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-   -   [REL] Modified XVIII (https://www.subsim.com/radioroom/showthread.php?t=136568)

bratwurstdimsum 06-16-08 08:35 AM

That did it thanks!

B25 10-16-09 03:45 PM

Great work
 
Great work, Xantro. And as we can see, probably only one independent add on off XXI to the game. Thanks a lot for your tributes to SH4 community.

Could I have an questions?
I tested submerged ranges and there is a phenomenon. Speeds bellow 9kn cause incredible short range (e.g. 40km). Little description:
Flank ahead (17kn) ... 310km
Stand. ahead (14kn) ... 380km
Slow ahead (10kn) ... over 700km (in RL it was cca 630, but OK)
and 1/3 ... 40km (tested on vanilla SH4 1.5)
Also if you accelerate from 0 to e.g. 14kn the huge portion of accumulator capacity is consumed through 0 - 9 knots part. The same for decceleration.

Why so and where to repair? (Heh, two questions :-)).

bratwurstdimsum 04-07-12 10:25 PM

Hey guys can anyone repost this as megaupload has died a death with the US law courts :)

Webster 04-08-12 12:21 PM

Quote:

Originally Posted by Rockin Robbins (Post 861259)
I want a tractor beam!

i saw it on star trek, the federation came back in time to fight the germans many times so im sure they left a tractor beam or laser cannon laying around at some point. :har:

i like the mod, its good to have choices so its not ALL about 100% realism


@ Hotmanandre - your pictures link to spam advertising sites, please redo your picture links or change the link to a different mage hosting website

mikki sykes 04-13-12 09:35 AM

How did you make a shnorkel working? I want to enable it in vannila SH:)

bratwurstdimsum 02-11-13 07:53 AM

Guys, this file has been uploaded now to the downloads folder - it also contains a snorkel!!

Thank you FISHLORD for the file!!!

http://www.subsim.com/radioroom/down...o=file&id=3945


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