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-   -   Noobie Start Up Question (https://www.subsim.com/radioroom/showthread.php?t=99727)

JScones 10-20-06 04:30 AM

Quote:

Originally Posted by HunterICX
Quote:

Originally Posted by Albrecht Von Hesse
Quote:

To install:
The GW Alpha 3 mod files are in JGSME format however you can also paste it directly over a clean installation of Silent Hunter III. To do this just save the patch and decompress it into a personal document. Then go inside the patch files, copy the "data" folder and paste it over the data folder found just inside your Silent Hunter III directory.

If you use JGSME... be aware that it takes several minutes for JGSME to enable the GW patch files because of its size. I have a pretty fast processor and it takes me about 5 minutes to enable on my own system. Just copy the Grey Wolves Mod folder to your SilentHunterIII/Mods folder and enable.
That's straight from Grey Wolves own readme document.

:hmm: weird I just clicked the setup file...an Windows installer launches...and voila give it a couple of minutes and job's done.
TGW1.1a btw

The above readme is quoted from the "older" six part installation. The auto-installer readme states:

Quote:

Installing “The Grey Wolves”

'The Grey Wolves' supermod is intended to be installed over a CLEAN, UNMODDED installation of Silent Hunter III, patched to v1.4b.


If you are running the JoneSoft Generic Mod Enabler (JSGME), please ensure that you have disabled all activated mods.

If you are running SH3 Commander, please ensure that you have removed any installed SH3 Commander files by pressing the "Rollback SH3!" button from within SH3 Commander.

The installation path defaults to your main Silent Hunter III installation. If you prefer to manually install via JSGME, you must add "\MODS\The Grey Wolves v1.1a" (without the quotes) to the end of the installation path.


Personally, if you are certain that you want to keep GW, I recommend you install straight into SH3 v1.4b. You'll save around 3-4Gb of HD space plus you won't need to wait for JSGME to enable it. If you want to change the installed options, simply run the installer again and select/deselect what you want and it will look after the rest. However, the choice is yours so do whatever you feel most comfortable.


Re SH3Cmdr, as everyone above has stated, you don't install it via JSGME. SH3Cmdr is in a way an SH3 specific JSGME. In fact, it shares much of the same engine code as JSGME. The rest has been said by others.

Dave Hansen 10-20-06 09:29 AM

Thanks to all!!!

Well...I am going to play the plain vanillia SH3 version for all the naval academy missions. I plan to play and replay and replay the last two regarding torpedo usage and convoy attacks. Manual targeting proficiency of course! During this "training phase" I am using full realism, except the external camera view. As I muck my way up the learning curve, I find the external camera view invaluable in helping me understand what I did wrong and right sinking ships with torps. I had previously made the mistake of installing GW directly over SH3. When in the naval academy missions, I was struggling to understand why I was missing my shots...no external camera view...was I missing by a lot/little...missing behind/ahead of the target...etc.

Once I feel I'm ready for the "real" world, I'll install GW directly over SH3 and play DID.


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