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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   REL - Rusty/used looking interior's (https://www.subsim.com/radioroom/showthread.php?t=107341)

Rhodes 03-12-07 08:43 AM

Thank's!:up:

By the way, is there a way to use the NYGM corrected position of the observation periscope in GWX?

Ducimus 03-12-07 12:16 PM

Quote:

Originally Posted by Rhodes
Thank's!:up:

By the way, is there a way to use the NYGM corrected position of the observation periscope in GWX?


LOL, you did look at the screenshots didnt you? While i've disected NYGM nine ways to sunday, whats installed on my drive is GWX.

edit:
I suppose i should have specefied that, but i didnt really think it mattered. the DAT just contains the raw construction of the interior. Most of the guage fixes and such are in the sim files. You could concievalby use these dats in any mod you wanted, but the gauge fixes wouldn't carry over without the sim files.

Both supermods make use of the sim file gauge fixes, so there wasn't any point in including them in.

Rhodes 03-12-07 01:49 PM

I didn't quite understand your reply, but I was just asking here since You noted the pic was of NYGM, insted of creating a new thread. Notting else.

dean_acheson 03-13-07 12:54 PM

This looks great!

I've wondered, has anyone thougt about doing one that looks kinda like this?

http://www.msichicago.org/exhibit/U5...e_control.html

Is it possible? The lighting and such? I certainly have zero skills.....

Shepelly 03-13-07 04:11 PM

Ducimus, Is there a way to get into the radio room desk to mess it up with papers etc?

Or can you tell me the TGA file which is used for the desktop area?:up:

Ducimus 03-13-07 04:39 PM

Can't tell you off the top of my head. Get the texture dat extraction program and pull them out of the dat. Most surfaces textures are reused and wrap around objects, *some* (maybe like 1 or 2) are not. Offhand i think the radioroom desk shares the same texture as the captains bunk, so it might not be possible.

Shepelly 03-13-07 04:52 PM

Thanks Duc, I'll play around some more and see what happens:up:

DivingDuck 03-21-07 09:33 AM

Moin,
Quote:

Originally Posted by Ducimus
Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by Ducimus
I know i said im done modding

You sure? Can you combine this with DD Open Hatch Mod:o:o....

Im not sure the textures in that dat can be packed. At any rate, im not touching that mod with a 12 foot pole, working on that mod is WAY beyond me - and yes im done monkey'ing around with sh3 files.

did you try your "rusty look"-texture files with the OpenHatch before packing them into the *.dat file by placing them into the tex folder? In case you didn´t rework the UV mapping they should fit OpenHatch as well. I´ve been asked a few times whether your mod can be enabled on top of OpenHatch. Just think about offering your reworked texture files (to be copied to ...\SHIII\data\Textures\TNormal\tex folder).

Regards,
DD

Mueller72 05-19-07 06:25 AM

Does anyone know alternative download sites while they are not hosted at original site. I really like to seeh them in my ship ;)

Thanx in Advance!

nikbear 05-19-07 04:29 PM

So would I:yep:

05-20-07 12:00 AM

I would love to get these as well:yep:

Alex 05-20-07 04:52 AM

I'm uploading rusty interiors for type VII and IX for you guys. ;)

Mueller72 05-20-07 05:01 AM

Great!

:up:

Alex 05-20-07 06:33 AM

You'll find what you're searching for right here.

edit

@ Duc' : these mods will stay there. If you want to update the first post to mention the direct link to my filefront account, feel free to do so !
Then you'll not have to re-upload them. ;)

nikbear 05-20-07 08:05 AM

Excellent!:rock: Been after these for ages,thank you for putting them up alex and thank you Ducimus for doing the mod in the first place:up: one question,are these JSGME enabled or is there a file address for them to go to:hmm:

Alex 05-20-07 09:02 AM

You're very welcome !
IIRC, it should be JSGME compatible.

05-20-07 10:35 AM

Thank you Alex to make these files available.:up:
I can't recall how long I have been looking for these ones.

Encore une fois merci beaucoup!;)

Mueller72 05-21-07 03:33 PM

Thanx!

Just downloading...

:rotfl:

SkyBaron 05-08-10 10:43 AM

Sorry to dig up this thread out of the deep :) but does anyone have a working link for these rusty interiors? they look cool.

Railer 05-08-10 03:31 PM

I have not been able to find these on file front. Is there a direct link to the downlode page. :hmmm:


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