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Attention Kaleuns!!!!!!!!!!!!!
This mod absolutely ROCKS:up: I recommend it for anyone simply because what has been done here adds A LOT when you in for the kill. The textures and damage have a fantastic look. You will not be disappointed. I loaded in GWX and it works great!:up: :up: :up: |
These look pretty damn amazing. Gonna start using it when I finally have some time to patrol again.
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Looks fantastic!
I'll download and install this one tonight. Thanks very much for your effort!!!:up::up: ________ porn star Cams |
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I really like the mod and will try it with Improved Uboat as I have not yet changed over to Grey Wolves or GWX.
I like the look of the mod but the damage IMO is way to large. I have looked at torp damage photos and it is maybe 1/6th the size. |
The mod s well but the hole seems big
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I don't think this hole is too large at all. Remember that those samples pics were taken on a small ship. Real torpedo damage is pretty shocking.
http://www.vac-acc.gc.ca/content/his.../images/19.jpg http://www.usspennsylvania.com/bb-38/torpedoDamage.JPG http://www.history.navy.mil/photos/i...000/h02413.jpg http://www.usmm.org/cd/hole.jpg http://www.historical-museum.org/col...-011-18402.jpg\\ http://libweb.hawaii.edu/libdept/arc...ges/wva26t.jpg http://www.anzacsite.gov.au/5environ...and_photo1.jpg Looks accurate to me. :up: ________ Live sex |
Just downloaded your mod. I'll give it a go tonight.
Thanks man, looks pretty amazing! P.S. http://www.history.navy.mil/photos/i...000/g32917.jpg |
Wow - damage looks good for me too. thanks for the great mod.. <S>
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Look at the freak'in holes in those ships:o. That is just something else!!!!! I think the mod is accurate to size after seeing those!:up:
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What s astonishing it s when it you ve got a ship with for example two holes which joined together make 1/3 of the ship and the ship keeps floating maybe in making the medium sized ships more vulnerable this ll increase the realism
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Hi,
There are two versions of this mod around (v2.0 and Final). Could you tell me which one in your opinion is better, because they seem to differ in file sizes a lot. In Final version: Expl_mask01_a 175KB, Damage_metal_a 5KB. And in v2.0: Expl_mask01_a 1,025 KB, Damage_metal_a 5 KB. Which one would you recommend? Thanks. P.S. They look great by the way. |
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In it now v2.0 is excluded from FileFront. Thanks :D |
Just asking, 'cause i've seen screens from v2.0 and what i'm particularily interested in is the random size of the torpedo hit holes. Do these work the same in the Final version? And is there deph charge damage model as well?
Thanks. |
Go for the final version :up:
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Final version looks great! Thats for this mod! Installed with JSGME in mid-campaign. Love it!
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Love this mod...it's a must have. Please include it in the GWX update.:up:
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Yeah the mod s returns very well
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