BIG. Shells were flying all over the place, guys were going down, and two of our ships were sunk/sinking (however, by that time, the Brits lost 3 ships). Right about then a bomber flight of Blenheims flies over our unit and starts bombing us. Our ship takes a serious hit to the hull, and starts to sink.

One of the best things, I will say, about the game was the realistic damage models for trucks, tanks, jeeps, planes, ships, and humans alike. Really immersed you.

Well, we shoot down a couple of the Blenheims and start to limp back to base. Unfortunately, the damage to the hull was too severe, and water starts to pour into the ship really quickly. We have a pretty good idea that we're not going to make it, so we attempted to beach our Z34. That failed, sadly, and we were short of the French coast by what I should imagine was about half a mile or so. Where exactly we were, I can't recall, but in estimation by looking at the map of the campaign area, I think we were near the border separating France from Belgium. Either way, the front was located along there, and after PM'ing a few guys on our message board, I determined that if we swam straight ahead for the shore and headed due east, we'd only be a few clicks from reaching the German lines.

As we went down, a couple of guys jumped off immediately and starting swimming for the shore. I think our crew consisted of about 15 guys, 5 of which didn't have positions to man. Anywho, we started to go down by the bow, so those of us still on board started moving aft. I didn't get the chance to because several guys were blocking me, and the water swept me off the deck. Before we sank, our captain, LoLaLaughlin, had told us to make for the shore and rally up. However, I disregarded that order and decided just to fend for myself.

So, after the ship sank, I made it to shore and started to run for our lines. Long story short, finally made it back, but my guy got shot in the leg by a some French soldier. Eventually, 3 others found their way to the lines, and we called it a day.

At the original start of the battle, we'd had about 15 guys (as I pointed out). To begin with, 5 didn't make it off during the sinking, 3 jumped into the water and drowned, and 7 of us made it to shore. I asked Laughlin on the forum later what had happened, and they'd apparently gone in the wrong direction and had gotten themselves in the middle of a skirmish between several He-111 guys who'd been shot down by a British plane and a platoon of French soldiers. They were shooting at one another, and Laughlin along with his guys got fragged in the crossfire.


I had a lot of fun that day, and I won't forget it so long as I continue to play online. I never did get a chance to have that much fun ever again.

Out of curiosity, Dowly, is swimming still integrated into the game?

Effigy 07-21-08 11:37 PM

Quote:

Originally Posted by Stealth Hunter
Well, in the time I spent playing it, she was a slow game. Not in computer speed, but combat wise. That was in late 2002. I always played as the Germans, and the squad/clan I joined up with was a Kriegsmarine unit (I don't remember the specific one; website is offline now and the last time I played with them was in 2005).

Game has definitely changed a lot since then. Even since 05. That's about when I first joined I believe. What you said above is often a deterrant to some people, as they're used to spawning in ala COD (or any of today's FPShooters) and being in the action right away. I remember it taking a long time just to get to a battle. With the introduction of mobile spawn units (and even now, unmanned MS units) it has made it a little easier and faster to get right to the front line of the action.

Good and bad in a way. I miss the old days of hopping on a truck with a bunch of other grunts and being shuttled in manually. It could be very intense, knowing a few well placed shots from an ambushing tank could ruin that drop in an instant. Hehe.

(I was on the giving end of this once, at night, when my panzer had picked a spot and been camping the road watching for any incoming armor. Truck comes by, my eyes light up with joy when I see it's carrying a load of troops, and then so does the truck with my HE shells when they impact. I LOL'd so hard in RL when it blew up and the inf riding on it started to scatter like roaches unaware of exactly where that shell had come from. Naturally, I mowed them down with the MG with a big smile on my face. It had been such a boring spot there, and I hadn't seen so much as a sapper come by to engage me. So a few hours of not seeing any action turned into a massacre that I would remember as one of my most fun encounters..)

So.. I have some fond memories of the old days when getting to the action sure did take a while, and could be annoying when you were KIA immediately. But it looks like the rats spotted this as a deterrant and came up with those mobile spawns to appease the FPShooters of today that like to jump right into the fight instead of waiting too long.

Can't say I blame them... I'm not sure how many times I tried to explain to greens how they could best find some action when they were getting frustrated having gone several hours without even seeing an enemy.

S!

Oh, PS, WWIIOL does have something now where you can pay a one time fee and play the game with no more subscription, but unlike what you quoted for LOTR, I believe the WWIIOL one goes for something like $1000 :huh:

Edit: We still do some truck hotdrops today to fastcap when the allies are busy elsewhere and don't spawn in to D a town, but it's not as often as it used to be.

Dowly 07-22-08 07:54 AM

Quote:

Originally Posted by Stealth Hunter
Out of curiosity, Dowly, is swimming still integrated into the game?

:yep:

Stealth Hunter 07-22-08 12:42 PM

:rock: :rock:

Captain Vlad 07-22-08 07:04 PM

I remember one night, me and two other dudes swam the river near Huy. We didn't go directly in, instead kinda taking a roundabout approach, sneaking through the grass and sliding into the town undetected except for the all-seeing EWS. We set up at the depots and simul-capped them, then did the unthinkable and actually sat there to defend the CPs. I got a single kill, a German who came running in to recap, but I must've sat there for an hour, just waiting for someone to come and try and take my little building away from me.

Thing was, while no one had been molesting Huy before our little commando raid, the second we captured the depots we start getting asked about where we need tanks and bombs dropped, etc. Next thing we know, the town is swarming with Allied troops...all reinforcing OUR success.

I despawned when they took the army base.

Nice feeling.


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