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AVGWarhawk 02-20-07 02:17 PM

Quote:

Originally Posted by hyperion2206
Quote:

Originally Posted by AVGWarhawk
Lets do the math on good sales. If we look at SH3 and how many have downloaded just GWX (I believe it was around 11,000), we can logically believe that there are 11,000 players out there(some might have download twice for various reasons). Now, 11,000 potential buyers of SH4 x $49.99(average price of new game)=$549890.00 or over 1/2 a million. I suspect this game will go platnium and Destroyer Command will be on the way:rock:

Will 1/2 a million be enough to defray the costs of developing SH4? Will 1/2 a million be enough to convince Ubisoft to develop Destroyer Command 2?:hmm: Perhaps I'm greedy but 500000 bucks don't seem to be much.:oops:

That is a conservative number and based only on GWX downloads. There will be plenty more buying the game. I can assure you that. Some just like the submarine sims and some would just like the US Subs therefore did not buy SH3 as it is based on German Uboats. Now, we already have 11000 potentials in the bag who like submarines and to satisfy their curiosity on the great new sim coming out, they will purchase SH4. There will be plenty who have been waiting on a subsim that is American theme with awesome graphic, etc. Well here it is for $49.99. I'm guessing the price will be $59.99 from resent purchases of new games. Also, we have not included the players who use NYGM or just vanilla version. Again, my assessment based on relatively few (11000) we know of. Again, I believe this game will go platnium:up:

geetrue 02-20-07 02:21 PM

One source said Sh3 sold 28,000 units and another source said, 80,000 units ...

But times are changing and most buyers just pick it up at the store and decide while it's still in their hands ...

Double your figures to $1,000,000 dollars minus overhead and wham ... you'll have a boardroom going, "Let's expand SH4 with a DC game" and the Japanese saying, "Hey, we can play too" and after that it could really get into some fun flame wars, heh?

Boris 02-20-07 02:56 PM

Well, SH3 sales justified the making of SH4... so if SH4 sales do as well or better, that should logically justify a DC game.

Unless of course Ubi opts for an SH5 instead.

U56 02-20-07 03:03 PM

Yayyy!!! ..... PLANKTON...........YEeeeeHHaaaawwwwwww!!!!

The one thing I really missed in SH1/AOD/SH2 and SH3 all these years and the devs have finally decided to give it to us!!!!!:D

So, there Really IS a God!!!!.......................Now , where did I put those tablets........................................... ....................

Boris 02-20-07 03:28 PM

You can see some floating algae in the screenshot thread up top now.

Mikkow 02-20-07 03:32 PM

Subsim: Back in June 2005 CNN quoted the NPD Group’s April sales numbers at 26,600 units. Is that accurate? What does Ubisoft claim for sales numbers for SH3 to date?


SH4 Dev Team: The best thing about a simulation title is that the amount of sales tends to remain constant each month. SHIII sells well even one year after its release. We estimate Silent Hunter 3 sold over 300,000 copies worldwide.

Boris 02-20-07 03:36 PM

Wow, well there you go :o

Not so unsuccessful... from when was that quote?

What are games generally expected to make anyway?

geetrue 02-20-07 03:49 PM

I must have been quoting Sh2 sales then ... 300k is awesome sales

flintlock 02-20-07 04:15 PM

Quote:

According to Emil Gheorge:

- They haven't even started thinking about an SH5 yet
Perhaps an SH4 expansion then. ;)

Sonarman 02-20-07 04:16 PM

Here is a quote on the sales performance of the original SH from the book "Interactivity in action" part of an interview with SSI carried out by Guy Wright...

"Panzer General did really well for us. I don't have it added up but I think worldwide we sold over 200,000 units. The product that has the most potential for SSI is Silent Hunter. It's a world war II submarine simulation and submarine simulators sell really well-Aces of the Deep sold a ton. Silent Hunter is an oustanding product and we think it may become our biggest seller".

The original SH did go on and on selling... well over 300,000 units along with 3 expansion discs and the Commanders Edition.

So much for they don't sell wouldn't touch sub sims with a barge pole attitude of today's publishers... thank God for Ubisoft!

Boris 02-20-07 04:20 PM

I just realised the along with the IL2 series and Lock on, Ubi is a bit of a hero when it comes to sims.
The IL2 series is pretty much the only widely played WW2 fighter sim, and lockon, the only widely played modern sim.... though they have dropped lockon
(I consider CFS3 and F4 to be a bit too old to count this in).

