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Likewise, I have never had success sitting on the bottom. Without fail they drop charges right on me and that's the end.
I think back to that line from "The Matrix": "You see an agent, you do what we do. Run. You run your ass off." |
The only way I've ever survived something like that was to send 'em down. Bait the poor fools into coming at you dead on your bow or stern. Clear yor TDC and lock scope. At @ 500m they should be commited to a DC run and you can ram an eel right down her throat and make the nasty tin can choke on it. :rock: Just don't miss. Makes for a very bad day at work.
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Heh. On my second patrol, still in 1939, I evaded pursuit with 15m water depth to work with. No idea how they managed to lose track of me, I should be mangled wreckage...
Nowadays in '40, with a bigger boat, I wouldn't dare try. |
Sitting on the bottom does not afford you any advantage :nope:
Once/if detected your best chance is staying on the move :yep: |
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once again: what has happened to the "arming range of torpedoes" ? |
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sorry mentat, It should be: don't underestimate distances.
I'm just saying that i've noticed that you often have the necessary 300m, unless of course they're right on top of you (but then it wouldn't be wise to stick up the periscope, would it?:D ) |
if anyone was able to hit a destroyer within 300m sweeping all around you drawing circles all the time with hi speed... please respond. cause i have never managed nor winessed such a thing!
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Ok Kaleuns:
Here is the process of hiting the seabed very gently, I hope the picsare sharp enough. http://i156.photobucket.com/albums/t...eenshots/1.jpg http://i156.photobucket.com/albums/t...eenshots/2.jpg http://i156.photobucket.com/albums/t...eenshots/3.jpg http://i156.photobucket.com/albums/t.../Touchdown.jpg |
Top pics CapZap1970.
Never tried bottoming to evade myself. Moving targets harder to hit and all that stuff. MENTAT so far as I know you'll never hit anything 300m or less the torps need that far to arm. If the DD thats close your only hope of killing him is an acoustic torp. These never seem to travel directly to the target and will have time to arm. best just to not get detected in the first place. of course sometimes you just can't help it. |
Hmmm I managed few times to loose the chase without even a bomb near just by hitting the floor hard! It was in quite shallow waters like 60-80 so after hearing a DD coming over me and dropping bombs another Alarm and it finishes on the bottom because I forgot that I have only 30m left... So I hit the bottom and have slight damage but it sucks me in. I can't move so turn off the engines, fix urgent damages and be quiet... I works, they loss my track completely. I wonder if it would work the same way if I would sit on the bottom gentle. Time compression shows near land state in my case... May 1940.
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You hear that Sebbe02? |
I didnt manage to survive even in 1940. I loaded a previous game (undetected still) and managed to get to deeper waters avoiding detection. Note you are completely invisible if you are submerged, scopes down and stop. So if any warship would come close i would stop and wait till it passed me. doing this is rasoably easy undetected but i dont think i'll go to any shallow water port soon. I sank 20 000 tons while in the port but was not time efficient (specially in real life time) as you need to micro play your way out.
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Its very hard in anything bigger than a type II uboat, but is possible. I got caught by a DD raiding a harbour in very shallow waters, got DC'd once or twice and did take some damage but if you do the wiggle waggle you can eventually get out of its grip. I think I was lucky but stick at it and keep you wits about you and it is possible.
Btw does the tactic of "playing dead" on the seabed actually work in GWX? IIRC the last time I tried it they dropped DC's right on my head resulting in instant death! Note: I did this at the start of the war in '39, all I can say is RIP if you try this any later than 1940 lol |
Mentat, relax man!:doh:
I was just suggesting an idea. I wasn't sure if I ever tried it myself, sure have played with the tought, but I don't know if I ever tried it. The other tactic works for sure, that I am certain. |
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Ive raided Scapa Flow a couple of times in '39 (found an aux. cruiser there :rock:)
and found a really easy way of escaping DDs is to stick really close to the coast and when the DD lines up for a DC attack, theres a good chance that they will run aground. Bring up the scope and ready stern tube and one less DD on you. Havnt tried this in 40-41 though. I now have over 70,000 GRT to my name and its only November '39 |
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So yes, the sonar reflects off the seafloor - but the density change going between the sea and the seafloor is much smaller than the density change between your u-boats pressure hull and the air inside it. This means your u-boat acts amost like a mirror for active sonar - while the return from the seafloor isn't nearly as strong. Sitting on the bottom will reduce the noise produced by your sub as there are no motors, propellors or pumps running, making you almost impossible to pick up on passive sonar (hydrophones), but makes no difference at all to active sonar. |
In particularly shallow water I've often evaded being sunk because the DDs almost blow their sterns off with their own depth charges. I believe they have set the timing much too early and soon enough the DC sailors are flying through the air on their way to heaven :) If they survive, they continue to drop non existant DCs and the DD is pretty harmless after that. They still have to be shaken off though in order to surface. BTW this is with GWX.
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