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-   -   POLL: Microprose best naval game was... (https://www.subsim.com/radioroom/showthread.php?t=134251)

Sonarman 04-03-08 04:12 PM

Just looking at that screenshot triggers the urge to fire the game up with Dosbox. Even after all these years that game still rocks, I can't wait for Dan & Co to produce a Ubi equivalent with SH4 level graphics.

Raptor1 04-04-08 01:13 AM

Okay, Rear Admiral Raptor1 leads a line of 16 valiant Fletcher-class Destroyers down The Slot to intercept the Japanese Battleship Yamato

http://img232.imageshack.us/img232/1...tlelinexl9.jpg

The Yamato opens fire as soon as the Destroyers are sighted and demolishes the 2 leading ships, Including Admiral Raptor1's Flagship, the Saufley

http://img398.imageshack.us/img398/1...sinkingca7.jpg

The American Line falls into disarray, but the DDs charge on and open fire on the Yamato


http://img363.imageshack.us/img363/749/ddoa7.jpg


Eventually the Yamato is hit by Torpedoes and sinks, but I couldn't take a pic because I didn't have Fraps handy and had to use Printscreen (Auu...)

http://img353.imageshack.us/img353/8...eyamatoqm4.jpg


Here is Page 1 of the American Losses, I accidentally clicked continue instead of Next so I couldn't SS the next pages, But I think I lost 5 Destroyers

http://img363.imageshack.us/img363/6...etchersxd6.jpg


I think I should've done this a Night Battle...hmm...

Overkill 04-04-08 11:11 AM

If they could take that same game engine and just update the graphics to SHII or III standards I would be happy.

Raptor1, Do you have the original game or did you download it?

Sonarman 04-04-08 12:11 PM

Quote:

Originally Posted by Overkill
If they could take that same game engine and just update the graphics to SHII or III standards I would be happy.

Add anti-air/ anti sub & minelaying in there as well as multiplayer and a dynamic campaign and it would be truly amazing.

I think where that game excelled was in it's interface which made it so easy to be torpedo officer one minute and admiral of the the next, an effortless transition, superb game design. Ubi should purchase the original code from Atari or the new Microprose and run with it. Hopefully East and crew will do something like this in Enigma II as well.

Raptor1 04-05-08 11:57 AM

Quote:

Originally Posted by Overkill
Raptor1, Do you have the original game or did you download it?

Unfortunatly I don't have the original game anymore, so I downloaded it

Sonarman 04-05-08 12:55 PM

I still have all of the Microprose sims & their boxes & fantastic manuals. I keep purging my stuff (at my wife's insistance), but find it very difficult to part with them.

The originals pop up on eBay from time to time, I was shocked to see a copy of "Silent Service II" go for about £16 ($32) a few weeks ago

Overkill 04-05-08 09:18 PM

I actually have it on 3-1/2" floppy but no way to put it on my pc. Where can I download it and is DosBox all I need to run it?

nikimcbee 04-05-08 10:20 PM

Quote:

Originally Posted by Raptor1
Okay, Rear Admiral Raptor1 leads a line of 16 valiant Fletcher-class Destroyers down The Slot to intercept the Japanese Battleship Yamato

http://img232.imageshack.us/img232/1...tlelinexl9.jpg

The Yamato opens fire as soon as the Destroyers are sighted and demolishes the 2 leading ships, Including Admiral Raptor1's Flagship, the Saufley

http://img398.imageshack.us/img398/1...sinkingca7.jpg

The American Line falls into disarray, but the DDs charge on and open fire on the Yamato


http://img363.imageshack.us/img363/749/ddoa7.jpg


Eventually the Yamato is hit by Torpedoes and sinks, but I couldn't take a pic because I didn't have Fraps handy and had to use Printscreen (Auu...)

http://img353.imageshack.us/img353/8...eyamatoqm4.jpg


Here is Page 1 of the American Losses, I accidentally clicked continue instead of Next so I couldn't SS the next pages, But I think I lost 5 Destroyers

http://img363.imageshack.us/img363/6...etchersxd6.jpg


I think I should've done this a Night Battle...hmm...

