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-   -   How do you stop flooding? SH-4 (https://www.subsim.com/radioroom/showthread.php?t=119685)

I'm goin' down 02-26-12 10:10 AM

Position available on fighting ship.
 
Quote:

Originally Posted by con20or (Post 612542)
Make sure you arent at silent running, pumps are turned off at S.R.

Leave it to the Irish to make a practical and really useful suggestion. :yeah: My boat is looking for a first mate. You busy? Pay is not great, but we are the tip of the spear and feared by the enemy.

Armistead 02-26-12 03:37 PM

HIstorically it would matter, in game flood rates aren't effected by what depth you're at, however, damage rates effect your crush depth.

I usually fix bulkheads first, then pumps, seems to me you need to stop the flooding before pumping. If you notice in game water will only be pumped once the bulkhead is repaired.

Pumps still pump in the game with SR on.


The bigger issue for me is with the amount of flooding can I keep control of my boat from heading to the depths. If the enemy is still attacking and I can't surface and my sub is headed for the bottom you need speed to keep your sub going up or at least not going down, so I fix batteries quickly.

If you notice flooding, check the compartment for the repair time and flood time. If the compartment is going to flood in 5 minutes, taking 80 minutes to repair, you may want to repair minor things that help you right away, such as batteries or another bulkhead with less damage. Simply, if one compartment is going to flood regardless, I'm fixing something else first.

Flooding becomes a big issue when you're still under attack and trying to control out of control dives with yo yo tactics. I can usually yo yo between 200-400 ft with an out of control sub with up to 3 flooded compartments as long as I have some speed, the more the better. Course it's hard evading the enemy using speed, blowing tanks, etc....but better than heading for the bottom.


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