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-   -   (WIP) K-Type Airship (https://www.subsim.com/radioroom/showthread.php?t=121526)

Woof1701 09-03-07 03:06 AM

Quote:

Originally Posted by xxSWxxNinja
Ok bin a bit busy today but I got a bit done heres the progress so far any feedback would be appreciated :|\\

http://img101.imageshack.us/img101/6458/kclasslw6.jpg

http://img455.imageshack.us/img455/1...ssanglefi5.jpg


Looks very nice. I especially like the details in the bow. When it comes to proportions the gondola looks a bit too massive. All real blimps and Zeppelin NT I've seen flying around had much smaller gondolas. But I know practically nothing about K-ships! Keep it up!

xxSWxxNinja 09-03-07 08:42 AM

Yea I found a really nice closeup of the gondula section so im going to redo that part so far she's a tad over 7k polys so I reckon ill be well under the 10k mark which isnt bad for rounded surface. Still not sure how to add weapons and get them to work but im not upto that part yet..... baby steps :D

xxSWxxNinja 09-03-07 12:06 PM

Well I went back and ive rebuilt her virtually from scratch after finding a nice goody bag of pictures of one sat in a musuem :D mainly left to do is figure out the gun configuration then texture im not sure how to include crew into the model. Do you use set crew models built into the game or model them from scratch??

Anyways here she is so far comments welcome

http://img74.imageshack.us/img74/343...gondulast8.jpg

http://img251.imageshack.us/img251/3...ondula2sx7.jpg

http://img441.imageshack.us/img441/8...ondula3ql3.jpg

I was also wondering if anyone has created a sonar bouy dropping mod as the K3 types and onwards all had MAD and Sonar bouy equipment aswell as the best radar equipment of the war. I wanna try and encorporate all that into it.

TheDarkWraith 09-03-07 01:32 PM

where did you learn how to do this? That's awesome work :o :eek: :rock: . It took me DAYS just to make the pennants and halyard for my mod. What program are you using to do this 3D model?

xxSWxxNinja 09-03-07 02:04 PM

3D max 8 matey and im studying game development at university so its where i learnt most of it :know:

denis_469 09-03-07 02:09 PM

Quote:

Originally Posted by xxSWxxNinja
3D max 8 matey and im studying game development at university so its where i learnt most of it :know:

You would be excellent moder for community SH III:up:

gsc67 09-03-07 09:51 PM

Very nice !
 
That is very fine work my friend ! Please... keep it going. Someone wrote earlier in the post about copwrite protection of something... I would like to know what he was trying to refer to? I would suspect he was talking about the Air Ballon that was made already and the mod created... but not someone else making a new ship with a different design pattern of his own making.

Spruence M 09-03-07 11:27 PM

Quote:

Originally Posted by xxSWxxNinja
3D max 8 matey and im studying game development at university so its where i learnt most of it :know:

You the man. :up: Looks nice, never really realized that they were used in WWII.

JU_88 09-04-07 01:11 AM

Quote:

Originally Posted by gsc67
That is very fine work my friend ! Please... keep it going. Someone wrote earlier in the post about copwrite protection of something... I would like to know what he was trying to refer to? I would suspect he was talking about the Air Ballon that was made already and the mod created... but not someone else making a new ship with a different design pattern of his own making.

Copywrite? who said that??, either they were kidding or talking crap. You cant copyrwite a mod.
If it was reference to the one in GWX 1.04 that certainly is NOT 'copywrited' theres pleanty of room in the game for more than one K-ship, and Ninjas one is looking great!
:rock:

bigboywooly 09-04-07 09:04 AM

IIRC twas Racerboy who said he added some form of copy protection to his mods
Exhaust smoke again IIRC

Woof1701 09-04-07 09:12 AM

Very nice model. Keep it up!!!! :rock:

Kpt. Lehmann 09-04-07 09:17 AM

Quote:

Originally Posted by JU_88
Quote:

Originally Posted by gsc67
That is very fine work my friend ! Please... keep it going. Someone wrote earlier in the post about copwrite protection of something... I would like to know what he was trying to refer to? I would suspect he was talking about the Air Ballon that was made already and the mod created... but not someone else making a new ship with a different design pattern of his own making.

Copywrite? who said that??, either they were kidding or talking crap. You cant copyrwite a mod.
If it was reference to the one in GWX 1.04 that certainly is NOT 'copywrited' theres pleanty of room in the game for more than one K-ship, and Ninjas one is looking great!
:rock:

Actually, original / intellectual property such as the K-ship model that will be in GWX version 1.04 can indeed be copyrighted.

Technically, Ninja could do the same with his as long as it is original material.

It wasn't in SH3 to begin with.

gimpy117 09-04-07 11:30 AM

now make if for flight sim 2004!!!

JU_88 09-04-07 02:13 PM

Quote:

Originally Posted by Kpt. Lehmann
Quote:

Originally Posted by JU_88
Quote:

Originally Posted by gsc67
That is very fine work my friend ! Please... keep it going. Someone wrote earlier in the post about copwrite protection of something... I would like to know what he was trying to refer to? I would suspect he was talking about the Air Ballon that was made already and the mod created... but not someone else making a new ship with a different design pattern of his own making.

Copywrite? who said that??, either they were kidding or talking crap. You cant copyrwite a mod.
If it was reference to the one in GWX 1.04 that certainly is NOT 'copywrited' theres pleanty of room in the game for more than one K-ship, and Ninjas one is looking great!
:rock:

Actually, original / intellectual property such as the K-ship model that will be in GWX version 1.04 can indeed be copyrighted.

Technically, Ninja could do the same with his as long as it is original material.

It wasn't in SH3 to begin with.

Well.... I guess you could copywrite the 3d model - that is orginal material in its own right (out side of SH3).

xxSWxxNinja 09-16-07 07:55 PM

woooo ahhh sorry about the long winded wait fella's untill update but i just started back at Uni :know:after the summer hols and it was a tad hectic anyways progress report... I finally got round to texturing the airship trying to keep texture stretch to a minimum while giving a high quality finish, 2046 x 2046 textures soo she's hi res. Ill also include lower res textures for Lower end machines cos im nice :D

http://img251.imageshack.us/img251/1...render1zp2.jpg

http://img251.imageshack.us/img251/1...render2vp0.jpg

xxSWxxNinja 09-16-07 11:23 PM

Ok last update before i go to bed here is how she stands mainly just the airframe to texture then figure out the turrets and the characters :D

http://img407.imageshack.us/img407/9...render1rm9.jpg

JScones 09-17-07 12:33 AM

Nice attention to detail. :up: :rock:

Kaleu. Jochen Mohr 09-17-07 06:33 AM

now i am supprized if we will ever see the "Hindenburg" in SH3 :hmm:

looking verry nice btw

xxSWxxNinja 09-17-07 08:13 AM

well the hindenburg was destroyed before WW2 kicked off in 1937 and the graf zeppelin was retired in 1938 after completing over 1 million miles and the graf zeppelin II which launched in 1938 was scrapped in 1940. Suppose if I it was really requested I could make it right after this one :smug:

danlisa 09-17-07 08:28 AM

Very, very nice.:up::up:

Question: What's the polycount?


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