Thanks for the pictures!:up:

Sonarman 04-06-08 05:45 AM

Quote:

Originally Posted by Overkill
I actually have it on 3-1/2" floppy but no way to put it on my pc. Where can I download it and is DosBox all I need to run it?

Posting links here is "not the done thing" (Google is your friend). Yes it will run with Dosbox only but you may prefer to add a frontend to DosBox to make things easier for launching profiles etc. D-Fend is a good one.

Overkill 04-07-08 02:28 PM

Quote:

Originally Posted by Sonarman
Quote:

Originally Posted by Overkill
I actually have it on 3-1/2" floppy but no way to put it on my pc. Where can I download it and is DosBox all I need to run it?

Posting links here is "not the done thing" (Google is your friend). Yes it will run with Dosbox only but you may prefer to add a frontend to DosBox to make things easier for launching profiles etc. D-Fend is a good one.

Thank you. :up:

Sonarman 04-07-08 03:42 PM

There is an interesting article originally from Gamespot over at the Civilization fanatics site about Sid Meier's days at Microprose it mentions Pirates, RedStorm Rising & Silent Service amongst other classics.

M. Sarsfield 04-17-08 01:56 PM

I remember a task force mode built into 1942: Pacific Air War. Was that essentially Task Force 1942?

Raptor1 04-17-08 02:45 PM

Since 1942: PAW is a flight sim, I don't think so...

M. Sarsfield 04-17-08 02:52 PM

They had a surface ship / task force campaign mode that you could play. You had the option of flying, if you wanted to, but it mainly focused on directing your fleet(s) and aircraft to intercept the other fleet(s). I remember playing the battle of Midway and sending out my PBY and B-17 search planes to locate the Japanese fleet. AI was pretty smart.

Raptor1 04-17-08 02:56 PM

TF1942 concentrates only on the Solomon Islands campaign and you directly control your Task Groups and Ship Squadrons/Divisions in a battle (And you can order land-based air around in the campaign too), So it's pretty much the opposite, I guess

caspofungin 04-17-08 04:58 PM

Quote:

I used to love to use a Brooklyn class Light Cruiser at night with its 15 rapid fire 6 inch guns.
sweet! once you got the range, you'd demolish pretty much anything.

that was a great game with a surprising amount of depth in the campaign mode. ah, the memories...

Sonarman 04-20-08 12:57 PM

Quote:

Originally Posted by M. Sarsfield
I remember a task force mode built into 1942: Pacific Air War. Was that essentially Task Force 1942?

Many of the elements, the control map and ship models were carried over from TF1942 to 1942 PAW and indeed it used an updated TF1942 engine.

As Raptor correctly points out 1942:PAW was primarily a flight sim and allowed you only to direct your fleet on the map and man the aircraft, unlike TF1942 where you could man the ship's bridge views , gunnery torps etc. If you never played TF do yourself a favour and seek it out & try it uder DOSBOX, for my money it's still the best surface sim to date. I hope Dan & the team at Ubi take a long hard look at this classic should they ever decide to give us a surface sim.

Overkill 04-24-08 04:12 PM

I'd be more than will'n to buy an updated PAW to go with my updated copy of TF1942. Both games were awsome back in the day. :up: :up:

NEON DEON 04-30-08 11:52 AM

I love Microprose games. You could always tell a Microprose game by content.

In fact, you could blind fold me, and put an MP game in one hand and just about anyone elses game in the other and I could tell you which hand held the MP game just by the weight of the package. They always were well thought out and they never skimped on content.

But my favorite MP game was Darklands.




A fantasy RPG that substituded magic with religion and potions.

Captain Vlad 04-30-08 05:51 PM

Quote:

Originally Posted by NEON DEON
But my favorite MP game was Darklands.

A fantasy RPG that substituded magic with religion and potions.

One of my favorite gaming moments was when I was playing this and a group of tree-like forest creatures emerged from the wood and demanded the purest female in the party.


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