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in these cases saving and reloading works for me.
But sometimes i get another issue that the CO2 never raises up and i can stay submerged for months if i dont move ;) |
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1) Go into the sub when diving - perhaps they invented a special snorkel? 2) Open the hatches after surfacing - ok, they are afraid of fresh air ... must be IT-Pros :-) I think, the problem is inside the depth-trigger. These features happen at my computer, when using time compression while dive and surface procedures. |
:eek: Coff Coff!!
All this carbon dioxide is killing me... or are the bugs?? |
This is not encouraging me to install this thing. I've had it since day one but I was waiting on the mods. Now that they seem to have cought up, I've just been waiting to get a little farther in my career but I keep hearing about bugs and complications. I will probably never play as a U Boat so currently, I have a great sim that I don't want to mess up.:hmm:
Maybe things will work out in a week or two, meanwhile, I can keep plugging away at my career. (I've never made it to the end) Eventually though I will have to install it because all the modders will be building for 1.5. I suppose putting it into perspective though, this is really small potato's.:sunny: |
Got the CO2 bug again last night. This time the crew would not go to the watch positions. It was still as if I was submerged. I tried different depths and back to the surface again with no luck. It took two save games, exits, and reloads to get the crew and CO2 back to normal.
This was with an US campaign with no enemy units, rough seas, no land in sight, and on the surface save game. (note that I was getting a depth of 20 meters message in the rough swells). Also I use a slightly higher wave amplitude. |
i never had this bug yet. i played like 12 patrols now with the 1.5 update, and i never had that bug yet. i never click on that co2 button tho. i surface manualy.
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