![]() |
Quote:
|
It depends on my mood if i attack a nuetral and if they fire on me first.
|
I try to sneak inside the convoy from the front , turn 90º and fire a salvo with AOB 90º, then submerge to 140-150 m, silent and praying not to be detected :-?
|
For surface attacks I prefer to stay to the front, then move in trying to minimize exposure to front escort - usually moving in at half speed or so. Then I turn 90 degree to convoy course and fire while 500 m or so from nearest column - altough I usually fire at columns further away to give me more time to depart. (Setting the eels to slow if aplicable) I then turn around and move directly away from convoy at high speed to get as much separation as possible before the eels impact. During this manouver I usually also fire my stern at some suitable target. Early war I usually manage to avoid detection, and can quickly reload and overtake the convoy setting up for another attack within the next 1-2 hours.
For submerged attacks - sneak in from the front, set up somewhere in between columns, fire all tubes and then dive in the direction the convoy is headed. |
I attack ships from the saftey of the land. Less depth charges there.
http://www.b3tards.com/u/57a418c694b...b3/tank_02.jpg |
:rotfl::rotfl::rotfl::rotfl:
|
When there ae no beaches about I atack from the air!
http://www.davidszondy.com/future/Flight/flysub.jpg |
Quote:
|
Quote:
Thanks Maraz |
Quote:
Sometimes I throw potatoes.:|\\ |
Quote:
|
Quote:
|
I would stick to official BDU doctrine:lol: , it saves your food:rotfl:
|
Quote:
1.- More difficult firing solution, specially more dependant on the distance (You are taking bearings and calculating from the scope or UZO, which is in fact some 40 metres behind the Torpedo tube:88) so the torpedo must have a convergence and cross the line of sight of your UZo/Scope at the distance you estimated your target is. Failiure in distance is then fatal as the torpedo is aimed incorrectly). 2.- Chances of the torpedo not turning accurately, either by mechanical failiure or simply by currents or rough seas deviating it. 90º/270º is however much better than anything intermediate for both the easyness of the firing solution and the tactical possibilities it offers. Specifically, it is a wonderful shot when you miscalculated your approach or the target zigged and you would be too close if you stay in perpendicular course. Changing direction to a paralell course (Either same direction for bow shot or opposite for stern tube shot) ensures the distance to target at the moment of shooting will no longer increase :up: |
Quote:
|
I like to get out in front of the Allied Convoy and sit still. During this time I use the ruler and plot tools to locate and plot most of the ships from the convoy. After the lead escort closes within 2000m, or round-a-bouts, I take a look at him normally not raising the scope but as low as possible. I try to torpedo the lead escort first, then I have several minutes at high speed to move in and make a un-molested attack on the convoy.
After getting in, if the convoy doesnt scatter too bad, I use the merchants as screens against the escorts to reload my torpedoes for another attack. Caution though: This method means certain depth charge. |
Quote:
|
Quote:
|
A tactic I've used a few times, and one that I am beginning to favor a lot is this.
1) Lying off wayyyy ahead, and about 1000 m outside the track of the outside column (call it Column 1), with bow aimed between what I calculate to be midway between the last ships in Column 1 and the column beside it (Column 2). I set depth at about 80m and speed at 1-2knts, silent running of course... 2) When the lead escort is just past abeam, I go to 3kts and aim for 15m. Once I have some momentum, I will drop to 2kts, but I am aiming to come up about 100 m inside the Column 1 track. Just as I hit about 30 m, I set rudder slightly to port or starboard (as appropriate) so that my bow will begin to come "up the line" of column 2. 3) All torps are set for magnetic, and I have already dialed in for depths of 11. T2s unless it's choppy sea at night. 4) As soon as I can break scope, I take the last big thing I can see down the line on Column 2. Adjust depth of the torp. Go. Give a little rudder if needed (drop the scope, too, if needed), up scope, take the next big thing (or even a small thing if the set up is A1, which it should be). And then again. 5) I stop at 3 shots. I fade to black... I aim low at 3 knots to get some mo' to about 80m, drop to 2knts and either come back dead under Column 1's track or over to Column 3's track, then head out the back. 6) Results are mixed. So far, on 12 3-shot runs, I've scored 0/3 (2), 1/3 (2), 2/3 (7), and 3/3 (1), mostly big ships (pyro, large tanker, large merchant, whaler). By "score" I mean "sink" or "cripple" so that the convoy leaves them. I know it's conservative, but it puts us on the scoreboard just about every time. On our boat, our watchword is: 2 weeks of "Be more passive" 0 tons, but alive + 2 minutes of "Be more aggressive" 33,000 tons, not dead = 33,000 tons, alive PS: I'm doing this AFTER T2s become reliable, and am using GWX 1.03. PPS: I'm not very slavish about the gyro angles... as long as I am within 330-30 degrees, I consider the shot "takeable", though I wait if I can. PPPS: Sorry... one more key detail..... detection rates are high, but (my) escapes are good. On 12 runs, I've been pinged on 8, DC'd on the same 8, but, running low, slow, and "I belong here", have taken only "fender benders" for damage. But this is all pre-May 1942, so I know this won't last. |
I've found a new method that requires no munitions.
I just attach a picture of hillary to the attack periscope, most free/allied shipping self destructs. Be forwarned however Russian ships, at the time being communists will be attracted to you like flies. |
All times are GMT -5. The time now is 01:36 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.