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-   -   Cold war anyone?? (https://www.subsim.com/radioroom/showthread.php?t=123844)

GoldenRivet 10-28-07 12:01 PM

yeah, i agree with a lot of the posts here.

Modern subs are deadly and spectacular machines... but except for a british sub firing at a ship in the Falklands (i believe) there were never any recorded shots fired between subs or surface ships in the cold war.

hence the reason it would be called a "COLD WAR" because it hasnt HEATED UP :rotfl:

i think janes 688i does a good job of simulating "cold war" subs. and i think a lot of your missions would focus on national security and espionage instead of massive attacks etc.

Your missions would focus on things like this

1. Insert navy seals who will interdict a drug factory in central america.

2. Exctract said navy seals.

3. Sneak into XXX port and enforce a merchant blockade

4. follow a russian or chinese SSBN from one place to another but dont shoot (boring)

5. find and attack a rogue russian or chinese sub. (skipper went crazy and wants to launch missiles)

6. find and attack a container ship carrying a stolen nuclear weapon

7. launch cruise missile strikes at someones chemical weapons plant.

basically - Jane's 688(i) with a face lift.

if you want to make a "cold war" game featuring cold war subs interesting... find a way ti turn it onto a HOT WAR. for example....

"world in conflict" was recently released and it follows an alternate reality path in 1989 as instead of the fall of the soviet union... they invade Europe and the United States in a last ditch effort to prevent the crumble of the communist governments.

you could do something similar, simulate a war that never happened... but the problem there is that a lot of historical accuracy buffs would probably not find the game appealing.

captiandon 10-28-07 02:07 PM

Yep since WW2 there has been only one sub that ever fired on another ship. That was an English Boat and that was durring the Falklands war. I would rather stick with WW2 as It has the best. I am hoping that they do bring out U-boats for SH4 and make it a full war out of it. I would hope that the Next version would be the entire war from all sides. Maby a full naval Simulator where you can command Surface ships as well. Would love to be one of the destroyers or DE's in Taffy 6 as they fended off the Yamato and company Or be one of the Battleships crossing the T on the Japanese Fleet in Sarigo Strait's.

Bulkhead 10-28-07 02:56 PM

I like the idea of the japanese subs, including the mighty I400 sub.

I would buy it right away!!!!

Then it would be a cool thing to link it with SH4 and fight online.

bruges 10-28-07 03:26 PM

forget cold war, present day conflicts are beter. virginia class! http://en.wikivisual.com/images/6/69/USS_Virginia.jpg

Bulkhead 10-28-07 03:32 PM

Wow...King of the seas. Seawolf??

bruges 10-28-07 03:34 PM

someone should model in modern subs in sh4 ;)

mrbeast 10-28-07 04:07 PM

How about a nice Astute class SSN hot off the slips?

http://img80.imageshack.us/img80/344...bmarinevz9.jpg

Kapitan 10-28-07 04:44 PM

I dont often post in here but i noticed the title and cold war seems a good era to model.

subsims differ alot because they cater for two diffrent types of people the people who want action and lots of it then you have the silent hunter series, for people like me who just like completing set goals theres sub command and dangerous waters.

People who think that following another submarine is boring well yes it can be if the submarine stays in one dead straightline all the time, but the submarine moves about wildly and will keep you on your toes, whats more a modern subsim will demand a higher knowlege of weapons and weapon systems and sensors than SH3 and 4.

Now i am not saying SH3 and 4 are crap they are very good sims i own both but i do prefer the Sub command and DW games rather than the old SH3 and 4.

Reason i prefer achieveing goals than sinking masses of ships even though i can easily do this on DW with a 688i and blast about 70 ships to bits.

What alot of people dont realise is that doing a harbour creep can turn nasty bear in mind your going into another countrys property if your caught then theres two ways it can go, they force you to surface and surrender (as they did with USS Gudgeon) or just sink you.
It is alot harder to do a harbour creep with a nuke at slow speeds in shallow waters than to line up for a shot in SH3/4 reason the boat is about 3 times the size of the U boats.

So it depends on your personal taste so dont just shout down people who like cold war missions where your "doing nothing"

Also the only nuclear submarine to sink a ship in anger was the HMS Conquorer under the command of captain christopher Wreaford Brown in 1982 during the falklands war.

missleman01 10-28-07 04:58 PM

I wouldnt mind being able to drive Nautilus, Skate, or even a Skipjack......

