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-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   Pacific Environment 3.1 patch released: (https://www.subsim.com/radioroom/showthread.php?t=136117)

fireship4 05-02-08 07:05 PM

My sub keeps going past test depth when i press dive - possibly due to the dive rate mod you guys gave out?

##UPDATE## doesnt seem to be the roll pitch or diverate mods as I removed them and tried again. funny i never got this i think before PE

kriller2 05-02-08 07:24 PM

Quote:

Originally Posted by fireship4
My sub keeps going past test depth when i press dive - possibly due to the dive rate mod you guys gave out?

Are you runing TM - or any other mod with PE3.1?

fireship4 05-02-08 08:18 PM

Yes RFB, RSRD and EM 4.4's scene.dat among others - but as far as I remember this only arose once I installed PE3 - ive tried removing the diverate, roll pitch etc. to no avail, unless i need to restart from port? also its not the scene.dat i think...

longdog499 05-03-08 09:05 AM

These are the Mods I have currently installed...

Ver 1.5 TM Overhaul
TMO Service Pack 1
TMO Service Pack 2
TMO Enable Uboat v3
ROW PE3 Install #1
ROW PE3 Submarine Bubbles and caustics and Rollpitch #3
Smaller Seabed Rocks
Smaller Sea Plants
Spax Uboat Speech Fix
St Nazaire Dry Dock
PE31 Sky and Reflection controls and textures
PE31 Ship debris SH4 Fixed

Every thing worked fine with no problems.Yesterday I added the PE31 Sub and Roll Pitch Caustics Reflection Mod also for Uboats and now I find when I dive the Type IX it completely rolls over just as it slips below the surface.:o

fireship4 05-03-08 09:53 AM

and my s-class has been rolling over since PE i think

kriller2 05-03-08 01:40 PM

Quote:

Originally Posted by longdog499
These are the Mods I have currently installed...

Ver 1.5 TM Overhaul
TMO Service Pack 1
TMO Service Pack 2
TMO Enable Uboat v3
ROW PE3 Install #1
ROW PE3 Submarine Bubbles and caustics and Rollpitch #3
Smaller Seabed Rocks
Smaller Sea Plants
Spax Uboat Speech Fix
St Nazaire Dry Dock
PE31 Sky and Reflection controls and textures
PE31 Ship debris SH4 Fixed

Every thing worked fine with no problems.Yesterday I added the PE31 Sub and Roll Pitch Caustics Reflection Mod also for Uboats and now I find when I dive the Type IX it completely rolls over just as it slips below the surface.:o

If you read the readme it says 3 times that the sub and roll pitch mod is not compatible with TM, im working on getting PE3 compatible with TM.

longdog499 05-03-08 02:49 PM

My apologies Kriller:roll:

DrBeast 05-03-08 03:49 PM

Quote:

Originally Posted by kriller2
If you read the readme it says 3 times that the sub and roll pitch mod is not compatible with TM, im working on getting PE3 compatible with TM.

You should write the readme at least 15 times, each time with a different font, size and color! :rotfl:

kriller2 05-03-08 04:03 PM

Okay good news, the TM is running now without any problems with PE3 and the new reflections mod, so expect a patch 3_2 soon with cranes and buildings reflecting in the water and a fix for tipping submarines.

Carotio 05-03-08 04:15 PM

Question to patch 1:
with optional mod: with bodies. Sometimes I see people in the boats and sometimes not. Intentional?
I sunk a passenger liner and saw 4 dead bodies below the surface. Is it possible to have some more bodies for a large ship and fewer for a small ship? I saw them below the surface, that is with external camera. Can they be risen a little to be in the surface? Not below or above, but half? In Racerboys SH4 effects for SH3, he had the bodies trying to swim before the fell down into the deep. A little morbid, maybe, but realistic too. Possible?

regarding reflections for subs: well, using the patch 1, I still see the white reflection for the sub, except for the conning tower, which seem to be normal now. Am I the only one?

In the sub and roll pitch mod, you still need to rename jap_sub to NS_Ko_Hyoteki.

My enabled mods:
http://i7.photobucket.com/albums/y28...o/GameMods.jpg

kriller2 05-03-08 05:41 PM

@Coratio I don't know if it's possible. Rubini did me a favour and converted his mod to SH4, because I asked him if it was possible, so you will have to ask him or Racerboy.

Regarding the sub reflections, that's odd, but Im working on a mod which uses the new method to show the reflections in the water as textures allways, but it takes alot of time I have to go through all ships and open the nodes in S3D.

andrut82 05-10-08 08:49 AM

The download link is dead...

Syxx_Killer 05-10-08 09:43 AM

Quote:

Originally Posted by andrut82
The download link is dead...

PE 3.3 has been released... :hmm:

andrut82 05-11-08 08:53 AM

Ouch, pardon me ;P I really don't know how in the God's name I missed the PE 3.3 release thread ;P Maybe it's 'cause of my age, my eyes aren't like they used to be...


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