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-   -   Carribean hunting grounds? (https://www.subsim.com/radioroom/showthread.php?t=102537)

Letum 12-23-06 05:16 AM

Quote:

Originally Posted by Stix
Quote:

Originally Posted by baggygreen
I have to agree with Ducimus here.. he is after all the king of the long range voyage!:yep:

To the OP - mate, i've gone the distance to the carib. and back in a IXC several times without refueling! Stick your speed to 9 knots and you'll get around 33000km range, which is more than enough to get there and back again!

How does this work?

I asked my navigator "Range at current speed" while doing 7kt = 22,000
"Range at current speed" while doing 9kt = 15,000

How are you getting 33,000?

I'm using the first IXC of the block with only the first available upgrades, are you using a latter better upgraded ship?

What engine upgrades are you both useing?

Ducimus 12-23-06 05:19 AM

Range readout your navigator gives you will vary on weather. Rough weather on the surface will slow you down, and give you a lower total range number. Clear weather will inflate the number he gives you.

baggygreen 12-23-06 05:32 AM

Im running the first engine upgrade, and thus far have only gone across in summer, which has helped. I've tended to head down to the equator and then go straight across, and have had literally weeks at a time of sunshine and next to no wind. ahh the doldrums:rock:

Corsair 12-23-06 05:38 AM

I agree with Ducimus... the way the battery reload works, it basically takes one engine off from propulsion of the sub to action the alternator reloading (you can see the right shaft is not turning). I don't see why this engine would use more fuel running the recharge compared to actioning the screw shaft.
Of course if you want to maintain the same speed with one engine instead of two, then you have to have them run faster and use more fuel. But there is nothing that says that you have to. I just run slower on one engine while recharging for a few hours, nothing to hurry about.

Letum 12-23-06 05:46 AM

Quote:

Originally Posted by Corsair
I agree with Ducimus... the way the battery reload works, it basically takes one engine off from propulsion of the sub to action the alternator reloading (you can see the right shaft is not turning). I don't see why this engine would use more fuel running the recharge compared to actioning the screw shaft.
Of course if you want to maintain the same speed with one engine instead of two, then you have to have them run faster and use more fuel. But there is nothing that says that you have to. I just run slower on one engine while recharging for a few hours, nothing to hurry about.

http://www.subsim.com/radioroom/show...8&postcount=19

Either you didn't read this or you didn't understand it. Unless SH3s maths is wrong there is no way I can be incorrect.
I don't mean to sound arrogant, but its just fact!

Corsair 12-23-06 06:05 AM

I spent quite some time on boats and a diesel running at a set rpm will use the same fuel quantity, whatever you use the output power for... (what you do with the power it generates is not the problem of the engine, it just generates power)

Letum 12-23-06 06:43 AM

Gonna keep this in the other post
http://www.subsim.com/radioroom/show...483#post369483

Jimbuna 12-23-06 06:48 AM

Quote:

BTW Letum, im talking about how SH3 works, not real world physics. SH3 doesnt exactly follow all laws of physics.
:lol: :up:
Quote:

Either you didn't read this or you didn't understand it. Unless SH3s maths is wrong there is no way I can be incorrect.
:damn: :rotfl:

Letum 12-23-06 06:52 AM

Quote:

Originally Posted by jimbuna
Quote:

BTW Letum, im talking about how SH3 works, not real world physics. SH3 doesnt exactly follow all laws of physics.
:lol: :up:
Quote:

Either you didn't read this or you didn't understand it. Unless SH3s maths is wrong there is no way I can be incorrect.
:damn: :rotfl:

Quote:

Originally Posted by Letum
Stock SH3 works this way. Any mod that changes it is VERY unrealistic. Exploiting this is also Very unrealistic.

Touche? ;)

mr chris 12-23-06 08:16 AM

Wow this thread went OT.

Deep-Six 12-23-06 10:02 AM

Aye, it did. :D

irish1958 12-23-06 10:37 AM

batteries
 
The only way one can get more distance out of battery propulsion than out of diesel propulsion is if the recharging of the batteries is a more efficient use of the diesel engine than using it for propulsion; and/or the propulsion of the boat by battery is more efficient than that of desiel. Is it?
When running on deisel only the speed is faster so the boat is using more energy per unit of distance to push the boat than the lower speed of the battery propulsion uses to push the boat.
You can test this: drive your car at 40 mph and check your fuel usage; now drive at 80 mph and recheck it.

Jimbuna 12-23-06 10:57 AM

Quote:

Originally Posted by mr chris
Wow this thread went OT.

OMG :o Have you seen the price of Turkeys in the shops now that xmas is nearly upon us!! :rotfl: :arrgh!:

Letum 12-23-06 10:58 AM

Quote:

Originally Posted by irish1958
The only way one can get more distance out of battery propulsion than out of diesel propulsion is if the recharging of the batteries is a more efficient use of the diesel engine than using it for propulsion; and/or the propulsion of the boat by battery is more efficient than that of desiel. Is it?
When running on deisel only the speed is faster so the boat is using more energy per unit of distance to push the boat than the lower speed of the battery propulsion uses to push the boat.
You can test this: drive your car at 40 mph and check your fuel usage; now drive at 80 mph and recheck it.

Not true. All motors, be they in cars or u-boats, have a optimum running speed. most cars run most efficiently at ~55mph.
A VIIC runs most efficiently at ~7knts on the surface.
It runs most efficiently below the surface at ~3.5knts, however this is less efficient than the surface speed of 3.5knts.

You only get out of the batterys as much as you put in the (minus the efficancy loss of the alternator and batterys)

It is impossible for the e-motors to improve efficancy

Schatten 12-23-06 03:07 PM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by mr chris
Wow this thread went OT.

OMG :o Have you seen the price of Turkeys in the shops now that xmas is nearly upon us!! :rotfl: :arrgh!:

40 bucks for a spiral ham too... :down:

Oh and you can defnately get to the Carribean and back with a IXC, you just have to baby it some. :arrgh!:

LeafsFan 12-23-06 04:07 PM

Quote:

Originally Posted by Stix
Hey guys it's October 41' and i was just given my very own IXC fully kitted with the latest and greatest. I can't think of better way to break her in then a trip to the Carribean.

Any suggestions on on where to go and what to see? I haven't ruled out Newfoundland yet either, weather might be a bit cold for me though.

Any suggestions?

Stix

Sail into St. John's harbour and I'll buy you a drink!!

HB

Ducimus 12-23-06 04:25 PM

Sorry i coudlnt resist:
http://www.youtube.com/watch?v=dkXV5O5GfJ8



Seriously, this has to be my favorite SH3 video in the carribean.
http://www.youtube.com/watch?v=4pgUIRL_18U

peterloo 12-23-06 09:33 PM

Wait for 1942 to go to Carnabbin ... America is still neutral be kind to them

You may go to Western Approaches/West of Gibraltar(don't go in)/Freetown

GT182 12-23-06 10:59 PM

Also make sure you set "Days in Port" in SHIII commander to 1. You can spend more time with the Resupply Uboats. I've done it for 2 days while at sea. The men needed the rest and wanted some fresh fish. ;) Anything over 2 days could be a bit too much. Your choice tho.


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