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Personally, if you are certain that you want to keep GW, I recommend you install straight into SH3 v1.4b. You'll save around 3-4Gb of HD space plus you won't need to wait for JSGME to enable it. If you want to change the installed options, simply run the installer again and select/deselect what you want and it will look after the rest. However, the choice is yours so do whatever you feel most comfortable. Re SH3Cmdr, as everyone above has stated, you don't install it via JSGME. SH3Cmdr is in a way an SH3 specific JSGME. In fact, it shares much of the same engine code as JSGME. The rest has been said by others. |
Thanks to all!!!
Well...I am going to play the plain vanillia SH3 version for all the naval academy missions. I plan to play and replay and replay the last two regarding torpedo usage and convoy attacks. Manual targeting proficiency of course! During this "training phase" I am using full realism, except the external camera view. As I muck my way up the learning curve, I find the external camera view invaluable in helping me understand what I did wrong and right sinking ships with torps. I had previously made the mistake of installing GW directly over SH3. When in the naval academy missions, I was struggling to understand why I was missing my shots...no external camera view...was I missing by a lot/little...missing behind/ahead of the target...etc. Once I feel I'm ready for the "real" world, I'll install GW directly over SH3 and play DID. |
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