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Shareholders for Ford, GM, Chrysler and the rest don't force unassembled unfinished cars out on the dealers lots for us to buy. Ubi should be held to the same standards by their shareholders... and the FTC. :yep: So the shareholder idea for blame is a bunch of horse hockey. |
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Up 'til now, I've been running mostly stock. I modified the aircraft probability to knock down on air attacks (still get 3-12 per patrol), and the "green lamp" mod. So, I just finished up Stalker and got back onto SH4. Loaded v1.2, and a bunch of mods: -60m water visibility -Beery's free-camera -De-saturated colored torpedoes -Depth mod -Battery mod -Default torp loadouts (plenty of renown, too much mark-23 dragging) -Keyboard mod (weather reports, DBK, attack map on F6) -Torpedo wake -A few other things... Wow. What a difference! The graphics are still great but the underwater shots are phenomenal. Really made a functional improvement to the game with respect to the controls. However, I will agree with the original poster that the SH3 patrol music is superior. Some of the attack music (stalker? hunter? tension?) is good, but for just cruising the world map, SH3 wins the gold. Could be that Eastern Europeans just know what the heck goes well with u-boats -- although I'm not entirely certain I would call it "traditional German music". Certainly has a slight European accent to it. Anyway, eeeeeeeevvvvvvvvvorbody over to the SH4 mods thread. |
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Yeah and when shareholders finally find out what they did in "pushing it out" they'll kick their own butts hopefully. I've been a shareholder and I never was a part of what they're doing for Ub. Once they see sales fall off because SH4 isn't all it's cracked up to be, then they'll just love the falling stock prices for Ubi. No one to blame but themselves... IF and only IF they did the "pushing". Which I don't for one minute think they did. Shareholdrs aren't the same idiots as the corporate ones are. Corporate pushes to make money for themselves, Shareholders ride the wave and share the profit. And when the waves fizzle out, then they make bigger waves to cancel out the corporate's f*%#ups.
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Let's keep things in perspective here.
Ubisoft is a billion dollar a year company. If you think a few pissed off rivet counters on Subsim.com are going to affect their share prices... They sell more copies of whatever crap Tom Clancy is putting his name on before breakfast than they will of Silent Hunter 4 in the next 10 years. And as to your car company anaolgy... clearly you haven't bought the first model year of any product by any of the companies you named (or any other car company for that matter). JCC |
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Fortunately, SH4 has a good mod community and Ubisoft seems willing to support at least a couple of patches from the dev team. |
I always have to laugh how cars are compared to pc games.:rotfl:
People, we are talking about software here... Not hardware. One could say that a polution emissions computer processor in a Ford wouldn't work in a Chrysler because of a different setup and they are 'different'. So to get back to the point, EVERY COMPUTER has different setups and that's why the pc game may not work properly on one system than on another. So stop comparing apples with tree stumps unless they are the same (Last time I looked they weren't!!!) |
180 off there.
disappointing perhaps, but only because it -is- so appealing. |
The big point is that games are being pushed out way to early and i'm not talkin about SH4 alone. This is starting to be a bad habit for games distributors. I'm working as a editor at a Norwegian games magazine and games are, unfortunatley, being released earlier and earlier and i see this more and more often and it get's worse. Several big titles lately has been released in a very poor state, Stalker is definatly one of them and if you take a peak in the Stalker forums you will find screams for a patch. Yes, developers are fixing things in patches but releasing a game they KNOW is full of bugs and more or less unfinished, is just not acceptable. I want to play games as they are intended to be played. Mods are fun and great but it's not the gamers job to make a game playable.We pay for a product, some hardcore gamers buy 2-4 games each month, and they do expect to get a game that IS FINISHED. So do i. I don't want to read forums, search through tons of mods just to have a game in a playable state.When i buy a game i want to play it. Not wait a month or 4 to have it fixed and then play it. I really don't like the "rush out, fix some later and forget" policy some of the big companies has started to use. I wonder what would happen if every gamer waited a month or two before buying.
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:D :D :D BTW: I am talking specific model generations within the Accord name. 1990 to 1993 (fourth generation) http://en.wikipedia.org/wiki/Honda_Accord |
Here we go again....another discussion on the poor devs forced to submit to the money whores who own UBIsoft. Jesus, enough already......
The game was a hugh endeavor that required a tremendous effort and a lot of luck to be a success. Two outa three aint bad. (Meatloaf) If the CTDs continue at the rate I get them I will have to rate it down there with FC. I can't complete a single patrol without a CTD anylonger. But like everyone else, I agree, the graphics are splendid. TDC is quirky though. Crew dialog (AI) is clumsy....and a host of other quasi acceptable gaming peculiarities tend to make SH4 unpleasent to play in its current state. I will continue to hope for the best and keep checking back in the forum at different intervals to see if progress has been made towards a resolution of the cornucopia of issues. PS..one major positive is this forum. You guys will eventually sort out SH4. |
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Not a good thing in Canada. And don't get me started on Ford! JCC |
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bugs are the biggest pain in the butt, more than one of my careers has gone down the pan because of them, and given the huge traveling distances in game to finally reach your target and then lose out due to a bug is pretty terrible.
Graphics are stunning. most of the game works fine too, the flaws it has can be dissastrous unfortunatly. i must admit the only real major gripes i still have are the fact that they obviously never bothered testing the AA guns, or they would have seen theyre unusable at some angles due to only being able to see the conning tower and not your gun. and damage screen, there is no bloody way to tell what damage you have. it seems to me now that once you have a little flooding, even contained the game decides to kill your sub after a set time limit. i mean you repair the hull. the pumps work. why do you eventually end up dead after a little time passes ? what is causing me to suddenly die, when the damage screen says i have it under controll. ive no idea.. ah one last thing. i spot a task force, 3 destroyers, 1 18K passenger ship. i report the sighting im told to engage. i sink a destroyer ( had no choice or i wouldnt have bothered) i sink the 18K ship. mission incomplete ? WTF?!? this applies equally to any of these intercept missions. once i was told to sink a capital ship. i sank the only large navy ship in the convoy, mission incomplete... why ? and patrol missions, seriously how long do i need to patrol ? forever.... rant over :) |
In a Patrol Area objective all you have to do is to stay in an (aproximatively) 100 km circle for 48 hours. That's it. No need to sink any ships. Just stay alive for 48h.
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Plus, I believe, just because you have received instructions to do something else, you still have to complete all of your original patrol objectives.
Once you are finished sinking the taskforce, you still have to proceed to your original patrol area, complete that objective, radio in for new instructions, complete them, and then RTB when you are told to (just like real life). I think a lot of people are assuming this is like SH3 where you could pretty well blow off your objectives and do what you wanted with only a minor loss of renown. This time around you had better follow orders, or there are consequences. This is the method I have been using, and ComSubPac has been very happy with me.... so far. JCC |
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ALL objectives given at the begining of the mission must be completed before RTB. Otherwise you won't be given a new set of objectives and you'll feel like the mission is repeating. In fact, is the same old mission.
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