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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] OLC GUI v1.2.7 (https://www.subsim.com/radioroom/showthread.php?t=124639)

Phoenix3000 11-06-07 11:13 AM

Excellent work there OLC! :up:

Looking forward to trying this tonight when I'm home.

From the screenshots I'll definitely be watching your tutorials when they are available, the new wizz-wheel looks great - got to learn that! :know:

Cheers!

Px3000

mikaelanderlund 11-06-07 12:26 PM

:up: :up: :up: :up: :up: :rock:

Mikael

chris 11-06-07 01:06 PM

Sensationell!
Will try it out as soon as possible.
Thank you for this mod.

Oldhat 11-06-07 02:23 PM

Exellent work again!!! Thanks OLC :up: :up: :up:




Oldhat;)

Capa 11-06-07 02:37 PM

Beautiful, beautiful work. Now hurry and finish that tutorial so I can turn off arcade targeting and use these lovely tools. :yep:

Cap'n Spanky 11-06-07 02:59 PM

Super!!!
 
Awesome OLC....

Thanks man

Phoenix3000 11-06-07 03:14 PM

Love the mod, but perhaps I'm having a blonde moment, I can't locate the whizz-wheel on the map screens (as shown in your 6th screenshot).

Am I missing something? I've clicked all the buttons and moved the cursor to the edge of all the screens, but it ain't there!

I have everything else, and it looks great :up: , but I can't find that wheel:o

Please help!

Cheers

Px3000

U-Cass 11-06-07 03:21 PM

Part-mod
 
I appreciate all the work that has gone into this mod. Gave it a try but it isn't for me. However I love the way the attack periscope layout is done. I would just like to implement this section so that TDC can be done from the attack periscope, while keeping Integrated Orders.
What sections do I need to do this?

p.s. Basiclly just tube selection settings with attack periscopre instead of having to switch to TDC.

BzT 11-06-07 03:41 PM

Quote:

Originally Posted by Phoenix3000
Love the mod, but perhaps I'm having a blonde moment, I can't locate the whizz-wheel on the map screens (as shown in your 6th screenshot).

Am I missing something? I've clicked all the buttons and moved the cursor to the edge of all the screens, but it ain't there!

There's a small toggle button between the Range and AOB dials - click it and it'll switch to the attack disc.

Capa 11-06-07 04:23 PM

Uh. I'm using the 1.4b version and am having a few problems. Periscope and UZO views drop my FPS to 4, and apparently the sky in my career is permanently grey. It sort of looks like the sky texture exists, but it doesn't seem to change from dark grey. In Naval Academy torpedo exam the sky is apparently alright, but the scopes dropping the FPS is still there. The bearing/AOB finder is also apparently missing.

Edit: I was getting JSGME from a non updated source, so that fixed the bad sky. Frame rate is still dead and I got this new artifact:

http://i21.tinypic.com/29wsche.jpg

Sorry. :oops:

donw 11-06-07 05:02 PM

Im a bit lost too I'm afraid...I click on the dial that shows just above the peri view....(looks like the bottom of a dial that shows 10, 9, 8,)but the dial wont drop??

lutzow 11-06-07 05:44 PM

Onelifecrisis - you have a PM from me.;)
Your mod rocks like hell, man. A great piece of good work.:arrgh!:
Thank you.:up: :up: :up:

bboyer66 11-06-07 09:01 PM

Couple questions.

1.After I input the data into the TDC. What is the next step? Hit the button again that brought up the TDC? Hit it twice like someone earlier posted?


2. How do you do a snapshot attack? Used to be able to just aim the scope at a particular bearing and launch, if the TDC was turned off. Now I have no clue. Hell I cant even tell if the TDC is off or on. All my snapshots seem to use data that was previously placed in the TDC.

onelifecrisis 11-06-07 11:58 PM

Quote:

Originally Posted by Capa
Uh. I'm using the 1.4b version and am having a few problems. Periscope and UZO views drop my FPS to 4, and apparently the sky in my career is permanently grey. It sort of looks like the sky texture exists, but it doesn't seem to change from dark grey. In Naval Academy torpedo exam the sky is apparently alright, but the scopes dropping the FPS is still there. The bearing/AOB finder is also apparently missing.

Edit: I was getting JSGME from a non updated source, so that fixed the bad sky. Frame rate is still dead and I got this new artifact:



Sorry. :oops:

I'll try to help you if I can. Would you please send me a PM saying what your system specs are and what mods you have enabled. :up:

Badger Finn 11-07-07 12:29 AM

Topp mod...:up:

skookum 11-07-07 01:08 AM

I must say, 140,000 tons of merchant shipping is a testament to the effectiveness of this mod. Bravo!

onelifecrisis 11-07-07 01:32 AM

Quote:

Originally Posted by skookum
I must say, 140,000 tons of merchant shipping is a testament to the effectiveness of this mod. Bravo!

In one patrol? :o

Bravo to you, sir! :D

onelifecrisis 11-07-07 08:42 AM

The video tutorial is done. :rock:

Phew!

I'm afraid it's over 40 minutes long (276Mb download) and has a mistake in it (please read the very small addendum included in the download) but otherwise I'm happy enough with it. It's available from my sig.

Thanks to everyone for being so supportive. :ping:

Tobus 11-07-07 09:38 AM

Quote:

Originally Posted by onelifecrisis
Thanks to everyone for being so supportive. :ping:

Thank YOU for being so supportive!!!!:up:

messenger42 11-07-07 09:44 AM

been waiting anxiously for your tutorial for several days now...Wow!!! Thanks OLC,
let's starts a new experience in SH3


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