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And this was around 1898! |
next version of computers 10/100gigs of ram 10/100gigs g cards yep fact you'll see the next series of subsims won't be long either 5 years
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I'd love to command a frigate in an age of sail game. Would need to keep the Luftwaffe out of it, though. :arrgh!: :rotfl: :rotfl:
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Also could be nice a surface ship sim, like battleships, cruisers and destroyers.
stay in the bridge of hood ,graff spee , or biskmark |
A subsim MMORPG. You can play both sides, or a destroyer escorting.. and even aircraft.
Sort of like WW2 online. Only not laggy. |
What? Life after Silent Hunter???? I don't want to think about it!:cry:
If they ever to a modern one, the problem will be how and where to set it. There hasn't been a conflict that could make a good bases for a conflict (the best that comes to mind would be the Falklands, and that's pushing it). The only way is to go hypothetical like Harpoon. It's best to stick to WW2 era subs as there is more historical data to work with. A new game engine for the pacific and atlantic would be a good starting point, maybe some AI subs and the ability to play different countries (British, U.S., German, Japanese, Italian and so on). Doing it by add on or providing the bare bones of it so modders can do the work for them. |
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I like the idea of a future redesigned SH implementing units from several nationalities in order to engage online.Dont need 3 or 4 subs from each,would be enough with one,the most representative from each country,VIIC from Germany,Gato US,IJN,Royal Navy.....
Also a Carrier Command could be implemented,if not emulating the big fleet carriers,at least give the chance to be in command of a Hunter Killer group with scort type carriers like Casablanca and Independence. But I think to fasten SH on WW2 forever is a mistake.We have not actually modern naval games with the graphical quality that Ubi give us,have we?So,in a future,I dont say when,would be interesting the evolution of this series towards the early Cold War,mainly focused to online engage. |
I would like to see a SHV. but there are only now 2 untaped ressources. WWI, and the cold war. For the cold war.... Dig up Tom Clancys Red Storm Rising and give it a makeover. :rock:
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Maybe Japanese, Soviet, britain and Italian campaigns of WW2 for Silent Hunter. :hmm:
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There is no life for us after SH4 we are two thirds burnt out and SH4 will burn us all out, hospital here we come. ;)
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British subs in the Med!
Wish it could be but probably never gonna happen. :nope: |
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Life after SH4? For sure! My bet is we will finally get the wolfpacks in SH5 with a return to the Atlantic. New engine or not, that doesn't matter...add the whole GWX stuff, eliminate the well known bugs and port all new items added in Sh4 plus the Wolfpacks....and you get the perfect U-Boat sim. But please no cold war or modern warfare...we have already the excellent Sub Command plus SCU/SCX and Dangerous Waters for that! :ping: |
As it's already been said, combining SH3 and SH4 and a new Destroyer Command and then giving the play the option to play as any of the major nations would be the best thing to happen to a sub sim. Play as the US, UK, Germany and Japan in their respective areas of operation.
Of course it would take time to produce such a game and most game companies(the larger ones anyway) are more about how many games they can pump out in a year rather then quality. So the chances of there being something along the lines of the best subsim to ever come out and have everything any of us could ever want are slim to none. |
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If SH4 makes enough sales, then we can look forward to a SH5. Would like to be able to play either side of a area. Hope that a DC2 manages to make it out. Would like the ablity to go from one end of the sub to the other. We can only wait and see what the future holds...
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Wow, a "what'll the next SH game be like" thread! How come no one's thought of that before?!
Oh, wait, they have. Seriously, though, theatre's the same to me, as long as you're driving a British sub;). |
[quote=Hitman]
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The reason i've stayed away even from very good, very realistic and very immersive flight sims like Falcon 4.0 is simply because modern warfare technology makes games/simulators rather dull. The technology of modern warfare lacks the former aggression, skill and cunning that earlier techonology required form the operator. I'm very new to the sub sim world (only a few months) and I don't know how much WW1 subs had a part to play in combat but i imagine that it was alot more than anything post 1950. Keep it in ye olde days. Let me line up my torpedoes and keep my fingers crossed waiting for the explosion. Far more fun than clickin on a map, launchin a nuke and waiting for the world to end. |
Cold war 100%.
I also hope for a Jule Verne / Nautilus type of game, that is not for kiddies. Something like Silent Hunter plus RPG elements plus searching treasures etc .. Or wait .. a sailing / pirate game with this engine! |
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