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Keep this out there men. We need the grid of some sort. Looks like you are heading in the right direction.:rock:
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EDIT: It should also be possible to pick the PPIrings graphic and copy and paste over a quarter of the catodic screen. Come to think of it, we could even try two variants: 1) Put the circles as an Alpha channel, 2) Merge all layers. |
wont they appear on the A-scope as well if you do it that way?
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Hmmmm you are probably right :damn: I just saw that editing the graphic was needed and offered my help :88)
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May be needed to create two diferent textures, radar.dds and radar2.dss with and without rings.... |
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Nah, this is now a matter of PRIDE!!!:stare: We are going to solve this, we WILL solve this, I swear! Now back to work:yep: |
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I am working in another thing yet now, any way i cant draw the circles, i can manage Photoshop only. To avoid the rings to appears on the SD radar scope, we need to asign it the stock texture, and for the SJ assign the new texture with the rings... |
we really need a coder, they should be able to decipher the file and the required changes...
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Simple? ok, but I didn't know the radar textures are listed in the 1024.ini??
More likely they are in the the interior.dats etc.. As they are 3D objects. Alternatively, I think an expert in shaders could look at the PPI.fx file, and alter it. |
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You guys are the best! Free booze or beverages for all:up:
Wilcke |
Ok, good news ..... I firgured it out. I researched online about HLSL Shader Language and tweaked the PPIRadarPS.fx file and created a dds to work with it.
I'm going to created a new [WIP] thread soon, to show off more variants of the PPI. Look at these two teaser screenies below ... Figure #1 Basic PPI Circles - Unmodded Radar and Contacts (hence the smiley face) http://i155.photobucket.com/albums/s.../ppi-mraah.jpg Firgure #2 Basic PPI Circles --- Modded Radar and Contacts http://i155.photobucket.com/albums/s...ppi-mraah2.jpg |
This is a beautiful thing man:rock::rock: Great work and looks to be my new mod of the month. Thank you for your hard work! Something new and exciting after the dreaded 1.3 patch debacle. Friggin awesome! What other talents are you hiding???? Go man go, I want to see the other varients that you might be able to render!
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By George!....I think he's ...almost got it!!
Go man go!!...... Definitely destined to.... "Be a bust, be a bust....in the HALLLLL OFFF FAME! ":know: (think... Wizard of Oz) |
Looking good! That first screenshot is just about how it should look, comparing it to the A-Scope display. Keep up the good work!
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Good Mrahh ... ! :up:
Waiting for you share the tweaks, i think so it will look better with my small radar contacs tweak... :up: |
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Ok, back to work. I have to run to the corner store for cigarettes and coffee. Next posting will be the [WIP] news and more screenies. Plus, I need to talk about assigning credits .... right now got RedWine, Hitman, Jace11, with a bit from LukeFF for bringing back the subject matter. Anyone else ... just please holler at me for credit.:ping: |
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