AJ! 02-20-07 04:31 PM

in all fairness 11,000 copys isnt very big in the games industry.... and half a mil wouldnt justify all hands on deck for a sequel, destroyer command 2. I know the SH series isnt massivly popular in the games industry but development costs and shipping etc would take quite a chunk out of that 500,000 profit.

look at a game like WoW, over 7 mil copies sold worldwide... thats about 7 mil x $50/$40? :o... then again they have to keep their servers up and running with a constant leech on profit

Fingers crossed for 30,000 plus customers!

flintlock 02-20-07 04:37 PM

Quote:

Originally Posted by AJ!
look at a game like WoW, over 7 mil copies sold worldwide... thats about 7 mil x $50/$40? ... then again they have to keep their servers up and running with a constant leech on profit

Leech on profit?

Hardly.

There's a monthly fee to keep your WoW account active. I'd suggest Blizzard enjoys more profit from the monthly fees than from the sale of the game (even when you factor in costs to maintain the whole infrastructure).

Sonarman 02-20-07 04:38 PM

Quote:

Originally Posted by AVGWarhawk
Lets do the math on good sales. If we look at SH3 and how many have downloaded just GWX (I believe it was around 11,000), we can logically believe that there are 11,000 players out there(some might have download twice for various reasons). Now, 11,000 potential buyers of SH4 x $49.99(average price of new game)=$549890.00 or over 1/2 a million. I suspect this game will go platnium and Destroyer Command will be on the way:rock:


Yes I think those maths are a bit off... on the Indie Game forum East wrote:
"I wasn't dissing UBI on the amount spent - they did it for under 1.2M as I understand (including promotion), "

We must also remember that the $49.99 is a retail price not the money that UBI gets, of that they only actually probably get about $22 (unless you purchase it direct from them). And from that you must deduct marketing, distribution, programmer/artist wages, late night pizzas etc so say that from each copy they actually make $12 now multiply that by the 300,000 worldwide sales and you will be closer to the mark, around $3.6M that should hopefully be enough for a continuation of the series!

stabiz 02-20-07 04:39 PM

I really hope this game does well, and I will porbably buy it twice, as with SH3.

WoW is one of the first signs of Armageddon, by the way.

AVGWarhawk 02-20-07 04:39 PM

Quote:

Originally Posted by AJ!
in all fairness 11,000 copys isnt very big in the games industry.... and half a mil wouldnt justify all hands on deck for a sequel, destroyer command 2. I know the SH series isnt massivly popular in the games industry but development costs and shipping etc would take quite a chunk out of that 500,000 profit.

look at a game like WoW, over 7 mil copies sold worldwide... thats about 7 mil x $50/$40? :o... then again they have to keep their servers up and running with a constant leech on profit

Fingers crossed for 30,000 plus customers!

As I stated, 11000 is the number that have downloaded GWX for SH3. We can probably count on these sailors to purchase SH4(I know I am). Now the other larger mods have not been calculated for download number nor has the vanilla playing guys. Also, other American type WW2 games always do well. Now, SH4 with an American submarine theme, great graphics and well thought out game play.....you got a winner on your hands.:up: The sales will be there.

Guys, my number are just raw if anything. I still believe the sales will be there!

dean_acheson 02-20-07 04:44 PM

Wow, a new Destroyer Command, that would be wonderful! I still put in the original everynow and then, and think of how cool it could have been.....

Boris 02-20-07 05:28 PM

Quote:

Originally Posted by Mikkow
Subsim: Back in June 2005 CNN quoted the NPD Group’s April sales numbers at 26,600 units. Is that accurate? What does Ubisoft claim for sales numbers for SH3 to date?


SH4 Dev Team: The best thing about a simulation title is that the amount of sales tends to remain constant each month. SHIII sells well even one year after its release. We estimate Silent Hunter 3 sold over 300,000 copies worldwide.

Are we ignoring this post? This is much more than 11,000

I think SH4 will do better than 300,000, especially due to likely increased interest in the American market.

Barkhorn1x 02-20-07 05:39 PM

Quote:

Originally Posted by Boris
I think SH4 will do better than 300,000, especially due to likely increased interest in the American market.

Agreed that we Americans are a bunch of navel gazing b@st@rds!

;)

That being said it will be nice to sail around w/ English audio and actually understand everything that is said instead of about 30% or so.

Barkhorn.

Boris 02-20-07 05:41 PM

I hope they have some decent voices. In the preview on GIGA yesterday I swear they sounded just like the SH3 english speech.


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