Perhaps a mixture of peacetime boomer hunting and spying, nor pole missions (Nautilus or other) and a campaign based on a whatif of Cuba in 1962.......If you played russian i can already see your first mission being onboard a Foxtrot escorting Merchants....

From there a nice battle of the atlantic in a Skipjack, Nautilus, Guppies, Foxtrots, Novembers or similar would be a blast.

Ai of russian Bears, US PV2 Neptunes, Gearing Destroyers, S-2 Trackers etc... would be amazing.

It would also introduce some new sensor techologies and nuclear power while having that only slightly evolved from WWII feel.

Bum 10-28-07 05:08 PM

I don't think there is any way ubisoft could make a cold war subsim anywhere as well as Dangerous Waters. A cold war subsim by its nature is not eyeballs on the target easy stuff, its very intense and mentally challenging. Which translated to BORING to many people. If ubisoft tried to move the SH series to the modern era, it would be more arcade than Silent Hunter players are used to.

Kapitan 10-28-07 05:29 PM

Modern subsims are about tactics how to best evade the enamy and how not to get spotted, i have the luxury of being able to stay down indefinatly and also dive one heck of alot deeper than a WW2 sub could ever go.

I prefer playing the russian side of things so my natural attack submarine would be an akula i can dive to 575 meters (660 in Sub command) and go at a speed of 33 to 35 knots.

yes we have all that advantage and thats what screams to people buy the game because the though of a submarine doing just 7 knots well i be dammed if id sit there waiting for it to get from A to B in a week, well the reality is SH series is based on a real event DW is not we can make our own what if missions and our own games.

In this SH4 game would you realistically sit there for two hours trying to find your opponent? you want action right away. DW is not like that.

I personally prefer commanding Boomers (SSBN's) why because im not into aggressive play id rather people hunt me and i avoid, you play against a convoy of AI ships i play against a human submarine in some cases which makes the SH series fairly predictable.

For example if a merchant mad spots you then you know he will zig zag and try to evade you, in DW if im spotted the frigate will stay on corse for me its useless for him to zig zag as my wire guided torps will eventually hit him or he would be over come by missiles unless im taken out by helo first.

The thing is you have to visually make contact with your enamy i dont, i can find a merchant man or even a warship hundreds of miles away making it harder for them to find me because i have plenty of warning of where they are, not only that my missiles have ranges that exceed even my best torpedos.

With SH3 its more skill in lining up to target in DW its more tactic orientated.

Bulkhead 10-29-07 02:15 AM

Oh my... When I`m started this thread I didnt think there would be this mutch discussion and different opinions, but...hey:ping: Its great reading. Very interresting.

Personally I like the cold war era subject in all, there are so mutch potencial and its a very big "book". (you got the idea of "book"? My english isnt too good. Explaining difficulties)
Anyway...I hope UBI, or somone else for that matter, make a "cold war" subsim..:)
I like cold, its what we`re used to in Norway.:lost:

Kapitan 10-29-07 08:05 AM

Only thing readily availible for cold war era is Sub command when using the SCXIIc mods you can drive alot of old and new platforms such as the Novembers permits sturgeon and what have yout, alot of what if mission cold war era have been made too.

Hitman 10-29-07 09:40 AM

I agree about the cold war era having its fun. Though not spectacular in terms of sinkings, explosions and such (Less shooting and anyway you almost never see anything else of the enemy than a dot in the 2D sonar/radar screen), it has its very interesting points. Tactics, stealth and caution as well as very difficult decissions (Shoot or not shoot) in dubtious situations are also great for gameplay purposes. I personally would like to see a cold war era sim that spans from the Korea conflict using diesel boats to the first nukes. I would like to drive a converted Guppy or a soviet diesel in Korea conflict, and the first nukes in the Vietnam era. Since campaigns are not equal in the cold war era as in WW2 (Cold war era "campaigns" are just a set of interrelated missions in the frame of an operation) it would be just a matter of having lots of them, in the different decades covered.

Oh, and the fact that we do NOT know if there really were some shooting exchanged in some heated situations doesn't mean there were none of them in real life ;)


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