![]() |
I found the way of removing the icon:
Open the program files\silenthunteriii\data\menu\cfg directory and edit the maps.cfg file. Change the settings on the navigation map to: [Map0] MapID=Navigation_map Position=0,0 Resolution=1024,656 MajorSqrs=4,2.4 MinorSqrs=5,5 PixPerUnit=50 ZoomLevels=1,2,5,10,20,50,100,200,500,1000,2000,40 00,7000,10000,20000,40000; meters per pixel InitialZoom=20000;originalmente 500 SymbolZoom=20000;units are drawn as symbols from this zoom up originalmente 10 GroupsZoom=40000;units are drawn in groups from this zoom up originalmente 100 CityZoom=10000;city names are displayed from this zoom down KriegZoom=2000;krieg labels are separated displayed from this zoom up HarborZoom=50;harbors will be displayed from this zoom up Having done so, open the program files\ubisoft\silenthunteriii\data\submarine folder, then choose the folder of your favorite sub, and edit the NSS_UboatXX_shp.TGA file, making it into something invisible (that's to say, just make the whole picture a transparent blank). Im going to try but i think ploting intercept courses without the sub icon will prove to be tricky:hmm:. |
Thks Kumando I was just about to give the same info...
The charts giving the kms distance from speed/time are located in GWX on the map screen top left. 4 charts there : General map with convoy routes, maps of friendly bases showing subnets and minefields, then the 2 distance charts (Seite 1 and Seite 2) Personnally I find it faster to use a pocket calculator than to slide out the charts, as you often have to compute hours and minutes... I only used the echolot like I would have done IRL to confirm my estimated position. PS : I left the initial zoom at 500. I found the link to download the transparent file on a thread in this forum, should still be there. Otherwise can mail it to interested people. ADVICE TO ALL KALEUNS IN THE MED : If for some reason you have to make a stop in Lampedusa, plse note there is a huge subnet across most of the harbour. Do not try to head directly in the harbour from the south, the two free channels are located near the lighthouses East and West of the entrance. Depending from which side you come, plan a route to the nearest lighthouse and stay close to come in... I just discovered this the hard way going out (fortunately was going slow so not much damage) I didn't notice in coming in, because of the night and the heavy fog I went straight for the lighthouse...:D |
Quote:
|
Quote:
|
Heres the link to download the file http://files.filefront.com/NSS_Uboat.../fileinfo.html ;)
|
Thks mate, didn't know anymore where it was..:up:
|
Quote:
okay, haha problem is even my grandma is better than me when it comes to messing around with files:oops: |
Quote:
:rock: |
Quote:
I can tell you that trying to find this f... harbour in the middle of the night with fog so thick I could see nothing and not knowing precisely where I was gave me the same chills as being depthcharged for a couple of hours... |
Corsair if one has land on sight (i mean you can see land from your binoculars) can we simulate that the navigator would be able to fix your position using the ctrl click?
|
Well I am not the navigation guru to allow things or not.:D
I just explained what I was doing, you do it like you feel... Personnally as long as I see land and I know what part of land it is, that's enough to know where I am and give a bearing to the helm crew... |
Quote:
Thanks thats what i thought :up: What is really troubling me is that when i find a merchant or a destroyer and im forced to leave off course and if its bad weather im not going to have a clue where i am afterwards :o . |
That's a real-life problem; in bad weather there is nothing to take a sighting on. Dead reckoning sucks.
|
Im enjoying a lot manual navigation i think its definitely adopted :up: but till now only good weather lol.
|
In bad weather you just have to draw your course on the map with the ruler every time you change heading and estimate the distance you sailed on that course, knowing your speed and the elapsed time since last mark. If you do it seriously and watch the drift on your compass when surfaced, you should never be very far away from where you think you are....:D
|
What about the 3 minute and 15 rule? I was chasing a lone merchant and he was deviating is course constatly and with the 3 minute rule i would try to estimate is course but without knowing my real position its kind of tricky, what do you do to calculate is course?
|
Well if he's changing course all the time you've been spotted..:D
To tell you the truth, I didn't yet in this patrol get a chance of finding anything to shoot at... I think I will use the 3'15 method as usual, I don't trust too much the notepad feature for measuring speed. I think the key is to mark you're starting position anywhere and draw your plotting from there. It means more work because you have to draw your course as well, or you can also choose to stop to make your measures. Improvise and use your brain...:D |
All times are GMT -5. The time now is 11:20 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.