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[/quote]Wulfmann....Or, GWX will come out and I will get to start over on rebuilding the sensors and campaigns for that to my liking because they would not do it hard enough.
lol.....remember it was you who wrote those words ;) |
If only you could read the threads in the GWX beta forum.
GWX Survivability Surviving an ASW Attack There is alot of talk over there about how much harder the AI Escorts are and in one thread someone asked "do you think that GWX is too hard now?". It was decided no once we got some tips from the gurus. Cdre. Gibbs and Ducimus have enlightened us as to how to better survive. In fact we even got a little chart from Ducimus.:yep: Ill ask if we can show off the content of that thread here. Don't think it betrays too much of GWX. |
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Stay down and quiet, keep well clear off any warship contacts, fire from long range and dive and turn away immediately.
Do not use the snorkel if the waves is drowning it, your engine crew will get tired off the running between electric and diesel engine rooms. And your conning tower will be visible between the waves if the sea is too rough, your better off on the surface in that case. Turn your radar off, use only the radar receiver, but remember, Avengers from the escort carriers do not use radar. Follow your orders, but do not try to be a hero:cool: |
Wulfmann....Or, GWX will come out and I will get to start over on rebuilding the sensors and campaigns for that to my liking because they would not do it hard enough.
lol.....remember it was you who wrote those words ;)[/quote] Believe me. it would be great if GWX was done to satisfy my intensity. But, I believe the masses would not be happy with what that level would be. Also, I am able to tweak it to that extreme and that is always part of the fun, getting that extra inch of realism (as I see it). I am sure GWX will be at a much higher level than TGW (but, no offense that was soooo easy it wasn't funny) and as we have wound down some with more Kaleuns wanting a tougher fight I would bet 95% will find GWX spot on. I would be curious if they will be going to realistic numbers of escorts for later wa but even if they don't I can mod that easy enough Besides I would guess they could care less what I think anyway:rotfl: Wulfmann |
The late war tactics not fit well with VII and XI boats,
the submerged speed is too low, with batteries or snorkel, also the water condensation inside of an unprepared boat to stay very long time dived cause problems. the submarine becomes a mine waiting for a target. i think is better stay submerged with snorkel than stay surfaced, dive and hide the snorkel is only a few seconds. not the 25-40 s in surface. Be water my friend !! |
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So said Herbert Werner in "Iron coffins". Late war in SH3 mimic's this pretty well, depending on the mod used. |
Later war --- get U-flak + TV
Little convoy attacking --- hard to do well without sustaining damage U-flak --- wipes out many planes (up to 23 in a patrol - my best record) TV --- scare away DDs. I don't agree docking at base immediately after loading --- although you can get through the war, it is impractical and unrealistic. I'm very down-to-earth. |
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