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"LookAt" turns Halo object so that your sight all time was perpendicular to front plane of Halo object. So illusion "3D object" for spherical objects is created. :D |
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I should look files and to freshen the knowledge. :hmm: |
Any help should be apreciated, it's driving me crazy :88)
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Moin,
the sentence "Itīs a boy" in the hospitalīs delivery room comes close to "Oh yeah, itīs a HALO". http://www.a7700.de/extern/MBoat_012.jpg My brain has come back to normal temperatures. Okay, theyīre not yet in position, but I think I can handle this problem. ;) I donīt believe in god. I believe in Anvartīs expertise. Thanks Anvart!!! :sunny: Regards, DivingDuck |
that will look very good on those ships with lights ... at night , could be smaller
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Moin,
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Regards, DivingDuck |
Nice one DD :up:
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OK. I'm glad. Now reduce 3D mesh square (Type1) of Halo ~ in 2 ... 4 times (try) and "insert" into lanterns. :up: |
Moin,
hereīs my smaller flag: http://www.a7700.de/extern/MBoat_Flag_ani.gif But thereīs a rub in it. I did not rescale the 3dmesh or rework the animation keys. The size itself is achieved by a little trick, transparency (alpha channel). And since I did not find the trigger to call for other Flag?.dat than the stock flag.dat and flagS.dat yet, Iīve extracted the corresponding nodes to my own "equipment.dat". The flagīs appearance can be controlled by altering the *.eqp. But unfortunately that means that all nationalities will have the same tiny flag. BTW, the ladyīs appearance may be controlled by the *.eqp as well to prevent her from sitting in the back half naked during winter times. ;) Regards, DD |
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Continue to search solution. There are no problems to establish tiny flag on any object. Problems in that that all this occured also as in stock game. |
This is too cool DD.:up:
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BOOBS! :ping: |
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