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My sub keeps going past test depth when i press dive - possibly due to the dive rate mod you guys gave out?
##UPDATE## doesnt seem to be the roll pitch or diverate mods as I removed them and tried again. funny i never got this i think before PE |
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Yes RFB, RSRD and EM 4.4's scene.dat among others - but as far as I remember this only arose once I installed PE3 - ive tried removing the diverate, roll pitch etc. to no avail, unless i need to restart from port? also its not the scene.dat i think...
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These are the Mods I have currently installed...
Ver 1.5 TM Overhaul TMO Service Pack 1 TMO Service Pack 2 TMO Enable Uboat v3 ROW PE3 Install #1 ROW PE3 Submarine Bubbles and caustics and Rollpitch #3 Smaller Seabed Rocks Smaller Sea Plants Spax Uboat Speech Fix St Nazaire Dry Dock PE31 Sky and Reflection controls and textures PE31 Ship debris SH4 Fixed Every thing worked fine with no problems.Yesterday I added the PE31 Sub and Roll Pitch Caustics Reflection Mod also for Uboats and now I find when I dive the Type IX it completely rolls over just as it slips below the surface.:o |
and my s-class has been rolling over since PE i think
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My apologies Kriller:roll:
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Okay good news, the TM is running now without any problems with PE3 and the new reflections mod, so expect a patch 3_2 soon with cranes and buildings reflecting in the water and a fix for tipping submarines.
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Question to patch 1:
with optional mod: with bodies. Sometimes I see people in the boats and sometimes not. Intentional? I sunk a passenger liner and saw 4 dead bodies below the surface. Is it possible to have some more bodies for a large ship and fewer for a small ship? I saw them below the surface, that is with external camera. Can they be risen a little to be in the surface? Not below or above, but half? In Racerboys SH4 effects for SH3, he had the bodies trying to swim before the fell down into the deep. A little morbid, maybe, but realistic too. Possible? regarding reflections for subs: well, using the patch 1, I still see the white reflection for the sub, except for the conning tower, which seem to be normal now. Am I the only one? In the sub and roll pitch mod, you still need to rename jap_sub to NS_Ko_Hyoteki. My enabled mods: http://i7.photobucket.com/albums/y28...o/GameMods.jpg |
@Coratio I don't know if it's possible. Rubini did me a favour and converted his mod to SH4, because I asked him if it was possible, so you will have to ask him or Racerboy.
Regarding the sub reflections, that's odd, but Im working on a mod which uses the new method to show the reflections in the water as textures allways, but it takes alot of time I have to go through all ships and open the nodes in S3D. |
The download link is dead...
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Ouch, pardon me ;P I really don't know how in the God's name I missed the PE 3.3 release thread ;P Maybe it's 'cause of my age, my eyes aren't like they used to be...
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