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The mod is ready!
I will release at the weekend. But I should like some beta testers first . Please PM me if you can test it. I guess that itīs already the final version so the guys who will test could have it now!;) Itīs JSGME ready, so if you donīt like it just uninstall it. Thanks! |
I thought you'd forgotten us!:cry: Playing SH4!;) I have PM'd you with my email for testing.
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Yes, send me a PM with your email and also what mods are you using!
I made a GWX and Stock version. Also with some choices: a slight more easy AI for GWX that uses Jungman excellent AI_sensors settings (that can be used also for stock). The sensors.dat have also two versions: a GWX one and the stock with Stieblerīs radar fix. Later I can also add this fix to Ducimus'/NYGM Ai_sensors for GWX. I guess that we will have the best options!;) |
My PM will give you a headache!!:rotfl:
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This always happens, have to take a leave of absense, will be away for a couple of days, what a poo!:damn::oops:
Please others offer testing as well, I will continue Sunday.:yep: Cheers. |
I forgot to say that the mod is for 8km users only.
If it works as intend and the ppl really want it (SH4 arrived, our audience will drop for sure) I can look at 16km later. Rubini. |
I'm now using 16km mod but looking for your mod and then will start to use 8km mod. I'm now started patrol in WaW and cannot try your beta mod, sorry, maybe if finish patrol earlier I'll contact you to send the mod to me. Also Ducimus sensors mod from NYGM is for 16km and I'm using it right now, but as I said looking for your mod to be released. Thanks for your work!:up:
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If you want it you can install mid patrol without problem. Just goes to 8km first (Env files and scenes.dat).:yep:
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Rubini, You have a PM !;)
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Testing GWX v1.03 right now but am definitely interested in a 16km mod :arrgh!:
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So, I must do disable in JSGME Ducimus sensors mod from NYGM and then GWX 16km mod and I may use your mod in the middle of patrol?! If so this will be great, In my patrol grid there is convoys and I will test your mod well.[/quote] Well, this new mod can be enabled middle patrol without problems...but I dunno about Ducimus files and the Env/scene dat. I guess that is better to you to wait a new patrol.:hmm: Or just try it. If your patrol donīt start after all you always can redone yours changes using JSGME... Later i will also provide a version with Ducimus' files. |
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Well, this new mod can be enabled middle patrol without problems...but I dunno about Ducimus files and the Env/scene dat. I guess that is better to you to wait a new patrol.:hmm: Or just try it. If your patrol donīt start after all you always can redone yours changes using JSGME... Later i will also provide a version with Ducimus' files.[/QUOTE] Well, the Ducimus mod contains directories: air, cfg, library, sea and in that directories are only the sensors files. Maybe I could try it to disable that mod and the GWX 16km mod and then install your mod, or to wait?:hmm: Anyway You could send me the mod by e-mail I sent to you in PM. |
@poor sailor
Email sent! ============================= I myself have the first feedback: I noticed one problem (in truth a Sh3 engine problem): Looking at external camera or even when you are at the Observation tower, Sh3 donīt show anything in front of you in angle of more or less 120 to 150 degrees until you reach 5500m from the ship in a light fogged day. This is ok.. But on the edges you can see sometimes a smoke more than 8km even with light fog. So, for the same weather condition you have in truth 2 possible distances to see things on the horizon (SH3 stock engine bug). The first one, more short, is the correct in this case - 5500m for a clear light fogged day. The second one, on the edges, is the wrong one, more than 8000m for a clear light fogged day. (we are speaking about 8km installations) So the fix will works for the first correct situation. But not for the second wrong one. Anyway this is more noticiable only on the above condition and is far better than the GWX original or stock anyway, where your crew only will detect the ships 3500m away on this case. The fix will detect them 5400m away.;) |
Very Interested in the 16Km Version
Rubini, Oi Paulista! I'm very encouraged by your results thus far on the 8Km version, so when you have a chance to do the same with the 16Km version, I would be really interested. I'm not sure I would be a good tester for you, since I use so many mods over GWX 1.02 (40 & counting), but I'll give it a shot if you like.
As much as I would like to return to the Pacific (SH1 & SH2-PA), due to computer limitations, I'll be staying with SH3 for the foreseable future. No doubt there are others in the same "boot", as well as folks who prefer the increasingly higher tension of the Atlantic war. Chau |
Well, I'm successeful installed your mod. Now finishing my WaW patrol with your visual and hydrophone settings. Also I installed your mix mod for lighter 8km and open hatch by diving duck. First experience I had with airplane, (1943 year, have a FUMO30 installed) crew tells me "Aircraft spotted" at 5.5km on map (calm sea, clear night without clouds), and I immediately crash dived safely. Now looking for ships. Thanks for your work, I will posted the results but only I haven't external camera enabled but I think that is no need.
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All the settings can be fine adjust if needed. In game is always slight different from the results that we get on a controled "always the same group of environments". The airplanes spotting issue can be easily adjusted. ;) |
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