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i have been setting my torpedo depth somewhere between 10-15. only 15 if it was a big ship like a passenger liner or some such. (i'm hoping to find a AC, but no luck yet). so far i have never seen a fish go under without going off, so i would guess that a setting of 3-4 might not be deep enough in most cases.
nor have i had any trouble with the magnetic detonators, although i seldom use it. i have to admit though, that i just hit 'L' to lock it, and then fire. so far all my fighting has been in very large swells, that make it hard to maintain contact. anyone have a link to some diagrams with sweet spots, or any such? |
Hello, new to this board, but have been playing US submarine sims since Silent Service II, and even that one on the NES.
The computer will usually automatically set depth to 6 ft, unless otherwise changed by the user. However I remember back from the Silent Service days that 6 ft was usually optimal for mediem to small merchant ships . . . 1-5 feet for destroyers and 10-15 feet for large merchant ships and large warships. Does this still hold true in Silent Hunter four? As I sank a Hiryu at 700 yards with four fish at 6ft depth about the USS Salmon, before transfering to a new boat in Pearl. |
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But if it's in metric then why does the depth scale go to 50???!!!? Somehow I can't picture a ship with a draft anywhere close to 50 meters (164 feet) :o And besides I'm regularly popping merchants with a draft of 21' - 24' by setting the depth scale on "11" which if it's meters would be 36'. And usually seeing the torp impact the hull well above the keel in the event cam. But still something ain't right, I popped a medium old tanker in the bow last night with those settings, a single torp, and within a few minutes her foredeck was totally awash and her ass sticking way up. Within an hour she was back up to 5kts with her bow still under water and her props half out of the water! Was a sight to see :yep: Gonna try setting shallower depths, and see if that makes a difference... DH |
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Large oil tanker = six fish and a dozen AP shells.
I set all fish to high speed, firing within 2000 yds each time, two fish per round, three rounds, three different times. All set for 12.5 feet depth. First set of fish hit from around 135 degress to starboard from bow of target. Second set of fish hit from 45 degress to starboard from bow of target. Third set of fish hit from 45 degress to port of targets bow. Ship's convoy left it after the second set, as did the loan destroyer that remained by her . . . after several hours . . . which lead to the third set . . . once it was dusk I surfaced on her starboard side, and let the deck gun, a 4/50, finish her off. Anyone spend that much ammunition on a single large tanker? Guess we know where her torpedo belt lies . . . 12.5 ft below the water line. Have had better times sinking a ship her size at fish set at at 6 ft (usually 3-4 fish when set at that depth.) Now it's back to midway for refit, and then its out again. Not going to bother getting a new mission until trawling the Solomans around SEP 42 |
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Don't surface to near the wounded beast. ;) I will admit it only happen once thankfully. |
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Bump/ Did suggested influence depths ever get ironed out? I found a few threads discussing discrepancies between actual ship draft depths and those listed in the manual/chart. The threads/posts weren't real recent though and it would be nice to know if any of this has been fixed via 1.1 or 1.2 or where the issues currently stands...
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www.uboat.net/about/members/ships_demo.html?shipID=3280 |
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