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Well I guess if you add them to one type of airbase only - say the small one
C:\Program Files\Ubisoft\SilentHunterIII\data\Land LAB_SmallAirBaseGB [Unit] ClassName=LargeAirBaseCa UnitType=406 MaxSpeed=0.000000 MinSpeed=0.000000 Length=1 Width=1 [AirGroup 1] StartDate=19380101 EndDate=19401225 Squadron1Class=FBHurricaneMk1 <--------Replace with the Swordfish Squadron1No=2 Then make sure those airbases are the ones close to coastal areas As for the height not sure if you can adjust that in the .sim file in the aircrafts folder |
I specifically meant spawning at low heights. SIM file defines only the lowest height for the aircraft. Probably, it will be necessary to script squadrons at low heights in the RND layer using convoy waypoints to simulate torpedo bomber waves from a carrier as well as along the coast to hunt outgoing and returning U-boats along with their escorts.
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How is that for a smoke trail of four rockets? Just used one of smoke particle generators already in the game.
http://usx218.fysik.uu.se/users/Serg...t_attack01.jpg |
:huh: :huh: :huh: :huh: :huh:
After a few munits... WOW!!!!! Your making a Beufighter too?! :huh: :rock: |
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As to torpedoes, they are presumably electric or acoustic so that it is impossible to see them coming. The aircraft is much faster than a torpedo so it is expected to surpass the U-boat significantly before the torpedo hits it. Therefore, the use of AirTorpedo from the Bombs.dat is not applicable for such a purpose. |
The rocket trail is awesome.
At this rate, I won't need Silent Hunter 4. |
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Amazing piece of work:huh:
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i agree with you sergbuto ,that the watch crew cant see the torp .
but what about the splash when the torp hits the water? great work. i realy like the rocket:D |
Damnit Anvart finish it :rotfl:
J\K mate Cool Didnt realise you were playing with AI torpedos also |
:rock: :rock: :rock: :up: :up: :up:
Nice !!!! Ref |
WOW :o ....very very nice :yep: :up:
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Go Anvart, its my birthday, got torpedo planes!!!! Really sweet!
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Nice stuff, but I don't think a Hudson could carry three torpedoes.
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