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Imagine a U-boat in the middle of a lock that's changing water levels and then suddenly an airplane comes into view...
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:D back to the lighthouse.
wouldnt it be funny if you pass the lighthouse you'll see a lot of wrecks of U-boats that didnt saw the Lighthouse on time :rotfl: |
And one of them is pinned right through the lighthouse, and has U-9 painted on the conning tower. :D
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Yep...I let bernard plot the course for 1 time... |
:rotfl:Hunter, we can be like the competing news crews in The Anchorman, and throw obsceneties (I know that is wrong) at each other when we meet in port.
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:D well make sure Bernard isnt steering the Uboat Stabiz...or else we colide for sure...and that would be something unheard of, 2 U-boats colided against eachother. and in those times they hadnt invented Airbags yet....
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I suck up to Dönitz all the time, so YOU would be in trouble. :D
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WELL, I changed my land proximity setting to x256 for TC and just swooped through the canal!!! I think I'm going to enjoy my Flot. 1 campaign!! :up:
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I like the canal but I think some should release a stright line canal that had no ports (Invisible Lighthouses inculded) at is wide enough that you can go at whatever top time compression you have set for your game at flank speed and deep enough that if you do put traffic in the canal you can go under (I suggest 25 to 50m deep)
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