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-   -   [TEC] Destroyer_in_attack_run message... (https://www.subsim.com/radioroom/showthread.php?t=119324)

Rubini 07-27-07 08:42 PM

No dice!
I just found my old "German crew Cheers mod" and made a comparision (using an hex editor) with the PUMP.dat on my installation and GWX: they are all the same. So, GWX already uses the fixed PUMP.dat. Then, the probability now remains only in "very special conditions" with some trigger that makes that message appears...odd:shifty:
Any input will be welcome, guys!
Thanks!

Mush Martin 07-27-07 09:57 PM

Actually I think Ive figured this out.

not pd
not FF
not cvt

the clue is in my test mission all river class.......................

its Escort with hedgehog.

bet you a bottle of rootbeer.

Rubini 07-27-07 10:11 PM

Quote:

Originally Posted by Mush Martin
Actually I think Ive figured this out.

not pd
not FF
not cvt

the clue is in my test mission all river class.......................

its Escort with hedgehog.

bet you a bottle of rootbeer.

I hope so!
....but I also tested the River class in 1944 to be sure that they have hedgehog...dont worked for me.:shifty:
Anyway, can you send me your test mission?:yep:

Mush Martin 07-27-07 10:17 PM

Quote:

Originally Posted by Rubini
Quote:

Originally Posted by Mush Martin
Actually I think Ive figured this out.

not pd
not FF
not cvt

the clue is in my test mission all river class.......................

its Escort with hedgehog.

bet you a bottle of rootbeer.

I hope so!
....but I also tested the River class in 1944 to be sure that they have hedgehog...dont worked for me.:shifty:
Anyway, can you send me your test mission?:yep:

sure

Mush Martin 07-27-07 10:22 PM

here you go you have to make a folder of the same name and
put it into it then put the folder here the mission name in your
menu list will be RepulseRiver

sh3/data/singlemissions/english


http://rapidshare.com/files/45480796...River.mis.html

Rubini 07-27-07 10:33 PM

Quote:

Originally Posted by Mush Martin
here you go you have to make a folder of the same name and
put it into it then put the folder here the mission name in your
menu list will be RepulseRiver

sh3/data/singlemissions/english


http://rapidshare.com/files/45480796...River.mis.html

Thanks mate!
I will only test it in sunday at night. Itīs very late here and I need to go to work tomorrow early. Then will go in a trip.
I will post my finds later then.
BTW, yes, "Oi" is hello in portuguese. Thanks for the gentility!

Mush Martin 07-27-07 10:41 PM

Im a product of a Catholic education.................:rotfl:

here in Catholic Highschool most of your freinds are Portugese

Jimbuna 07-28-07 05:44 AM

If this is in fact the 'trigger' MM....that'll mean the 'River' will become a necessity....heres hoping :up:

Mush Martin 07-28-07 12:07 PM

@Jimbuna from the day I opened the box on sh3 River FF was always
a necessary correction to the very flawed set up in vanilla.

2nd most common commonwealth combatant missing ? are they kidding
M

Jimbuna 07-28-07 01:58 PM

Quote:

Originally Posted by Mush Martin
@Jimbuna from the day I opened the box on sh3 River FF was always
a necessary correction to the very flawed set up in vanilla.

2nd most common commonwealth combatant missing ? are they kidding
M

Good point :yep:

java`s revenge 07-28-07 04:45 PM

Quote:

Originally Posted by Mush Martin
here you go you have to make a folder of the same name and
put it into it then put the folder here the mission name in your
menu list will be RepulseRiver

sh3/data/singlemissions/english


http://rapidshare.com/files/45480796...River.mis.html

Pls explain, don`t understand what you mean.

Mush Martin 07-28-07 11:05 PM

1. make a folder on your desktop
2. copy and paste this name for the folder ---------> RepusleRiver <--------
3. put the mis file inside the folder (the one you downloaded called RepulseRiver mis)
4. cut or copy the folder from your desktop
5. open the following file in the game
C:\Program Files\Ubisoft\SilentHunterIII\data\SingleMissions\ English
6. paste the repulse river file into the english folder
7. start game and choose single missions
8. in the single missions menu select RepulseRiver
as your mission that you want to play.
9.once the game Boots up be very very quiet there are a half dozen
River Class Frigates coming up the road.:rotfl:

java`s revenge 07-29-07 05:28 AM

Ok that`s clear but....i do always play with the german voices......

:rotfl:

bigboywooly 07-29-07 06:26 AM

Quote:

Originally Posted by java`s revenge
Ok that`s clear but....i do always play with the german voices......

:rotfl:

If you play with English text it goes in the English folder

java`s revenge 07-29-07 01:41 PM

Ok thanks then i will do this.

Rubini 07-29-07 02:41 PM

Hi mates,
MM,

First of all, thanks again for the SM...but I guess that you are using some beta from GWx 1.04, no? Iīm saying this because (unless Iīm missing something) GWX 1.03 donīt have the Repulse, and the River is yet a DE (type=3) not a frigate. So, your SM brings a CTD in my installation.:D

Anyhow i made a similar SM using the Anson and the DE River class, the best (similar of your SM) possible using GWX 1.03...and after some tests...that message didnīt appeared again.:-?

Well, perhaps could be because in your installation/SM the River is in truth a Frigate (type=2) and then, who knows, this is what start the trigger?
Any idea?:hmm:

NoLine 07-29-07 07:02 PM

i think youll get the "destroyer in attack run" message if you remove the sonar from the destroyer.
you can test this with the Italian mas, let it spot you, dive and then when its going to wb you....

cheers
NoLine

Rubini 07-29-07 07:25 PM

Quote:

Originally Posted by NoLine
i think youll get the "destroyer in attack run" message if you remove the sonar from the destroyer.
you can test this with the Italian mas, let it spot you, dive and then when its going to wb you....

cheers
NoLine

Hi NoLine!
How are you mate?
Since HT 1.47 yah?:yep:

Thanks for the input. I will try that. And thinking about this...you are right...this is what happens in that old SH3 E3 video...the destroyer/Frigate see the uboat first then it go PD and even more deep, then the "Enemy is ping us" message appears followed by the Destroyer in attack run!
I will try it and will let you know.

Anyhow, IIRC, the Italian mas isnīt a destroyer, no? But the game shows the message. Probably for any enemy ship that is hunt you I guess...:hmm:

NoLine 07-29-07 07:34 PM

Hi Rubini :), i think every ship which is the correct type (type0 totype4) with a dc rack but without a sonar will do it
I think the message from the sonar guy telling you the desroyer knows where we are, cancelles the "destroyer in attack run" message
Hope you can get rid of it, cause i really miss that message, maybe someone van hex edit away that silly "they know where we are" message

cheers
NoLine

Mush Martin 07-29-07 11:17 PM

Quote:

Originally Posted by Rubini
Hi mates,
MM,

First of all, thanks again for the SM...but I guess that you are using some beta from GWx 1.04, no? Iīm saying this because (unless Iīm missing something) GWX 1.03 donīt have the Repulse, and the River is yet a DE (type=3) not a frigate. So, your SM brings a CTD in my installation.:D

Anyhow i made a similar SM using the Anson and the DE River class, the best (similar of your SM) possible using GWX 1.03...and after some tests...that message didnīt appeared again.:-?

Well, perhaps could be because in your installation/SM the River is in truth a Frigate (type=2) and then, who knows, this is what start the trigger?
Any idea?:hmm:

No Im not a gwx tester River and Repulse were seperate mods.


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