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ahh cool, thanks for that, I will try later.
yes, agreed hardware wont help much if it is indeed software limited, oh the complexities of modern submarine warfare! |
I don't think we should be worried. The gameplay tralier from gamespot seems to have AA turned on. The cables on the ships look too full and smooth, if AA was turned off they'd appear as pixelated dots.
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Here... looks pretty smoothed out to me. This sould alay some fears.
http://www.aotd-clan.com/Bilder/balao.jpg |
That last screenshot looks fine (in a 4:3 kinda way). There's other media out there where things look pretty smooth too. For code testing purposes or whatnot, AA may simply be off to not unnecessarily tax the hardware.
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Hmmm, good point. I didn't think of that. We'll find out soon though I imagine. One of the members at the Official Silent Hunter forums at Ubi's site added my question to the "Ask the Devs" thread, so maybe we will here some official word soon. |
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:|\\ Barkhorn. |
This speculation is fun. Nothing like waiting for a game or mod to come out.
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For mods, I have all the patience in the world, for new games -- not s much. :)
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What the heck is FSAA? I gather it smooths lines out or something. I know what
antialiasing is... |
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In the brand new screen shots, one of them has some HORRIBLE jaggies... :oops:
2nd pic in the 2nd row. http://www.worthplaying.com/article....thread&order=0 |
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The beta testers would have to stab you directly in the carotid artery and dump you over the side with brand new concrete shoes just to cover up the evidence. :smug: |
This is the lead beta tester.
http://i163.photobucket.com/albums/t...ubsim/0005.jpg This guy enforces the NDA: http://i163.photobucket.com/albums/t...ubsim/0006.jpg |
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I find it discouraging that something so simple as "Does FSAA work with SHIV?" can't be revealed as if it is this huge mystery....only to be unvieled after release...you know, after most people have already bought it. Encyclopedias of ships, preview videos, screenshots, dev. diaries, etc.. seem to weasel out....but this one question can't be answered. OMGZ...NOT TEH FSAAZZZ QUEST1ONZ!!! lol :lol: |
Seth, if SH4 has FSAA, Blink twice :rotfl:
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http://forums.guru3d.com/showthread....ighlight=chuck Post #16 |
Ark,
2 facts for you: 1) SH4 is based on the SH3 engine. Comparisons to other games are N/A 2) SH3 had software rendered FSAA. I think is was the PgUp and PgDn buttons that regulated FSAA in SH3 Hopefully the above will settle this :) |
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