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I always look out for big fat tankers!
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... which may resist 3 or even more torps as I read around here :D
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10000 tons for two eels, a fair trade imo:arrgh!: |
You are right. That a tanker wouldn't sink after more than one torpedo didn't happen to me either. Just read about the ones which still keep floating after 3 hits.
Until I make some bad experiences with that I will too go for tankers first :roll: |
You have to hit them in more than one spot. If all your torps go into the same hole you have less chance of a sinking.
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This is true, I hit a small tanker right in the middle, which set it on fire but it continued on inside the convoy at the same speed. for my second attack I decided to shoot at it again, this time from the other side. hit it again but in the exact same spot, didn't seem to do anything it just kept on going:-?
as for "the punisher" :rotfl: I guess so :D |
If you hit a tanker in stock SH III it usually goed under in a ball of fire.....
In GWX a tanker might slip away even after a few hits....maybe tankers should be made a little more vulnerable...from what I've read so far tankers were pretty explosive game.... The unpredictability has a cool side to it as well... |
If the weather is bad, tough - 12/13 m/s wind or worse - one torpedoe towards the bow of the ship is enough for even the meanest baddest tanker :) Just give it some time and it'll sink.
Attacking convoys in Hurricanes is my new favorite sport :) |
I will try and take a few shots at the bigger targets first if possible.
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2x2 and only heavy ships. Sometimes use the stern, but don't keep the periscope up too long.
I always use greyrider's 90 degrees chart (example 7 knots = target at 13 or 347 degrees then fire) against convoys. This saves you a lot of time calculating and it can even be performed without any periscope at all, though not recommended. |
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Thankz |
Big fat targets first, if possible the ones at the other side of the convoy of where I am, then those closer in the middle and the closest side if time, distance and situation allow it. If the leading escort is sailing in a straight line in front of the convoy, then I take it with the first wave of torps. :up:
CapZap |
I once sunk a large tanker with only one torp. Under the smoke and waited a minute. Suddenly all hell broke lose and it sunk in a second... I guess the damage model is a mistery for me
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I think GWX sometimes is quite fair, and sometimes it's not. Last night I spend hours in escaping one extremely good destroyer (after I killed two med freighters and one smaller one), and that was early 1940. Thank God I made it.
Now it's heaven, March 1940. Must be my birthday, I god a large convoy contact report (neutral) and neared the convoy to check whether I can attack British or French merchants in the convoy. It is daytime, and a flower corvette soon spotted me and started firing. A neutral corvette firing at me???? I took a close look - it was a British one. So I submerged, fired a torpedo at the stupid corvette and sunk it. Took a closer look at the convoy. 20 ships, in four rows, and no more defending warships. I found heaven. There are 10 small freighters, 2 ore freighters, 2 large freighters, 5 medium tankers and one light tankers. Damn, only five torpedoes for the first attack, and the seas are not calm. No deck gun. Now I've got the choice... :hmm: |
Target selection, makes the experience interesting for sure :yep:
RDP |
This reminds me of heading back to port with 1 fish left over, and crossing another convoy path. Well, used the fish on a directed shot to the stern to 'anchor' the ship. After the last escort gives up - providing you get away, return and finish her off with the deck gun.
Almost forgot to add pick an unarmed merchant :huh: |
I always select my targets, and go for the big ones. I know I'll only get a few good shots away before I have to get away or are forced down by the DD's. I like to make the trouble worth my while!
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