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Bah, no dynamico no purchasico.:nope:
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I don't think that no dynamic campaign is really a drawback. I mean German S-Boats could only stay out for ca. 2 days (maximum) before they had to return and I don't think that other PT boats more fuel. If you look at the S-boats: They left the harbour, went to the British coast, waited for a convoy to pass, attacked and then they headed back home. They didn't patrol the ocean for weeks like the U-Boats.
Therefore a scripted campaign with various missions is just logical. |
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So instead of calling people pigs, why dont you post what you think about the game, rather than the person who posted above you? :yep: |
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I'll still give this game a go. Are there plans to release a demo or something like that? If what I can do on the boat itself is impressive and realistic, I'll still go for it. Besides, if they release a mission editor, we can rely on Subsim to make some interesting new ones for us.
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I wish I knew more about the Soviet Navy in WW2. They were pretty much a non-factor.
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For me, the lack of a mission editor is a definent negative.
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Have they made any progress on this game, it seems like it has dropped off the map.:roll:
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Well, it's not like we haven't seen this before. Anyone here who followed WWII RTS - Battlefield Command - Theatre of War? Took 5 bloody years to finish and when it came out it was without soul / replayability. Now they are working on a sequel, fwiy I guess it might actually be good this time.
Now - just my personal opinion of course - what merits does this game display so far that it deserves an own forum? So far I dont see anything here but sweat and tears. Just meant as constructive criticism. |
And so Akella continues the great developer trend of trying to turn a PC game into a console game for no reason other than someone probably misread the demographics charts. I bet they even blew off millions of dollars just making the look good too. Idiots.
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I'm just curious what's taking them so long. Is it a small dev team? financial issues?
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What a joke....
I agree with GlobalExplorer, why does this game have its own forum?. It looks like its going to be a flop and not many people here seem to be interested in it anyway. Of course there is a chance i could be wrong :-? |
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Dynamic has become more a synonyme for random. In fact it doesnt really have to be fully persistent or dynamic the most important thing is that it should not be scripted. But wherever you look, scripted missions. I don't get it. Maybe replayability and customer satisfaction is against the interest of game developers. Concerning PT Boats, this is what I know so far: -No dynamic campaign -No mission editor -Green health bars -Company produced sea dogs + sequels 1, 2, 3 and year after year people say it still sucks. -no one seems to know whats going on Conclusion: I am not impressed so far. |
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